Player Matchup

Kukulkan
Kukulkan
Platinum IV
Quakedan
Kukulkan
Platinum IV
Level 140
God Stats
9W - 17L
1,434 SR
Queue Stats
226W - 224L
1,758 MMR
Solo
Hercules
Hercules
Platinum IV
Skadi Solo Main
Hercules
Platinum IV
Level 108
God Stats
0W - 4L
1,154 SR
Queue Stats
602W - 618L
1,794 MMR
Solo
Arachne
Arachne
Platinum V
Smarty-117
Arachne
Platinum V
Level 159
God Stats
1W - 1L
1,775 SR
Queue Stats
121W - 106L
1,770 MMR
Solo
Cernunnos
Cernunnos
Platinum IV
Tr3d1c1
Cernunnos
Platinum IV
Level 129
God Stats
7W - 8L
1,343 SR
Queue Stats
122W - 120L
1,703 MMR
Solo
Bacchus
Bacchus
Platinum IV
xXRAPOUXx
Bacchus
Platinum IV
Level 144
God Stats
5W - 8L
1,425 SR
Queue Stats
104W - 91L
1,738 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 136
1,426 SR
1,753 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 147
1,462 SR
1,667 MMR
Zhong Kui
Zhong Kui
Diamond III
 
Zhong Kui
Diamond III
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Platinum I
Kmisama
Scylla
Platinum I
Level 187
God Stats
4W - 0L
1,506 SR
Queue Stats
121W - 106L
1,732 MMR
Solo
Hou Yi
Hou Yi
Gold I
PommesPanzer-229
Hou Yi
Gold I
Level 185
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 64L
1,780 MMR
Party 1
Bastet
Bastet
Platinum III
blo0dOrange
Bastet
Platinum III
Level 161
God Stats
1W - 0L
1,374 SR
Queue Stats
77W - 69L
1,723 MMR
Solo
Ganesha
Ganesha
Gold III
gankedbyMUC
Ganesha
Gold III
Level 120
God Stats
7W - 6L
1,428 SR
Queue Stats
624W - 659L
1,601 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Quakedan
Kukulkan
10
0 / 1 / 0
5,303
530
2,221
4,445
1,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Hercules
8
0 / 0 / 1
4,481
448
0
1,591
458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Arachne
Smarty-117
Arachne
9
1 / 1 / 0
4,811
481
3,260
8,252
2,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cernunnos
Tr3d1c1
Cernunnos
11
0 / 1 / 0
5,627
563
4,803
7,560
2,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
xXRAPOUXx
Bacchus
7
0 / 2 / 1
4,829
483
2,574
7,142
6,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
MercuryAo KuangAthenaXbalanque

VS

Bans
LokiAgniNu WaYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
1 / 1 / 1
7,735
774
3,450
4,622
3,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
Kmisama
Scylla
11
2 / 0 / 0
6,502
650
3,293
3,630
1,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 0 / 1
6,610
661
4,693
6,061
2,191
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bastet
10
1 / 0 / 2
5,648
565
4,354
6,990
2,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ganesha
gankedbyMUC
Ganesha
10
0 / 0 / 3
6,416
642
2,169
6,283
4,186
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
12
1
Kills
5
5
Deaths
1
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
1
1
1
1.5
W
Scylla
Kmisama
Scylla
2
0
0
2
W
1
0
1
1.5
L
Kukulkan
Quakedan
Kukulkan
0
1
0
0
L
Hercules
0
0
1
0.5
L
Arachne
Smarty-117
Arachne
1
1
0
1
L
Cernunnos
Tr3d1c1
Cernunnos
0
1
0
0
W
Bastet
1
0
2
2
W
Ganesha
gankedbyMUC
Ganesha
0
0
3
1.5
L
Bacchus
xXRAPOUXx
Bacchus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,858
Damage
17,959
28,990
Taken
27,586
13,458
Mitigated
12,969
11,434
Healing
12,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
3,450
824
0
2,400
4,622
3,106
544
222
4,400
55,192
12,509
W
Scylla
Kmisama
Scylla
3,293
322
0
1,606
3,630
1,085
411
2,019
1,611
40,925
0
W
4,693
2,937
0
3,747
6,061
2,191
702
369
5,692
0
49,266
L
Kukulkan
Quakedan
Kukulkan
2,221
0
0
990
4,445
1,271
0
1,847
2,372
41,082
0
L
Hercules
0
0
0
358
1,591
458
0
509
1,042
0
3,957
L
Arachne
Smarty-117
Arachne
3,260
1,938
0
3,764
8,252
2,819
0
2,486
5,760
0
34,544
L
Cernunnos
Tr3d1c1
Cernunnos
4,803
2,718
0
4,668
7,560
2,704
0
478
7,082
0
49,839
W
Bastet
4,354
1,228
0
2,365
6,990
2,401
0
1,165
5,825
0
40,483
W
Ganesha
gankedbyMUC
Ganesha
2,169
364
0
2,112
6,283
4,186
53
1,020
5,263
18,584
2,476
L
Bacchus
xXRAPOUXx
Bacchus
2,574
223
0
1,654
7,142
6,206
0
2,893
4,175
11,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,051
Gold Earned
32,911
280
Minions Killed
432
0
Camps Cleared
0
1,028,504
Distance Traveled
1,115,282
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,735
774
134
13
0
204,705
0
W
Scylla
6,502
650
90
9
0
199,416
1
W
Hou Yi
6,610
661
125
13
0
197,674
3
L
Kukulkan
5,303
530
93
9
0
193,388
0
L
Hercules
4,481
448
7
1
0
207,512
0
L
Arachne
4,811
481
64
6
0
229,127
0
L
Cernunnos
5,627
563
92
9
0
185,080
1
W
Bastet
5,648
565
79
8
0
275,106
0
W
Ganesha
6,416
642
4
0
0
238,381
3
L
Bacchus
4,829
483
24
2
0
213,397
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role