Player Matchup

Baron Samedi
Baron Samedi
Arachnid_420
Baron Samedi
Level 148
God Stats
2W - 10L
1,415 SR
Queue Stats
120W - 114L
1,474 Elo+
Solo
Martichoras
Martichoras
BLOODSHARON
Martichoras
Level 177
God Stats
5W - 6L
1,575 SR
Queue Stats
42W - 39L
1,519 Elo+
Party 1
Maui
Maui
HamonchiS GT
Maui
Level 88
God Stats
1W - 1L
1,460 SR
Queue Stats
9W - 10L
1,532 Elo+
Party 1
Hera
Hera
Its_Tripzdefy
Hera
Level 142
God Stats
4W - 2L
1,731 SR
Queue Stats
113W - 126L
1,453 Elo+
Solo
Nemesis
Nemesis
Scarleth1060
Nemesis
Level 27
God Stats
2W - 5L
1,441 SR
Queue Stats
28W - 27L
1,523 Elo+
Party 1
Team Averages
Level 116
1,524 SR
1,500 Elo+

VS

Team Averages
Level 107
1,547 SR
1,515 Elo+
Hun Batz
Hun Batz
Apocalipsi666
Hun Batz
Level 124
God Stats
6W - 2L
1,695 SR
Queue Stats
200W - 200L
1,516 Elo+
Solo
Sobek
Sobek
Keizersbloed
Sobek
Level 158
God Stats
1W - 0L
1,331 SR
Queue Stats
163W - 124L
1,592 Elo+
Solo
Eset
Eset
SirZURICH
Eset
Level 149
God Stats
6W - 3L
1,674 SR
Queue Stats
907W - 961L
1,513 Elo+
Solo
Thoth
Thoth
betsalel18
Thoth
Level 60
God Stats
110W - 103L
1,558 SR
Queue Stats
151W - 162L
1,528 Elo+
Solo
Ishtar
Ishtar
chriDOLLAsign
Ishtar
Level 44
God Stats
16W - 22L
1,476 SR
Queue Stats
67W - 88L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Arachnid_420
Baron Samedi
11
0 / 5 / 1
6,103
1,017
3,201
7,112
3,156
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Martichoras
BLOODSHARON
Martichoras
11
1 / 2 / 0
6,696
1,116
6,277
4,872
1,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

11
0 / 2 / 1
6,050
1,008
2,386
6,805
3,716
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Breastplate

Breastplate

+20
Physical Protection

10
0 / 0 / 0
5,493
916
0
0
0
Nemesis
Scarleth1060
Nemesis
11
0 / 3 / 1
6,050
1,008
3,268
6,260
2,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

307

VS

Team 2 Tickets

389

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Apocalipsi666
Hun Batz
12
1 / 0 / 7
6,850
1,142
6,298
4,338
1,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
4 / 0 / 7
7,643
1,274
6,379
6,927
7,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Eset
12
1 / 0 / 7
6,455
1,076
2,754
1,113
309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thoth
12
3 / 1 / 5
7,013
1,169
3,791
2,977
815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
3 / 0 / 7
7,030
1,172
3,632
2,078
734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
45
1
Kills
12
12
Deaths
1
3
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Apocalipsi666
Hun Batz
1
0
7
4.5
L
Baron Samedi
Arachnid_420
Baron Samedi
0
5
1
0.1
L
Martichoras
BLOODSHARON
Martichoras
1
2
0
0.5
L
0
2
1
0.25
L
0
0
0
0
W
4
0
7
7.5
L
Nemesis
Scarleth1060
Nemesis
0
3
1
0.17
W
Eset
1
0
7
4.5
W
Thoth
3
1
5
5.5
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,132
Damage
22,854
25,049
Taken
17,433
10,974
Mitigated
10,906
1,005
Healing
1,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Apocalipsi666
Hun Batz
6,298
1,004
0
0
4,338
1,955
0
910
3,428
0
14,000
L
Baron Samedi
Arachnid_420
Baron Samedi
3,201
49
0
112
7,112
3,156
0
3,588
3,086
11,033
0
L
Martichoras
BLOODSHARON
Martichoras
6,277
1,137
0
127
4,872
1,629
0
1,823
2,861
0
29,785
L
2,386
416
0
259
6,805
3,716
0
3,283
3,217
7,027
367
L
0
0
0
0
0
0
0
0
0
0
0
W
6,379
445
0
1,351
6,927
7,093
0
3,016
3,911
17,635
0
L
Nemesis
Scarleth1060
Nemesis
3,268
788
0
507
6,260
2,473
0
2,882
3,113
0
9,329
W
Eset
2,754
0
135
0
1,113
309
0
291
822
7,257
263
W
Thoth
3,791
96
0
0
2,977
815
0
639
2,338
17,415
1,155
W
3,632
1,315
0
325
2,078
734
0
668
1,410
0
10,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,392
Gold Earned
34,991
99
Minions Killed
123
4
Camps Cleared
6
422,116
Distance Traveled
585,911
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,850
1,142
7
1
3
143,808
0
L
Baron Samedi
6,103
1,017
19
3
1
92,251
0
L
Martichoras
6,696
1,116
51
9
2
104,142
0
L
Maui
6,050
1,008
20
3
1
105,635
0
L
Hera
5,493
916
0
0
0
0
0
W
Sobek
7,643
1,274
27
5
0
132,447
0
L
Nemesis
6,050
1,008
9
2
0
120,088
0
W
Eset
6,455
1,076
17
3
0
100,652
1
W
Thoth
7,013
1,169
43
7
0
92,186
0
W
Ishtar
7,030
1,172
29
5
3
116,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role