Player Matchup

Ra
Ra
Fear Th3 Hunter
Ra
Level 129
God Stats
1W - 4L
1,633 SR
Queue Stats
36W - 36L
1,501 Elo+
Solo
Hercules
Hercules
Misfortunℯ
Hercules
Level 155
God Stats
1W - 1L
1,498 SR
Queue Stats
14W - 27L
1,444 Elo+
Solo
Mercury
Mercury
SaiyansWrath
Mercury
Level 148
God Stats
18W - 12L
1,656 SR
Queue Stats
387W - 378L
1,538 Elo+
Solo
Kumbhakarna
Kumbhakarna
UnbanChiko
Kumbhakarna
Level 146
God Stats
44W - 42L
1,570 SR
Queue Stats
222W - 208L
1,631 Elo+
Solo
Medusa
Medusa
Zackarn
Medusa
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,733 Elo+
Solo
Team Averages
Level 140
1,571 SR
1,569 Elo+

VS

Team Averages
Level 136
1,514 SR
1,545 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
BirdPenetrator
Atlas
Level 139
God Stats
27W - 13L
1,690 SR
Queue Stats
185W - 135L
1,583 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Epicycomat
Tsukuyomi
Level 124
God Stats
3W - 5L
1,402 SR
Queue Stats
105W - 97L
1,533 Elo+
Solo
Hera
Hera
SymbioticSam96
Hera
Level 154
God Stats
1W - 1L
1,296 SR
Queue Stats
85W - 75L
1,536 Elo+
Solo
Neith
Neith
TheAxel963
Neith
Level 120
God Stats
7W - 2L
1,684 SR
Queue Stats
145W - 131L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 7
7,866
983
6,085
6,821
2,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Misfortunℯ
Hercules
12
3 / 4 / 4
7,214
902
5,267
11,624
9,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
SaiyansWrath
Mercury
14
3 / 3 / 5
8,128
1,016
7,159
7,235
2,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Kumbhakarna
UnbanChiko
Kumbhakarna
13
2 / 1 / 9
7,829
979
3,380
9,854
8,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Medusa
Zackarn
Medusa
12
3 / 4 / 3
7,248
906
4,638
7,066
1,901
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
2 / 4 / 7
7,634
954
7,149
10,619
9,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 3 / 4
7,967
996
6,592
10,964
9,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
Epicycomat
Tsukuyomi
14
4 / 1 / 7
8,315
1,039
6,696
4,342
1,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

13
2 / 3 / 6
7,449
931
8,269
4,952
1,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
13
2 / 2 / 6
7,760
970
7,933
6,324
2,684
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
43
13
Kills
13
13
Deaths
13
28
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
2
4
7
1.38
W
3
3
4
1.67
W
Tsukuyomi
Epicycomat
Tsukuyomi
4
1
7
7.5
L
2
1
7
5.5
L
Hercules
Misfortunℯ
Hercules
3
4
4
1.25
L
Mercury
SaiyansWrath
Mercury
3
3
5
1.83
W
2
3
6
1.67
W
Neith
2
2
6
2.5
L
Kumbhakarna
UnbanChiko
Kumbhakarna
2
1
9
6.5
L
Medusa
Zackarn
Medusa
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,529
Damage
36,639
42,600
Taken
37,201
23,784
Mitigated
24,675
7,888
Healing
6,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
7,149
840
772
1,544
10,619
9,158
0
3,101
7,093
0
15,804
W
6,592
1,499
0
794
10,964
9,418
80
2,503
8,253
13,662
321
W
Tsukuyomi
Epicycomat
Tsukuyomi
6,696
1,782
0
220
4,342
1,748
330
254
4,082
0
22,850
L
6,085
45
1,423
1,798
6,821
2,025
193
2,629
3,940
25,461
583
L
Hercules
Misfortunℯ
Hercules
5,267
589
0
1,397
11,624
9,299
0
4,500
6,554
0
8,563
L
Mercury
SaiyansWrath
Mercury
7,159
3,676
0
375
7,235
2,214
0
1,253
5,912
0
22,235
W
8,269
991
0
1,072
4,952
1,667
527
1,676
3,178
14,178
486
W
Neith
7,933
2,065
0
1,641
6,324
2,684
488
917
5,302
0
25,124
L
Kumbhakarna
UnbanChiko
Kumbhakarna
3,380
119
0
955
9,854
8,345
0
2,238
7,189
11,343
0
L
Medusa
Zackarn
Medusa
4,638
1,786
0
1,940
7,066
1,901
196
1,972
4,737
0
12,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,285
Gold Earned
39,125
146
Minions Killed
149
0
Camps Cleared
0
805,231
Distance Traveled
907,987
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,634
954
24
3
0
190,652
0
W
Atlas
7,967
996
20
3
0
179,393
0
W
Tsukuyomi
8,315
1,039
32
4
0
199,127
4
L
Ra
7,866
983
61
8
0
186,159
0
L
Hercules
7,214
902
10
1
0
133,079
0
L
Mercury
8,128
1,016
49
6
0
179,229
0
W
Hera
7,449
931
22
3
0
163,076
0
W
Neith
7,760
970
51
6
0
175,739
0
L
Kumbhakarna
7,829
979
13
2
0
175,279
0
L
Medusa
7,248
906
13
2
0
131,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role