Player Matchup

Arachne
Arachne
AlexKUNGI
Arachne
Level 205
God Stats
2W - 2L
1,603 SR
Queue Stats
535W - 512L
1,553 Elo+
Solo
Merlin
Merlin
Erebospinyin
Merlin
Level 159
God Stats
1W - 2L
1,404 SR
Queue Stats
412W - 417L
1,504 Elo+
Solo
Nemesis
Nemesis
MeRc3LeS_KiLleR_
Nemesis
Level 152
God Stats
1W - 1L
1,746 SR
Queue Stats
296W - 279L
1,537 Elo+
Solo
Sylvanus
Sylvanus
ryanexpress34
Sylvanus
Level 129
God Stats
1W - 3L
1,516 SR
Queue Stats
284W - 281L
1,483 Elo+
Solo
Izanami
Izanami
tirador_amigo
Izanami
Level 122
God Stats
35W - 30L
1,598 SR
Queue Stats
298W - 293L
1,462 Elo+
Solo
Team Averages
Level 153
1,573 SR
1,508 Elo+

VS

Team Averages
Level 185
1,576 SR
1,528 Elo+
Bastet
Bastet
 
Bastet
Level 291
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
 
Charon
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Asian_Girly_Girl
Charybdis
Level 158
God Stats
6W - 4L
1,641 SR
Queue Stats
159W - 163L
1,547 Elo+
Solo
Cu Chulainn
Cu Chulainn
MatiiAltaX
Cu Chulainn
Level 147
God Stats
63W - 52L
1,637 SR
Queue Stats
400W - 395L
1,515 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
chkn_strp
Ah Muzen Cab
Level 170
God Stats
13W - 7L
1,604 SR
Queue Stats
179W - 153L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AlexKUNGI
Arachne
13
0 / 1 / 0
7,275
485
8,188
14,245
7,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
8
0 / 2 / 1
5,863
391
1,901
3,680
935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 2 / 2
7,500
500
5,675
9,315
4,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Sylvanus
ryanexpress34
Sylvanus
12
1 / 5 / 4
7,394
493
6,311
13,524
13,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Izanami
16
7 / 0 / 1
9,769
651
10,716
6,465
2,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
2 / 2 / 5
8,459
564
4,912
10,537
3,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Charon
 
Charon
12
2 / 3 / 2
7,778
519
3,682
10,566
7,763
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
15
0 / 4 / 0
8,308
554
3,829
10,357
3,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cu Chulainn
MatiiAltaX
Cu Chulainn
16
2 / 0 / 1
9,496
633
9,572
15,385
12,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
chkn_strp
Ah Muzen Cab
15
4 / 1 / 2
9,452
630
9,573
7,532
2,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
20
10
Kills
10
10
Deaths
10
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
2
2
5
2.25
W
Charon
 
Charon
2
3
2
1
L
Arachne
AlexKUNGI
Arachne
0
1
0
0
W
Charybdis
0
4
0
0
L
Merlin
0
2
1
0.25
W
Cu Chulainn
MatiiAltaX
Cu Chulainn
2
0
1
2.5
L
2
2
2
1.5
W
Ah Muzen Cab
chkn_strp
Ah Muzen Cab
4
1
2
5
L
Sylvanus
ryanexpress34
Sylvanus
1
5
4
0.6
L
Izanami
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,791
Damage
31,568
47,229
Taken
54,377
29,357
Mitigated
29,317
15,036
Healing
19,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
4,912
983
0
7,265
10,537
3,394
0
1,306
9,231
0
71,203
W
Charon
 
Charon
3,682
358
0
1,907
10,566
7,763
81
1,791
8,730
16,445
0
L
Arachne
AlexKUNGI
Arachne
8,188
5,758
0
6,479
14,245
7,855
0
0
14,245
0
46,465
W
Charybdis
3,829
1,752
197
4,480
10,357
3,289
2,209
1,267
9,090
0
70,244
L
Merlin
1,901
104
0
525
3,680
935
0
0
3,680
17,283
0
W
Cu Chulainn
MatiiAltaX
Cu Chulainn
9,572
1,439
0
4,600
15,385
12,539
0
425
14,247
0
88,640
L
5,675
1,801
0
2,060
9,315
4,287
0
195
9,120
0
56,257
W
Ah Muzen Cab
chkn_strp
Ah Muzen Cab
9,573
2,121
0
1,475
7,532
2,332
2,222
3,310
4,132
0
74,212
L
Sylvanus
ryanexpress34
Sylvanus
6,311
1,235
728
2,885
13,524
13,813
132
1,525
11,999
28,870
8,347
L
Izanami
10,716
8,230
0
2,359
6,465
2,467
598
1,962
4,503
0
83,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,801
Gold Earned
43,493
451
Minions Killed
585
0
Camps Cleared
0
1,419,783
Distance Traveled
1,475,362
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,459
564
116
8
0
318,795
0
W
Charon
7,778
519
25
2
0
285,514
4
L
Arachne
7,275
485
87
6
0
337,756
0
W
Charybdis
8,308
554
145
10
0
272,440
2
L
Merlin
5,863
391
44
3
0
135,263
0
W
Cu Chulainn
9,496
633
160
11
0
285,742
5
L
Nemesis
7,500
500
91
6
0
411,804
4
W
Ah Muzen Cab
9,452
630
139
9
0
312,871
2
L
Sylvanus
7,394
493
75
5
0
251,636
0
L
Izanami
9,769
651
154
10
0
283,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role