Player Matchup

Cu Chulainn
Cu Chulainn
BoS Hyqe
Cu Chulainn
Level 180
God Stats
16W - 14L
1,525 SR
Queue Stats
539W - 531L
1,482 Elo+
Solo
Geb
Geb
Darki221
Geb
Level 120
God Stats
1W - 1L
1,433 SR
Queue Stats
63W - 65L
1,487 Elo+
Solo
Neith
Neith
MataPichones Mx
Neith
Level 157
God Stats
9W - 4L
1,542 SR
Queue Stats
116W - 104L
1,525 Elo+
Solo
Baba Yaga
Baba Yaga
Matthewpag5
Baba Yaga
Level 123
God Stats
2W - 3L
1,566 SR
Queue Stats
35W - 36L
1,497 Elo+
Solo
Pele
Pele
ZEE_Nationz
Pele
Level 107
God Stats
28W - 18L
1,681 SR
Queue Stats
95W - 89L
1,565 Elo+
Solo
Team Averages
Level 137
1,550 SR
1,511 Elo+

VS

Team Averages
Level 119
1,556 SR
1,480 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Haykezlind
Aphrodite
Level 127
God Stats
185W - 150L
1,580 SR
Queue Stats
248W - 219L
1,462 Elo+
Solo
Olorun
Olorun
kryllis
Olorun
Level 126
God Stats
19W - 25L
1,323 SR
Queue Stats
96W - 82L
1,574 Elo+
Solo
Arachne
Arachne
primarch1
Arachne
Level 146
God Stats
3W - 0L
1,687 SR
Queue Stats
3W - 5L
1,387 Elo+
Solo
Athena
Athena
rowdychicken51
Athena
Level 42
God Stats
6W - 1L
1,692 SR
Queue Stats
33W - 27L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BoS Hyqe
Cu Chulainn
15
4 / 3 / 2
9,678
645
12,022
14,823
9,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
3 / 1 / 0
6,148
410
3,545
7,200
4,420
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 2 / 7
7,741
516
5,755
9,850
3,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baba Yaga
Matthewpag5
Baba Yaga
14
2 / 2 / 3
8,316
554
9,465
8,803
3,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
7 / 0 / 2
8,910
594
9,396
9,186
3,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
1 / 2 / 4
8,617
574
8,649
9,629
3,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Haykezlind
Aphrodite
15
2 / 1 / 2
8,679
579
6,858
9,994
3,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Olorun
kryllis
Olorun
15
2 / 5 / 1
8,846
590
8,250
12,936
4,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Arachne
primarch1
Arachne
12
0 / 4 / 1
6,609
441
2,244
11,636
3,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 4 / 0
7,230
482
7,602
12,579
11,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
16
Kills
8
8
Deaths
16
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
2
4
1.5
L
Cu Chulainn
BoS Hyqe
Cu Chulainn
4
3
2
1.67
L
3
1
0
3
W
Aphrodite
Haykezlind
Aphrodite
2
1
2
3
L
0
2
7
1.75
L
Baba Yaga
Matthewpag5
Baba Yaga
2
2
3
1.75
L
7
0
2
8
W
Olorun
kryllis
Olorun
2
5
1
0.5
W
Arachne
primarch1
Arachne
0
4
1
0.13
W
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,183
Damage
33,603
49,862
Taken
56,774
24,360
Mitigated
25,786
9,893
Healing
22,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
8,649
4,516
0
5,169
9,629
3,543
666
2,036
7,593
0
72,123
L
Cu Chulainn
BoS Hyqe
Cu Chulainn
12,022
1,502
0
1,570
14,823
9,974
226
8,137
6,612
4,486
75,451
L
3,545
836
0
1,526
7,200
4,420
60
1,396
5,668
15,383
0
W
Aphrodite
Haykezlind
Aphrodite
6,858
117
2,049
7,555
9,994
3,368
378
5,006
4,988
71,638
0
L
5,755
1,423
247
2,333
9,850
3,327
756
3,035
6,505
0
57,316
L
Baba Yaga
Matthewpag5
Baba Yaga
9,465
554
0
1,928
8,803
3,240
28
5,383
3,222
60,611
512
L
9,396
1,735
0
2,289
9,186
3,399
0
3,847
5,266
0
83,142
W
Olorun
kryllis
Olorun
8,250
5,573
0
3,683
12,936
4,717
310
618
12,318
69,580
0
W
Arachne
primarch1
Arachne
2,244
1,483
0
2,596
11,636
3,060
458
2,619
9,017
0
35,336
W
7,602
1,483
0
1,004
12,579
11,098
8
3,590
8,989
22,668
1,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,793
Gold Earned
39,981
501
Minions Killed
449
0
Camps Cleared
0
1,404,301
Distance Traveled
1,473,947
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,617
574
134
9
0
272,171
1
L
Cu Chulainn
9,678
645
123
8
0
298,858
0
L
Geb
6,148
410
22
1
0
168,605
0
W
Aphrodite
8,679
579
112
7
0
312,090
0
L
Neith
7,741
516
117
8
0
272,652
0
L
Baba Yaga
8,316
554
112
7
0
287,555
0
L
Pele
8,910
594
127
8
0
376,631
4
W
Olorun
8,846
590
116
8
0
279,148
1
W
Arachne
6,609
441
65
4
0
294,472
0
W
Athena
7,230
482
22
1
0
316,066
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role