Player Matchup

Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
GtownSkeever
Mulan
Level 126
God Stats
9W - 9L
1,568 SR
Queue Stats
277W - 262L
1,537 Elo+
Party 1
Anhur
Anhur
JesbianLesus
Anhur
Level 156
God Stats
2W - 0L
1,713 SR
Queue Stats
136W - 89L
1,656 Elo+
Party 1
Artemis
Artemis
NastyVirginia
Artemis
Level 146
God Stats
2W - 0L
1,731 SR
Queue Stats
126W - 102L
1,533 Elo+
Party 1
Team Averages
Level 151
1,602 SR
1,545 Elo+

VS

Team Averages
Level 150
1,595 SR
1,525 Elo+
Olorun
Olorun
 
Olorun
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
ChubbWutzy
Artemis
Level 138
God Stats
0W - 1L
1,765 SR
Queue Stats
67W - 60L
1,546 Elo+
Solo
Odin
Odin
Karina_Simp_
Odin
Level 145
God Stats
0W - 2L
1,537 SR
Queue Stats
143W - 131L
1,538 Elo+
Party 2
Ravana
Ravana
SeishinBan
Ravana
Level 155
God Stats
0W - 1L
1,451 SR
Queue Stats
63W - 58L
1,521 Elo+
Party 2
Danzaburou
Danzaburou
Syrf
Danzaburou
Level 161
God Stats
25W - 11L
1,723 SR
Queue Stats
512W - 458L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
5 / 1 / 7
6,625
1,325
5,932
4,856
1,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
 
Baron Samedi
10
1 / 1 / 6
5,829
1,166
2,993
3,621
3,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 8
6,464
1,293
1,264
4,963
3,512
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
5 / 1 / 4
6,974
1,395
2,510
3,563
1,282
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Artemis
9
0 / 2 / 6
5,452
1,090
3,417
3,859
1,306
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
1 / 2 / 3
5,178
1,036
3,841
3,186
821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Artemis
ChubbWutzy
Artemis
6
0 / 1 / 1
4,423
885
1,054
1,047
266
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

11
0 / 3 / 2
5,187
1,037
2,458
4,642
4,507
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Ravana
SeishinBan
Ravana
9
2 / 4 / 3
5,417
1,083
1,956
4,453
3,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
Syrf
Danzaburou
11
2 / 2 / 3
5,874
1,175
7,114
4,213
1,244
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
12
Kills
5
6
Deaths
12
31
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
1
7
8.5
W
Baron Samedi
 
Baron Samedi
1
1
6
4
L
Olorun
 
Olorun
1
2
3
1.25
L
Artemis
ChubbWutzy
Artemis
0
1
1
0.5
W
1
1
8
5
W
5
1
4
7
L
0
3
2
0.33
W
Artemis
0
2
6
1.5
L
Ravana
SeishinBan
Ravana
2
4
3
0.88
L
Danzaburou
Syrf
Danzaburou
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,116
Damage
16,423
20,862
Taken
17,541
10,946
Mitigated
10,794
6,637
Healing
3,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,932
1,224
354
1,741
4,856
1,816
684
732
4,091
0
14,786
W
Baron Samedi
 
Baron Samedi
2,993
56
1,270
1,340
3,621
3,030
0
1,203
2,322
5,989
76
L
Olorun
 
Olorun
3,841
1,205
180
659
3,186
821
0
157
3,029
7,253
224
L
Artemis
ChubbWutzy
Artemis
1,054
157
153
109
1,047
266
0
238
809
0
1,389
W
1,264
64
387
1,299
4,963
3,512
277
734
4,229
0
4,018
W
2,510
1,864
0
0
3,563
1,282
1,515
655
2,872
0
9,062
L
2,458
239
0
693
4,642
4,507
0
1,096
3,546
0
5,888
W
Artemis
3,417
1,912
0
246
3,859
1,306
0
729
3,093
0
8,706
L
Ravana
SeishinBan
Ravana
1,956
121
0
271
4,453
3,956
0
1,077
3,376
611
4,690
L
Danzaburou
Syrf
Danzaburou
7,114
2,194
8
1,315
4,213
1,244
0
349
3,864
0
18,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,344
Gold Earned
26,079
66
Minions Killed
46
0
Camps Cleared
0
461,225
Distance Traveled
429,824
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,625
1,325
14
3
0
95,190
0
W
Baron Samedi
5,829
1,166
2
0
0
84,781
0
L
Olorun
5,178
1,036
6
1
0
83,949
0
L
Artemis
4,423
885
1
0
0
40,780
0
W
Mulan
6,464
1,293
9
2
0
110,659
0
W
Anhur
6,974
1,395
29
6
0
90,079
0
L
Odin
5,187
1,037
5
1
0
104,458
0
W
Artemis
5,452
1,090
12
2
0
80,516
0
L
Ravana
5,417
1,083
3
1
0
99,189
0
L
Danzaburou
5,874
1,175
31
6
0
101,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role