Player Matchup

Bellona
Bellona
JazzLuxus
Bellona
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
238W - 232L
1,489 Elo+
Solo
Mercury
Mercury
NeedPractice
Mercury
Level 111
God Stats
0W - 1L
1,148 SR
Queue Stats
200W - 135L
1,589 Elo+
Solo
Poseidon
Poseidon
Tatm808
Poseidon
Level 77
God Stats
2W - 1L
1,522 SR
Queue Stats
34W - 29L
1,479 Elo+
Solo
Team Averages
Level 85
1,390 SR
1,519 Elo+

VS

Team Averages
Level 130
1,718 SR
1,507 Elo+
Cerberus
Cerberus
LootMongler
Cerberus
Level 146
God Stats
3W - 0L
1,716 SR
Queue Stats
7W - 7L
1,500 Elo+
Solo
Chiron
Chiron
TenSilverCrowns
Chiron
Level 124
God Stats
3W - 2L
1,755 SR
Queue Stats
20W - 18L
1,493 Elo+
Solo
Aphrodite
Aphrodite
TheAxel963
Aphrodite
Level 120
God Stats
1W - 0L
1,684 SR
Queue Stats
34W - 36L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JazzLuxus
Bellona
16
1 / 2 / 1
11,703
650
9,377
14,560
13,124
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Mercury
NeedPractice
Mercury
20
0 / 2 / 2
13,965
776
11,869
15,372
5,271
Corrupted Bluestone

Corrupted Bluestone

+35
Physical Power
+100
Health
+20
Hp 5
+20
Mp 5

PASSIVE - Enemies hit by your damaging Abilities are corrupted, taking 300 Physical Damage over 6s and reducing their Attack Speed by 10%. Subsequent hits on the same target do half the bonus damage for the next 3s. Each time you apply corruption you gain 10% Attack Speed and 5% increased Protections for 6s, up to a maximum of 5 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Tatm808
Poseidon
20
1 / 4 / 1
12,947
719
8,875
10,681
2,872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
LootMongler
Cerberus
20
3 / 1 / 4
14,760
820
13,113
22,998
30,233
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
0 / 1 / 0
10,152
564
963
1,501
418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Aphrodite
TheAxel963
Aphrodite
20
5 / 0 / 3
16,083
894
19,364
19,510
10,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
2
Kills
8
8
Deaths
2
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bellona
JazzLuxus
Bellona
1
2
1
0.75
W
Cerberus
LootMongler
Cerberus
3
1
4
5
L
Mercury
NeedPractice
Mercury
0
2
2
0.5
L
Poseidon
Tatm808
Poseidon
1
4
1
0.38
W
0
1
0
0
W
Aphrodite
TheAxel963
Aphrodite
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,121
Damage
33,440
40,613
Taken
44,009
21,267
Mitigated
41,231
2,441
Healing
30,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
JazzLuxus
Bellona
9,377
1,381
0
666
14,560
13,124
10
12,258
2,255
0
24,616
W
Cerberus
LootMongler
Cerberus
13,113
366
0
2,869
22,998
30,233
1,059
6,896
16,036
59,416
0
L
Mercury
NeedPractice
Mercury
11,869
2,466
0
1,542
15,372
5,271
287
10,995
4,358
0
73,058
L
Poseidon
Tatm808
Poseidon
8,875
694
0
233
10,681
2,872
47
8,904
1,730
54,556
0
W
963
42
138
183
1,501
418
0
69
1,432
0
3,829
W
Aphrodite
TheAxel963
Aphrodite
19,364
863
10,841
16,179
19,510
10,580
2,513
2,418
16,954
100,546
1,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,615
Gold Earned
40,995
252
Minions Killed
274
0
Camps Cleared
0
1,025,087
Distance Traveled
818,090
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,703
650
26
1
0
295,109
0
W
Cerberus
14,760
820
103
6
0
387,838
2
L
Mercury
13,965
776
126
7
0
390,450
0
L
Poseidon
12,947
719
100
6
0
339,528
0
W
Chiron
10,152
564
7
0
0
65,837
1
W
Aphrodite
16,083
894
164
9
0
364,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role