Player Matchup

Ah Puch
Ah Puch
ANYEBELM0NT
Ah Puch
Level 148
God Stats
7W - 1L
1,764 SR
Queue Stats
64W - 58L
1,558 Elo+
Party 1
Gilgamesh
Gilgamesh
CerealBoX1462
Gilgamesh
Level 66
God Stats
3W - 4L
1,177 SR
Queue Stats
68W - 84L
1,432 Elo+
Solo
Bastet
Bastet
NIER ExTincTioN
Bastet
Level 159
God Stats
8W - 5L
1,531 SR
Queue Stats
142W - 139L
1,510 Elo+
Solo
Raijin
Raijin
luevano_369
Raijin
Level 116
God Stats
18W - 10L
1,602 SR
Queue Stats
331W - 302L
1,553 Elo+
Party 1
Bellona
Bellona
ninjikus
Bellona
Level 127
God Stats
63W - 41L
1,670 SR
Queue Stats
167W - 119L
1,511 Elo+
Solo
Team Averages
Level 123
1,549 SR
1,513 Elo+

VS

Team Averages
Level 66
1,447 SR
1,497 Elo+
Bacchus
Bacchus
Crush-Cultrue
Bacchus
Level 136
God Stats
0W - 1L
1,261 SR
Queue Stats
135W - 141L
1,514 Elo+
Solo
Hera
Hera
Konzuku
Hera
Level 81
God Stats
0W - 2L
1,331 SR
Queue Stats
170W - 137L
1,569 Elo+
Solo
Ymir
Ymir
XD_Spidermanz
Ymir
Level 4
God Stats
2W - 7L
1,598 SR
Queue Stats
20W - 29L
1,426 Elo+
Party 2
Artemis
Artemis
emanzmanz
Artemis
Level 42
God Stats
16W - 14L
1,579 SR
Queue Stats
70W - 58L
1,504 Elo+
Party 2
Surtr
Surtr
gingisback
Surtr
Level 66
God Stats
22W - 25L
1,464 SR
Queue Stats
75W - 72L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ANYEBELM0NT
Ah Puch
13
6 / 1 / 2
8,649
665
7,959
7,794
3,461
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gilgamesh
CerealBoX1462
Gilgamesh
11
2 / 1 / 4
7,608
585
2,807
8,609
5,319
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

13
2 / 2 / 5
7,841
603
6,819
10,685
3,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
12
2 / 8 / 1
7,485
576
2,521
10,064
3,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
ninjikus
Bellona
15
9 / 0 / 5
9,456
727
11,568
11,697
8,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
11
2 / 4 / 1
6,572
506
2,954
10,833
9,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hera
Konzuku
Hera
14
8 / 2 / 2
8,006
616
11,699
6,068
1,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 5 / 0
5,558
428
1,974
10,810
7,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Artemis
emanzmanz
Artemis
9
0 / 7 / 0
5,463
420
4,857
10,686
3,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Surtr
11
2 / 3 / 5
6,564
505
4,763
9,552
3,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
21
Kills
12
12
Deaths
21
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
ANYEBELM0NT
Ah Puch
6
1
2
7
W
Gilgamesh
CerealBoX1462
Gilgamesh
2
1
4
4
L
Bacchus
2
4
1
0.63
L
Hera
Konzuku
Hera
8
2
2
4.5
W
2
2
5
2.25
L
0
5
0
0
L
Artemis
emanzmanz
Artemis
0
7
0
0
L
Surtr
2
3
5
1.5
W
Raijin
2
8
1
0.31
W
Bellona
ninjikus
Bellona
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,674
Damage
26,247
48,849
Taken
47,949
23,627
Mitigated
25,642
21,706
Healing
8,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
ANYEBELM0NT
Ah Puch
7,959
336
0
3,987
7,794
3,461
583
3,247
4,071
58,079
1,116
W
Gilgamesh
CerealBoX1462
Gilgamesh
2,807
607
2,393
2,486
8,609
5,319
0
2,037
6,429
862
21,128
L
Bacchus
2,954
425
0
3,000
10,833
9,299
0
4,745
6,012
19,731
0
L
Hera
Konzuku
Hera
11,699
2,448
0
798
6,068
1,838
0
1,099
4,635
53,634
0
W
6,819
1,039
0
5,627
10,685
3,216
0
2,742
7,784
0
58,607
L
1,974
407
0
497
10,810
7,309
0
922
9,888
16,906
0
L
Artemis
emanzmanz
Artemis
4,857
2,409
0
1,445
10,686
3,406
0
905
9,781
0
29,833
L
Surtr
4,763
1,296
0
3,162
9,552
3,790
16
2,282
7,168
429
40,901
W
Raijin
2,521
78
0
834
10,064
3,099
156
5,925
3,661
32,872
0
W
Bellona
ninjikus
Bellona
11,568
4,602
0
6,379
11,697
8,532
276
1,670
10,011
0
65,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,039
Gold Earned
32,163
426
Minions Killed
275
0
Camps Cleared
0
1,360,831
Distance Traveled
1,216,525
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,649
665
105
8
0
231,316
0
W
Gilgamesh
7,608
585
41
3
0
283,227
5
L
Bacchus
6,572
506
32
2
0
224,957
0
L
Hera
8,006
616
97
7
0
277,319
2
W
Bastet
7,841
603
111
9
0
306,566
0
L
Ymir
5,558
428
33
3
0
207,966
0
L
Artemis
5,463
420
52
4
0
217,137
0
L
Surtr
6,564
505
61
5
0
289,146
0
W
Raijin
7,485
576
69
5
0
237,480
2
W
Bellona
9,456
727
100
8
0
302,242
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role