Player Matchup

Ra
Ra
Crepid
Ra
Level 143
God Stats
190W - 150L
1,609 SR
Queue Stats
1,107W - 936L
1,532 Elo+
Solo
Neith
Neith
Piti6490
Neith
Level 86
God Stats
20W - 27L
1,396 SR
Queue Stats
327W - 329L
1,435 Elo+
Solo
Mercury
Mercury
Tatm808
Mercury
Level 77
God Stats
0W - 1L
1,502 SR
Queue Stats
34W - 29L
1,492 Elo+
Solo
Team Averages
Level 102
1,502 SR
1,486 Elo+

VS

Team Averages
Level 112
1,612 SR
1,471 Elo+
Danzaburou
Danzaburou
OmgItsSheggs
Danzaburou
Level 147
God Stats
3W - 2L
1,447 SR
Queue Stats
19W - 16L
1,601 Elo+
Party 1
Thor
Thor
Rohs Bros
Thor
Level 67
God Stats
12W - 9L
1,481 SR
Queue Stats
13W - 11L
1,502 Elo+
Party 1
Cthulhu
Cthulhu
Wilkczar
Cthulhu
Level 121
God Stats
2W - 0L
1,908 SR
Queue Stats
8W - 8L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
11
0 / 0 / 1
5,954
992
4,270
2,351
699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
Piti6490
Neith
8
0 / 3 / 1
4,908
818
1,615
3,454
1,057
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
Tatm808
Mercury
8
1 / 2 / 0
5,187
865
894
3,683
1,131
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
OmgItsSheggs
Danzaburou
11
2 / 0 / 2
6,339
1,057
2,658
4,309
1,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thor
11
3 / 0 / 0
6,006
1,001
2,374
2,700
940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Wilkczar
Cthulhu
10
0 / 1 / 3
5,551
925
2,716
3,504
2,257
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
1
Kills
5
5
Deaths
1
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ra
0
0
1
0.5
W
Danzaburou
OmgItsSheggs
Danzaburou
2
0
2
3
L
Neith
Piti6490
Neith
0
3
1
0.17
W
Thor
3
0
0
3
L
Mercury
Tatm808
Mercury
1
2
0
0.5
W
Cthulhu
Wilkczar
Cthulhu
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,779
Damage
7,748
9,488
Taken
10,513
2,887
Mitigated
4,446
2,879
Healing
1,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
4,270
259
576
1,644
2,351
699
0
720
1,620
26,673
482
W
Danzaburou
OmgItsSheggs
Danzaburou
2,658
221
0
1,310
4,309
1,249
41
1,615
2,582
0
23,265
L
Neith
Piti6490
Neith
1,615
553
0
425
3,454
1,057
0
1,443
1,978
0
6,331
W
Thor
2,374
316
0
250
2,700
940
0
729
1,929
0
13,007
L
Mercury
Tatm808
Mercury
894
365
0
234
3,683
1,131
0
633
3,050
0
7,083
W
Cthulhu
Wilkczar
Cthulhu
2,716
166
0
121
3,504
2,257
0
1,490
1,891
9,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,049
Gold Earned
17,896
79
Minions Killed
85
0
Camps Cleared
0
336,384
Distance Traveled
395,218
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,954
992
53
9
0
127,277
0
W
Danzaburou
6,339
1,057
53
9
0
123,933
0
L
Neith
4,908
818
16
3
0
76,728
2
W
Thor
6,006
1,001
21
4
0
138,863
0
L
Mercury
5,187
865
10
2
0
132,379
0
W
Cthulhu
5,551
925
11
2
0
132,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role