Player Matchup

Fenrir
Fenrir
BlackDeathKS
Fenrir
Level 154
God Stats
2W - 1L
1,523 SR
Queue Stats
79W - 64L
1,592 Elo+
Party 2
Chaac
Chaac
DarkAngelIR
Chaac
Level 129
God Stats
4W - 2L
1,528 SR
Queue Stats
153W - 147L
1,453 Elo+
Party 2
Medusa
Medusa
PinkyDrinkit
Medusa
Level 153
God Stats
2W - 1L
1,653 SR
Queue Stats
10W - 21L
1,348 Elo+
Solo
Vulcan
Vulcan
SolGiveFireHead
Vulcan
Level 127
God Stats
3W - 1L
1,739 SR
Queue Stats
36W - 31L
1,470 Elo+
Party 2
Amaterasu
Amaterasu
VIXENxMARIE
Amaterasu
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 44L
1,511 Elo+
Solo
Team Averages
Level 137
1,589 SR
1,475 Elo+

VS

Team Averages
Level 115
1,509 SR
1,503 Elo+
Ganesha
Ganesha
Cant No Ammo
Ganesha
Level 112
God Stats
0W - 5L
1,068 SR
Queue Stats
381W - 414L
1,413 Elo+
Solo
Tiamat
Tiamat
DawgYoAce
Tiamat
Level 128
God Stats
2W - 3L
1,503 SR
Queue Stats
311W - 293L
1,448 Elo+
Solo
Hades
Hades
Kuzenblow77
Hades
Level 77
God Stats
1W - 1L
1,683 SR
Queue Stats
77W - 84L
1,446 Elo+
Solo
Ah Puch
Ah Puch
Professor Derpe
Ah Puch
Level 106
God Stats
3W - 1L
1,600 SR
Queue Stats
61W - 31L
1,601 Elo+
Party 1
King Arthur
King Arthur
RunawyNyanDerp
King Arthur
Level 151
God Stats
1W - 2L
1,690 SR
Queue Stats
82W - 45L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
3 / 0 / 4
5,903
1,181
2,118
2,851
1,535
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

11
3 / 0 / 6
5,957
1,191
5,792
2,687
2,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
10
1 / 2 / 7
5,595
1,119
4,775
3,557
1,277
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

10
2 / 0 / 5
5,882
1,176
2,249
734
335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
VIXENxMARIE
Amaterasu
10
1 / 1 / 5
5,616
1,123
1,876
5,804
4,994
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Cant No Ammo
Ganesha
11
0 / 2 / 2
5,399
1,080
1,032
4,767
2,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tiamat
DawgYoAce
Tiamat
6
0 / 1 / 0
4,437
887
448
1,214
264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

8
0 / 2 / 2
4,742
948
2,157
3,131
2,177
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
2 / 3 / 0
5,401
1,080
3,928
3,691
1,099
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
RunawyNyanDerp
King Arthur
11
0 / 2 / 2
4,994
999
3,163
5,828
4,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
10
Kills
2
3
Deaths
10
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
3
0
4
5
L
Ganesha
Cant No Ammo
Ganesha
0
2
2
0.5
W
3
0
6
6
L
Tiamat
DawgYoAce
Tiamat
0
1
0
0
L
0
2
2
0.5
W
Medusa
1
2
7
2.25
L
2
3
0
0.67
L
King Arthur
RunawyNyanDerp
King Arthur
0
2
2
0.5
W
2
0
5
4.5
W
Amaterasu
VIXENxMARIE
Amaterasu
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,810
Damage
10,728
15,633
Taken
18,631
10,257
Mitigated
10,749
6,901
Healing
3,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
2,118
779
734
1,183
2,851
1,535
0
617
2,234
0
3,665
L
Ganesha
Cant No Ammo
Ganesha
1,032
0
258
1,072
4,767
2,722
0
258
4,401
4,483
0
W
5,792
283
0
495
2,687
2,116
0
1,590
1,097
0
12,870
L
Tiamat
DawgYoAce
Tiamat
448
0
67
233
1,214
264
0
0
1,181
1,533
0
L
2,157
0
336
476
3,131
2,177
0
756
2,375
5,421
0
W
Medusa
4,775
1,284
112
537
3,557
1,277
353
1,995
1,562
0
10,615
L
3,928
85
0
162
3,691
1,099
0
383
3,241
11,061
0
L
King Arthur
RunawyNyanDerp
King Arthur
3,163
156
139
442
5,828
4,487
0
698
5,016
0
8,345
W
2,249
204
0
298
734
335
0
734
0
10,044
469
W
Amaterasu
VIXENxMARIE
Amaterasu
1,876
214
363
3,179
5,804
4,994
42
2,629
3,175
0
4,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,953
Gold Earned
24,973
66
Minions Killed
46
0
Camps Cleared
0
522,249
Distance Traveled
440,957
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,903
1,181
6
1
0
82,224
0
L
Ganesha
5,399
1,080
0
0
0
103,874
0
W
Chaac
5,957
1,191
14
3
0
123,737
0
L
Tiamat
4,437
887
2
0
0
37,443
0
L
Hades
4,742
948
9
2
0
74,026
0
W
Medusa
5,595
1,119
16
3
0
109,859
0
L
Ah Puch
5,401
1,080
23
5
0
107,634
0
L
King Arthur
4,994
999
12
2
0
117,980
0
W
Vulcan
5,882
1,176
19
4
0
108,167
0
W
Amaterasu
5,616
1,123
11
2
0
98,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role