Player Matchup

Ymir
Ymir
 
Ymir
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
AllfaKlui
Yemoja
Level 108
God Stats
2W - 5L
1,500 SR
Queue Stats
32W - 29L
1,449 Elo+
Solo
Neith
Neith
CaioTurboman
Neith
Level 118
God Stats
3W - 4L
1,628 SR
Queue Stats
88W - 87L
1,511 Elo+
Solo
Hou Yi
Hou Yi
Dariuzbd
Hou Yi
Level 158
God Stats
2W - 4L
1,376 SR
Queue Stats
285W - 296L
1,547 Elo+
Solo
Sol
Sol
maguadu
Sol
Level 64
God Stats
75W - 72L
1,600 SR
Queue Stats
170W - 183L
1,496 Elo+
Solo
Team Averages
Level 96
1,521 SR
1,501 Elo+

VS

Team Averages
Level 187
1,724 SR
1,640 Elo+
Susano
Susano
 
Susano
Level 227
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
RIVANILDO179
Poseidon
Level 129
God Stats
6W - 0L
1,696 SR
Queue Stats
500W - 506L
1,470 Elo+
Solo
Apollo
Apollo
Representando
Apollo
Level 233
God Stats
10W - 5L
1,605 SR
Queue Stats
262W - 274L
1,583 Elo+
Party 1
Osiris
Osiris
xBeni
Osiris
Level 196
God Stats
13W - 2L
1,813 SR
Queue Stats
262W - 83L
1,832 Elo+
Party 1
Geb
Geb
xMyZen
Geb
Level 149
God Stats
2W - 0L
2,007 SR
Queue Stats
94W - 33L
1,815 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
6
0 / 3 / 0
4,329
433
639
7,574
4,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
AllfaKlui
Yemoja
8
0 / 3 / 1
4,709
471
535
5,320
2,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

6
0 / 3 / 0
4,253
425
610
4,174
931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hou Yi
Dariuzbd
Hou Yi
8
0 / 8 / 1
4,745
475
2,635
9,889
2,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sol
8
0 / 3 / 0
4,848
485
2,533
5,473
1,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
12
7 / 1 / 0
6,646
665
4,290
5,965
2,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
RIVANILDO179
Poseidon
10
1 / 0 / 4
5,809
581
3,926
3,695
1,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 0 / 2
7,265
727
3,293
1,974
509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Osiris
xBeni
Osiris
11
8 / 0 / 2
7,235
724
6,269
6,687
3,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Geb
xMyZen
Geb
9
0 / 0 / 5
5,741
574
1,725
2,289
1,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
0
Kills
19
20
Deaths
1
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
3
0
0
W
Susano
 
Susano
7
1
0
7
L
Yemoja
AllfaKlui
Yemoja
0
3
1
0.17
L
0
3
0
0
L
Hou Yi
Dariuzbd
Hou Yi
0
8
1
0.06
W
Poseidon
RIVANILDO179
Poseidon
1
0
4
3
W
3
0
2
4
L
Sol
0
3
0
0
W
Osiris
xBeni
Osiris
8
0
2
9
W
Geb
xMyZen
Geb
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,952
Damage
19,503
32,430
Taken
20,610
11,810
Mitigated
8,838
7,345
Healing
8,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
639
208
0
1,498
7,574
4,615
0
2,484
4,758
11,353
0
W
Susano
 
Susano
4,290
1,456
0
3,713
5,965
2,019
0
588
5,377
0
49,353
L
Yemoja
AllfaKlui
Yemoja
535
129
273
952
5,320
2,800
0
0
5,258
14,628
0
L
610
284
0
652
4,174
931
0
566
3,608
0
18,652
L
Hou Yi
Dariuzbd
Hou Yi
2,635
796
0
1,656
9,889
2,175
0
890
8,626
0
26,445
W
Poseidon
RIVANILDO179
Poseidon
3,926
354
0
1,618
3,695
1,032
159
2,092
1,603
27,773
1,478
W
3,293
1,989
0
1,224
1,974
509
0
92
1,882
0
54,326
L
Sol
2,533
824
0
2,314
5,473
1,289
0
1,237
4,044
27,005
7,890
W
Osiris
xBeni
Osiris
6,269
1,778
0
1,757
6,687
3,926
1,007
419
6,268
0
40,384
W
Geb
xMyZen
Geb
1,725
412
0
654
2,289
1,352
0
344
1,945
10,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,884
Gold Earned
32,696
202
Minions Killed
344
0
Camps Cleared
0
746,499
Distance Traveled
1,056,799
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,329
433
19
2
0
176,812
3
W
Susano
6,646
665
91
9
0
233,297
0
L
Yemoja
4,709
471
35
4
0
167,877
2
L
Neith
4,253
425
34
3
0
115,181
0
L
Hou Yi
4,745
475
46
5
0
156,523
3
W
Poseidon
5,809
581
59
6
0
211,074
0
W
Apollo
7,265
727
110
11
0
214,942
0
L
Sol
4,848
485
68
7
0
130,106
0
W
Osiris
7,235
724
68
7
0
200,719
0
W
Geb
5,741
574
16
2
0
196,767
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role