Player Matchup

Maui
Maui
 
Maui
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Anоmaly
Sun Wukong
Level 178
God Stats
2W - 2L
1,559 SR
Queue Stats
226W - 223L
1,564 Elo+
Party 2
Zeus
Zeus
MR_saycuki
Zeus
Level 125
God Stats
1W - 2L
1,496 SR
Queue Stats
60W - 62L
1,480 Elo+
Solo
Anhur
Anhur
Ormagueden
Anhur
Level 103
God Stats
6W - 6L
1,594 SR
Queue Stats
325W - 328L
1,567 Elo+
Solo
Nox
Nox
choocki
Nox
Level 159
God Stats
4W - 1L
1,964 SR
Queue Stats
291W - 273L
1,548 Elo+
Solo
Team Averages
Level 150
1,623 SR
1,532 Elo+

VS

Team Averages
Level 127
1,593 SR
1,546 Elo+
Cliodhna
Cliodhna
Fanistu
Cliodhna
Level 155
God Stats
2W - 1L
1,505 SR
Queue Stats
344W - 351L
1,511 Elo+
Solo
Hun Batz
Hun Batz
Holthe_
Hun Batz
Level 104
God Stats
7W - 2L
1,612 SR
Queue Stats
141W - 127L
1,534 Elo+
Party 1
Anubis
Anubis
JeSuSGooDrA
Anubis
Level 107
God Stats
3W - 1L
1,593 SR
Queue Stats
108W - 88L
1,546 Elo+
Party 1
Ishtar
Ishtar
Tomsy
Ishtar
Level 158
God Stats
2W - 1L
1,520 SR
Queue Stats
102W - 86L
1,563 Elo+
Solo
Serqet
Serqet
Zyrdaxe
Serqet
Level 112
God Stats
6W - 0L
1,734 SR
Queue Stats
63W - 50L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
9
0 / 1 / 6
5,858
837
2,914
6,914
6,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Sun Wukong
Anоmaly
Sun Wukong
9
3 / 4 / 4
6,236
891
3,989
10,761
8,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
1 / 5 / 4
6,477
925
4,849
6,203
1,890
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
12
7 / 5 / 2
7,423
1,060
5,513
8,420
3,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Nox
13
0 / 2 / 6
6,656
951
2,766
4,539
1,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Fanistu
Cliodhna
14
5 / 2 / 7
8,029
1,147
9,319
6,417
3,930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
Holthe_
Hun Batz
13
2 / 2 / 7
7,235
1,034
8,215
5,917
2,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
13
6 / 4 / 6
7,693
1,099
6,688
6,935
2,733
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ishtar
Tomsy
Ishtar
12
2 / 3 / 7
6,990
999
6,942
5,762
2,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Serqet
Zyrdaxe
Serqet
12
2 / 2 / 9
7,444
1,063
2,754
7,663
6,412
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
53
11
Kills
17
17
Deaths
13
22
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
1
6
3
L
Sun Wukong
Anоmaly
Sun Wukong
3
4
4
1.25
W
Cliodhna
Fanistu
Cliodhna
5
2
7
4.25
W
Hun Batz
Holthe_
Hun Batz
2
2
7
2.75
W
Anubis
6
4
6
2.25
L
1
5
4
0.6
L
Anhur
7
5
2
1.6
W
Ishtar
Tomsy
Ishtar
2
3
7
1.83
W
Serqet
Zyrdaxe
Serqet
2
2
9
3.25
L
Nox
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,031
Damage
33,918
36,837
Taken
32,694
22,652
Mitigated
17,865
6,635
Healing
8,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
2,914
534
649
2,346
6,914
6,664
0
1,265
5,588
4,939
0
L
Sun Wukong
Anоmaly
Sun Wukong
3,989
868
241
2,446
10,761
8,988
0
1,715
8,971
0
4,972
W
Cliodhna
Fanistu
Cliodhna
9,319
849
146
1,101
6,417
3,930
405
1,546
4,683
0
14,244
W
Hun Batz
Holthe_
Hun Batz
8,215
753
856
451
5,917
2,695
1,040
2,159
3,758
0
18,415
W
Anubis
6,688
353
704
1,768
6,935
2,733
1,084
2,288
4,540
16,737
0
L
4,849
14
140
134
6,203
1,890
0
2,236
3,967
10,835
0
L
Anhur
5,513
2,800
93
374
8,420
3,127
0
1,114
7,256
0
12,829
W
Ishtar
Tomsy
Ishtar
6,942
5,119
37
496
5,762
2,095
599
1,700
3,926
0
15,333
W
Serqet
Zyrdaxe
Serqet
2,754
259
980
2,075
7,663
6,412
321
2,836
4,794
0
4,525
L
Nox
2,766
262
0
212
4,539
1,983
0
358
4,181
16,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,650
Gold Earned
37,391
68
Minions Killed
75
0
Camps Cleared
0
599,993
Distance Traveled
712,158
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
5,858
837
3
0
0
118,388
0
L
Sun Wukong
6,236
891
0
0
0
107,286
0
W
Cliodhna
8,029
1,147
7
1
0
134,577
0
W
Hun Batz
7,235
1,034
25
4
0
149,742
0
W
Anubis
7,693
1,099
19
3
0
115,471
0
L
Zeus
6,477
925
13
2
0
131,509
0
L
Anhur
7,423
1,060
24
3
0
112,039
0
W
Ishtar
6,990
999
21
3
0
134,416
0
W
Serqet
7,444
1,063
3
0
0
177,952
0
L
Nox
6,656
951
28
4
0
130,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role