Player Matchup

Gilgamesh
Gilgamesh
Buddha_santos8
Gilgamesh
Level 116
God Stats
7W - 1L
1,842 SR
Queue Stats
101W - 89L
1,543 Elo+
Party 2
Nu Wa
Nu Wa
Flipp_XL
Nu Wa
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 55L
1,454 Elo+
Party 2
Cthulhu
Cthulhu
King_Daxys
Cthulhu
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 69L
1,526 Elo+
Party 2
Danzaburou
Danzaburou
KnownAsClu
Danzaburou
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 11L
1,541 Elo+
Solo
Hel
Hel
XTheLastDemonX
Hel
Level 173
God Stats
4W - 3L
1,504 SR
Queue Stats
122W - 136L
1,509 Elo+
Party 2
Team Averages
Level 130
1,569 SR
1,515 Elo+

VS

Team Averages
Level 93
1,488 SR
1,515 Elo+
Zhong Kui
Zhong Kui
JigglyRuff
Zhong Kui
Level 151
God Stats
0W - 2L
1,287 SR
Queue Stats
238W - 225L
1,502 Elo+
Solo
Gilgamesh
Gilgamesh
Kiratons
Gilgamesh
Level 65
God Stats
0W - 2L
1,736 SR
Queue Stats
113W - 101L
1,494 Elo+
Party 1
Xbalanque
Xbalanque
VIXENxMARIE
Xbalanque
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 39L
1,524 Elo+
Solo
Yemoja
Yemoja
XxBlackSw0rdxX
Yemoja
Level 66
God Stats
3W - 1L
1,531 SR
Queue Stats
54W - 51L
1,531 Elo+
Party 1
Erlang Shen
Erlang Shen
lautii051104
Erlang Shen
Level 61
God Stats
0W - 2L
1,388 SR
Queue Stats
76W - 75L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Buddha_santos8
Gilgamesh
18
4 / 3 / 6
10,847
678
13,456
18,634
18,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Nu Wa
Flipp_XL
Nu Wa
18
3 / 1 / 9
11,558
722
12,846
6,279
2,594
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
King_Daxys
Cthulhu
18
2 / 2 / 9
11,851
741
29,100
25,711
37,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Danzaburou
KnownAsClu
Danzaburou
18
3 / 3 / 7
12,737
796
17,997
15,803
8,176
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

19
2 / 3 / 8
11,629
727
13,461
13,170
6,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
JigglyRuff
Zhong Kui
1
0 / 1 / 0
3,998
250
0
1,136
195
Gilgamesh
Kiratons
Gilgamesh
19
3 / 4 / 7
10,468
654
26,654
29,358
22,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xbalanque
VIXENxMARIE
Xbalanque
17
1 / 5 / 6
9,733
608
14,960
19,862
10,120
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

17
0 / 2 / 10
10,084
630
6,816
18,825
20,563
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Erlang Shen
lautii051104
Erlang Shen
20
8 / 2 / 3
11,044
690
15,209
24,507
20,158
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
38
14
Kills
12
12
Deaths
14
39
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Buddha_santos8
Gilgamesh
4
3
6
2.33
W
Nu Wa
Flipp_XL
Nu Wa
3
1
9
7.5
L
Zhong Kui
JigglyRuff
Zhong Kui
0
1
0
0
W
Cthulhu
King_Daxys
Cthulhu
2
2
9
3.25
L
Gilgamesh
Kiratons
Gilgamesh
3
4
7
1.63
W
Danzaburou
KnownAsClu
Danzaburou
3
3
7
2.17
L
Xbalanque
VIXENxMARIE
Xbalanque
1
5
6
0.8
W
2
3
8
2
L
0
2
10
2.5
L
Erlang Shen
lautii051104
Erlang Shen
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,860
Damage
63,639
79,597
Taken
93,688
73,473
Mitigated
73,709
37,945
Healing
50,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Buddha_santos8
Gilgamesh
13,456
2,256
680
1,310
18,634
18,662
884
1,632
16,589
0
19,997
W
Nu Wa
Flipp_XL
Nu Wa
12,846
3,657
1,028
777
6,279
2,594
1,648
458
5,687
32,397
368
L
Zhong Kui
JigglyRuff
Zhong Kui
0
0
0
0
1,136
195
0
810
274
0
0
W
Cthulhu
King_Daxys
Cthulhu
29,100
719
2,453
4,407
25,711
37,921
542
2,834
22,434
43,246
2,735
L
Gilgamesh
Kiratons
Gilgamesh
26,654
6,996
2,187
4,109
29,358
22,673
0
15,168
13,757
0
61,043
W
Danzaburou
KnownAsClu
Danzaburou
17,997
3,649
1,262
5,732
15,803
8,176
2,850
1,464
14,013
0
41,848
L
Xbalanque
VIXENxMARIE
Xbalanque
14,960
5,828
1,177
2,844
19,862
10,120
0
12,120
7,610
0
55,137
W
13,461
750
13,134
7,162
13,170
6,120
1,077
428
12,487
32,145
0
L
6,816
2,470
25,627
6,358
18,825
20,563
0
11,920
6,686
14,088
0
L
Erlang Shen
lautii051104
Erlang Shen
15,209
5,952
3,301
5,064
24,507
20,158
0
13,406
10,954
0
37,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,622
Gold Earned
45,327
189
Minions Killed
214
0
Camps Cleared
0
1,478,040
Distance Traveled
1,085,558
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,847
678
14
1
0
288,870
0
W
Nu Wa
11,558
722
37
2
0
289,063
0
L
Zhong Kui
3,998
250
0
0
0
0
0
W
Cthulhu
11,851
741
39
2
0
304,331
0
L
Gilgamesh
10,468
654
82
5
0
288,329
0
W
Danzaburou
12,737
796
60
4
0
276,761
0
L
Xbalanque
9,733
608
90
6
0
248,096
0
W
Hel
11,629
727
39
2
0
319,015
0
L
Yemoja
10,084
630
17
1
0
233,309
0
L
Erlang Shen
11,044
690
25
2
0
315,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role