Player Matchup

Ravana
Ravana
JustAGreasySpoon
Ravana
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Artemis
Artemis
LeoBaby
Artemis
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 69L
1,591 Elo+
Party 1
Ymir
Ymir
Logan942
Ymir
Level 128
God Stats
3W - 4L
1,374 SR
Queue Stats
189W - 191L
1,519 Elo+
Party 1
Baron Samedi
Baron Samedi
cbaspaputilin
Baron Samedi
Level 51
God Stats
2W - 4L
1,093 SR
Queue Stats
234W - 209L
1,496 Elo+
Party 1
Ix Chel
Ix Chel
moralesmc
Ix Chel
Level 179
God Stats
8W - 6L
1,553 SR
Queue Stats
156W - 154L
1,536 Elo+
Solo
Team Averages
Level 117
1,404 SR
1,528 Elo+

VS

Team Averages
Level 114
1,591 SR
1,550 Elo+
Maman Brigitte
Maman Brigitte
Axmau5
Maman Brigitte
Level 138
God Stats
6W - 6L
1,680 SR
Queue Stats
116W - 92L
1,546 Elo+
Party 2
Yemoja
Yemoja
ChangEBest
Yemoja
Level 154
God Stats
0W - 3L
1,600 SR
Queue Stats
204W - 182L
1,572 Elo+
Party 3
Danzaburou
Danzaburou
Texasman1211564
Danzaburou
Level 86
God Stats
2W - 3L
1,532 SR
Queue Stats
93W - 96L
1,555 Elo+
Party 3
Odin
Odin
White Pikmin 37
Odin
Level 125
God Stats
3W - 2L
1,522 SR
Queue Stats
46W - 50L
1,584 Elo+
Party 3
Discordia
Discordia
axsketch
Discordia
Level 65
God Stats
24W - 16L
1,620 SR
Queue Stats
90W - 84L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 4
8,589
614
5,831
6,414
2,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Artemis
LeoBaby
Artemis
15
3 / 0 / 1
9,259
661
7,285
3,653
1,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
12
1 / 2 / 8
7,594
542
2,243
9,129
6,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Baron Samedi
cbaspaputilin
Baron Samedi
16
4 / 2 / 3
9,262
662
7,469
8,006
3,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ix Chel
moralesmc
Ix Chel
14
1 / 5 / 1
8,217
587
4,664
11,084
3,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Axmau5
Maman Brigitte
11
6 / 2 / 1
7,032
502
5,220
10,787
3,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
ChangEBest
Yemoja
16
4 / 2 / 1
9,344
667
8,844
11,321
5,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Danzaburou
Texasman1211564
Danzaburou
12
0 / 2 / 1
7,087
506
1,580
6,282
2,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 2 / 2
6,089
435
2,675
8,762
5,617
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
axsketch
Discordia
11
1 / 5 / 3
6,565
469
6,249
7,259
2,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
19
13
Kills
11
11
Deaths
13
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Maman Brigitte
Axmau5
Maman Brigitte
6
2
1
3.25
L
Yemoja
ChangEBest
Yemoja
4
2
1
2.25
W
4
2
4
3
W
Artemis
LeoBaby
Artemis
3
0
1
3.5
W
Ymir
1
2
8
2.5
L
Danzaburou
Texasman1211564
Danzaburou
0
2
1
0.25
L
0
2
2
0.5
L
Discordia
axsketch
Discordia
1
5
3
0.5
W
Baron Samedi
cbaspaputilin
Baron Samedi
4
2
3
2.75
W
Ix Chel
moralesmc
Ix Chel
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,492
Damage
24,568
38,286
Taken
44,411
17,911
Mitigated
19,402
13,059
Healing
14,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maman Brigitte
Axmau5
Maman Brigitte
5,220
383
0
5,835
10,787
3,440
0
1,970
8,797
47,210
1,052
L
Yemoja
ChangEBest
Yemoja
8,844
1,369
85
3,644
11,321
5,843
172
4,102
6,691
67,084
1,175
W
5,831
1,441
0
1,482
6,414
2,492
0
2,211
4,072
0
68,758
W
Artemis
LeoBaby
Artemis
7,285
3,919
0
1,938
3,653
1,500
626
1,098
2,555
0
79,143
W
Ymir
2,243
271
0
1,986
9,129
6,538
0
4,000
4,677
13,174
2,701
L
Danzaburou
Texasman1211564
Danzaburou
1,580
835
0
1,812
6,282
2,426
132
176
6,106
0
49,211
L
2,675
706
0
1,927
8,762
5,617
0
3,119
5,643
0
16,258
L
Discordia
axsketch
Discordia
6,249
572
0
1,096
7,259
2,076
0
4,150
3,109
35,210
1,461
W
Baron Samedi
cbaspaputilin
Baron Samedi
7,469
522
566
3,140
8,006
3,667
122
4,077
3,402
73,859
0
W
Ix Chel
moralesmc
Ix Chel
4,664
402
0
3,947
11,084
3,714
0
7,101
3,371
53,676
411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,921
Gold Earned
36,117
526
Minions Killed
416
0
Camps Cleared
0
1,460,506
Distance Traveled
1,440,624
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maman Brigitte
7,032
502
75
5
0
330,785
1
L
Yemoja
9,344
667
143
10
0
259,214
0
W
Ravana
8,589
614
109
8
0
309,299
0
W
Artemis
9,259
661
141
10
0
280,538
0
W
Ymir
7,594
542
14
1
0
318,297
1
L
Danzaburou
7,087
506
86
6
0
287,711
0
L
Odin
6,089
435
34
2
0
311,988
0
L
Discordia
6,565
469
78
6
0
250,926
0
W
Baron Samedi
9,262
662
157
11
0
297,420
1
W
Ix Chel
8,217
587
105
8
0
254,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role