Player Matchup

Ra
Ra
Silver I
enviar
Ra
Silver I
Level 36
God Stats
17W - 14L
1,551 SR
Queue Stats
26W - 47L
1,429 MMR
Party 2
Ullr
Ullr
Silver IV
markusmid
Ullr
Silver IV
Level 46
God Stats
12W - 21L
1,411 SR
Queue Stats
23W - 54L
1,021 MMR
Party 2
Xing Tian
Xing Tian
Silver I
socelbola51
Xing Tian
Silver I
Level 100
God Stats
24W - 36L
1,344 SR
Queue Stats
46W - 91L
1,290 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 61
1,435 SR
1,246 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 118
1,435 SR
1,137 MMR
Xbalanque
Xbalanque
Gold V
ChiefSauce--
Xbalanque
Gold V
Level 145
God Stats
5W - 8L
1,547 SR
Queue Stats
367W - 356L
1,253 MMR
Party 1
Cerberus
Cerberus
Silver II
JJohnson0100
Cerberus
Silver II
Level 89
God Stats
0W - 6L
1,248 SR
Queue Stats
78W - 105L
1,042 MMR
Party 1
Thanatos
Thanatos
Gold V
LordyHam
Thanatos
Gold V
Level 120
God Stats
0W - 2L
1,510 SR
Queue Stats
280W - 270L
1,116 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
16
5 / 2 / 5
10,262
933
8,527
6,869
2,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ullr
16
3 / 1 / 8
9,808
892
9,841
9,553
3,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xing Tian
socelbola51
Xing Tian
16
3 / 0 / 8
9,325
848
6,437
9,448
10,095
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
CthulhuDiscordiaKuzenboMulanBacchus

VS

Bans
Ne ZhaPersephoneChironVulcanDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ChiefSauce--
Xbalanque
15
1 / 2 / 2
8,851
805
8,509
9,902
3,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cerberus
JJohnson0100
Cerberus
12
0 / 4 / 2
7,370
670
8,241
12,203
8,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
LordyHam
Thanatos
13
2 / 5 / 1
8,245
750
3,762
8,731
3,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
11
Kills
3
3
Deaths
11
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
ChiefSauce--
Xbalanque
1
2
2
1
L
Cerberus
JJohnson0100
Cerberus
0
4
2
0.25
L
Thanatos
LordyHam
Thanatos
2
5
1
0.5
W
Ra
5
2
5
3.75
W
Ullr
3
1
8
7
W
Xing Tian
socelbola51
Xing Tian
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,805
Damage
20,512
25,870
Taken
30,836
15,900
Mitigated
15,297
9,257
Healing
7,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
ChiefSauce--
Xbalanque
8,509
3,523
0
2,604
9,902
3,559
0
3,135
6,393
0
40,761
L
Cerberus
JJohnson0100
Cerberus
8,241
58
0
1,620
12,203
8,682
0
5,870
5,682
23,119
0
L
Thanatos
LordyHam
Thanatos
3,762
518
0
2,981
8,731
3,056
0
4,284
4,119
0
12,805
W
Ra
8,527
202
2,630
2,793
6,869
2,463
560
2,650
4,219
49,132
0
W
Ullr
9,841
4,314
0
3,018
9,553
3,342
2,346
3,366
6,187
0
35,845
W
Xing Tian
socelbola51
Xing Tian
6,437
480
0
816
9,448
10,095
210
2,292
7,156
14,835
695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,395
Gold Earned
24,466
166
Minions Killed
140
0
Camps Cleared
0
658,949
Distance Traveled
573,307
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,851
805
73
7
0
186,346
4
L
Cerberus
7,370
670
42
4
0
185,845
6
L
Thanatos
8,245
750
25
2
0
201,116
0
W
Ra
10,262
933
86
8
0
222,254
1
W
Ullr
9,808
892
64
6
0
204,527
4
W
Xing Tian
9,325
848
16
1
0
232,168
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role