Player Matchup

Nu Wa
Nu Wa
Kipno
Nu Wa
Level 63
God Stats
2W - 0L
1,686 SR
Queue Stats
48W - 55L
1,471 Elo+
Party 1
Pele
Pele
Leinhark
Pele
Level 84
God Stats
1W - 1L
1,811 SR
Queue Stats
27W - 22L
1,523 Elo+
Party 1
Sun Wukong
Sun Wukong
Redmaskedwolf
Sun Wukong
Level 149
God Stats
2W - 1L
1,515 SR
Queue Stats
105W - 106L
1,499 Elo+
Party 1
Janus
Janus
SphealWithItt
Janus
Level 104
God Stats
3W - 0L
1,822 SR
Queue Stats
132W - 134L
1,452 Elo+
Solo
Ganesha
Ganesha
streay
Ganesha
Level 104
God Stats
2W - 1L
1,761 SR
Queue Stats
103W - 101L
1,509 Elo+
Party 1
Team Averages
Level 101
1,719 SR
1,491 Elo+

VS

Team Averages
Level 122
1,484 SR
1,468 Elo+
Thor
Thor
Gato_Ninja-_-
Thor
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,459 Elo+
Solo
Awilix
Awilix
HitherBear49201
Awilix
Level 134
God Stats
0W - 1L
1,427 SR
Queue Stats
37W - 36L
1,466 Elo+
Solo
Odin
Odin
RockItOnTheDais
Odin
Level 123
God Stats
1W - 1L
1,765 SR
Queue Stats
212W - 211L
1,444 Elo+
Solo
Kumbhakarna
Kumbhakarna
caslow
Kumbhakarna
Level 92
God Stats
0W - 2L
1,306 SR
Queue Stats
88W - 90L
1,485 Elo+
Solo
Geb
Geb
grave-askew
Geb
Level 217
God Stats
4W - 8L
1,424 SR
Queue Stats
165W - 197L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Kipno
Nu Wa
10
2 / 1 / 2
6,105
1,221
2,509
1,836
697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Pele
9
1 / 1 / 3
5,574
1,115
3,882
4,172
1,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Redmaskedwolf
Sun Wukong
11
2 / 0 / 3
6,102
1,220
3,398
6,550
2,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
0 / 1 / 3
5,517
1,103
4,975
2,178
924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
streay
Ganesha
12
0 / 0 / 4
6,356
1,271
1,102
3,517
2,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
4,300
860
0
94
28
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

11
2 / 0 / 0
5,103
1,021
3,268
4,281
1,585
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
1 / 2 / 1
5,122
1,024
3,114
4,478
3,563
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kumbhakarna
caslow
Kumbhakarna
7
0 / 2 / 1
4,653
931
1,628
5,743
3,884
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

9
0 / 2 / 1
4,637
927
2,154
6,177
4,007
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
5
Kills
3
3
Deaths
6
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
2
0
0
2
W
Nu Wa
Kipno
Nu Wa
2
1
2
3
W
Pele
1
1
3
2.5
W
Sun Wukong
Redmaskedwolf
Sun Wukong
2
0
3
3.5
L
1
2
1
0.75
W
0
1
3
1.5
L
Kumbhakarna
caslow
Kumbhakarna
0
2
1
0.25
L
0
2
1
0.25
W
Ganesha
streay
Ganesha
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,866
Damage
10,164
18,253
Taken
20,773
9,115
Mitigated
13,067
6,859
Healing
5,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
94
28
0
94
0
0
0
L
3,268
201
518
1,727
4,281
1,585
0
2,259
1,872
0
8,722
W
Nu Wa
Kipno
Nu Wa
2,509
948
0
227
1,836
697
128
203
1,633
6,636
0
W
Pele
3,882
1,612
0
882
4,172
1,706
135
1,587
2,585
0
6,666
W
Sun Wukong
Redmaskedwolf
Sun Wukong
3,398
767
186
2,631
6,550
2,990
256
447
6,103
0
9,693
L
3,114
437
0
414
4,478
3,563
0
1,232
3,100
0
9,097
W
4,975
378
380
170
2,178
924
298
618
1,560
11,482
0
L
Kumbhakarna
caslow
Kumbhakarna
1,628
239
790
653
5,743
3,884
0
2,888
2,751
2,973
0
L
2,154
0
252
1,011
6,177
4,007
0
1,544
4,464
5,277
0
W
Ganesha
streay
Ganesha
1,102
174
422
1,961
3,517
2,798
384
927
2,590
6,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,654
Gold Earned
23,815
62
Minions Killed
23
0
Camps Cleared
0
509,301
Distance Traveled
364,879
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,300
860
0
0
0
0
0
L
Awilix
5,103
1,021
6
1
0
105,824
0
W
Nu Wa
6,105
1,221
11
2
0
108,102
0
W
Pele
5,574
1,115
12
2
0
113,454
0
W
Sun Wukong
6,102
1,220
25
5
0
117,054
0
L
Odin
5,122
1,024
12
2
0
85,730
0
W
Janus
5,517
1,103
14
3
0
82,308
0
L
Kumbhakarna
4,653
931
1
0
0
73,603
0
L
Geb
4,637
927
4
1
0
99,722
0
W
Ganesha
6,356
1,271
0
0
0
88,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role