Player Matchup

Atlas
Atlas
Chaotic123
Atlas
Level 123
God Stats
2W - 4L
1,400 SR
Queue Stats
268W - 263L
1,514 Elo+
Party 1
Ra
Ra
Luxxnn
Ra
Level 121
God Stats
6W - 3L
1,403 SR
Queue Stats
182W - 171L
1,543 Elo+
Party 1
Bastet
Bastet
Tamalitosupremo
Bastet
Level 84
God Stats
1W - 5L
1,147 SR
Queue Stats
142W - 130L
1,523 Elo+
Solo
Charybdis
Charybdis
crryanmagician21
Charybdis
Level 106
God Stats
3W - 4L
1,608 SR
Queue Stats
242W - 236L
1,505 Elo+
Party 1
Ratatoskr
Ratatoskr
Âddic
Ratatoskr
Level 150
God Stats
6W - 1L
1,822 SR
Queue Stats
231W - 202L
1,626 Elo+
Solo
Team Averages
Level 117
1,476 SR
1,542 Elo+

VS

Team Averages
Level 130
1,529 SR
1,522 Elo+
Ravana
Ravana
 
Ravana
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
MikeTheSav
Chang'e
Level 159
God Stats
4W - 4L
1,587 SR
Queue Stats
116W - 119L
1,510 Elo+
Solo
Baron Samedi
Baron Samedi
ShadrunBR
Baron Samedi
Level 102
God Stats
1W - 2L
1,396 SR
Queue Stats
9W - 10L
1,539 Elo+
Solo
Mercury
Mercury
WiGeTtA777xX
Mercury
Level 157
God Stats
13W - 13L
1,597 SR
Queue Stats
145W - 153L
1,572 Elo+
Solo
Xbalanque
Xbalanque
terrup987
Xbalanque
Level 149
God Stats
59W - 33L
1,564 SR
Queue Stats
406W - 385L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
13
2 / 1 / 8
8,096
578
8,093
12,612
11,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ra
15
3 / 2 / 3
8,807
629
9,246
7,464
2,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
2 / 2 / 5
7,216
515
5,255
12,326
4,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charybdis
13
5 / 3 / 3
7,270
519
8,528
9,668
3,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ratatoskr
Âddic
Ratatoskr
13
3 / 5 / 1
7,979
570
10,330
20,530
14,248
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
6 / 3 / 1
9,494
678
17,695
12,334
4,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
MikeTheSav
Chang'e
13
1 / 3 / 0
7,592
542
7,672
12,104
3,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
ShadrunBR
Baron Samedi
11
1 / 4 / 2
6,903
493
3,997
13,824
9,276
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
WiGeTtA777xX
Mercury
15
3 / 3 / 2
8,099
579
10,386
13,566
4,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
terrup987
Xbalanque
11
2 / 2 / 1
6,993
500
6,323
8,244
2,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
15
Kills
13
13
Deaths
15
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
6
3
1
2.17
W
Atlas
2
1
8
6
W
Ra
3
2
3
2.25
L
Chang'e
MikeTheSav
Chang'e
1
3
0
0.33
L
Baron Samedi
ShadrunBR
Baron Samedi
1
4
2
0.5
W
2
2
5
2.25
L
Mercury
WiGeTtA777xX
Mercury
3
3
2
1.33
W
Charybdis
5
3
3
2.17
L
Xbalanque
terrup987
Xbalanque
2
2
1
1.25
W
Ratatoskr
Âddic
Ratatoskr
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,452
Damage
46,073
62,600
Taken
60,072
36,379
Mitigated
24,279
19,301
Healing
17,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
17,695
6,182
0
4,938
12,334
4,401
0
669
11,050
0
67,960
W
Atlas
8,093
2,877
0
2,300
12,612
11,190
105
3,092
9,304
32,431
997
W
Ra
9,246
1,623
1,419
2,138
7,464
2,883
0
2,776
4,342
76,713
1,336
L
Chang'e
MikeTheSav
Chang'e
7,672
96
493
4,243
12,104
3,570
0
5,122
6,982
50,443
0
L
Baron Samedi
ShadrunBR
Baron Samedi
3,997
464
532
2,706
13,824
9,276
222
4,692
9,132
22,442
370
W
5,255
1,529
0
2,909
12,326
4,890
46
1,764
10,354
0
52,561
L
Mercury
WiGeTtA777xX
Mercury
10,386
4,270
0
2,227
13,566
4,669
0
4,271
9,167
0
72,353
W
Charybdis
8,528
4,806
0
2,582
9,668
3,168
711
2,791
6,783
0
49,092
L
Xbalanque
terrup987
Xbalanque
6,323
2,524
0
2,519
8,244
2,363
426
1,817
6,427
0
39,167
W
Ratatoskr
Âddic
Ratatoskr
10,330
3,215
0
7,953
20,530
14,248
0
245
20,281
0
47,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,368
Gold Earned
39,081
431
Minions Killed
406
0
Camps Cleared
0
1,501,483
Distance Traveled
1,414,532
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,494
678
104
7
0
284,942
0
W
Atlas
8,096
578
30
2
0
303,386
0
W
Ra
8,807
629
158
11
0
325,106
1
L
Chang'e
7,592
542
109
8
0
297,931
0
L
Baron Samedi
6,903
493
24
2
0
260,119
3
W
Bastet
7,216
515
78
6
0
335,781
0
L
Mercury
8,099
579
112
8
0
365,673
3
W
Charybdis
7,270
519
81
6
0
237,182
0
L
Xbalanque
6,993
500
57
4
0
205,867
0
W
Ratatoskr
7,979
570
84
6
0
300,028
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role