Player Matchup

Danzaburou
Danzaburou
NIK WHO10
Danzaburou
Level 92
God Stats
129W - 100L
1,518 SR
Queue Stats
179W - 179L
1,359 Elo+
Party 1
Discordia
Discordia
RarityKat8460
Discordia
Level 63
God Stats
216W - 201L
1,586 SR
Queue Stats
233W - 244L
1,448 Elo+
Party 1
Surtr
Surtr
T MacAndCheeze
Surtr
Level 108
God Stats
49W - 35L
1,547 SR
Queue Stats
494W - 481L
1,416 Elo+
Party 1
Team Averages
Level 88
1,550 SR
1,408 Elo+

VS

Team Averages
Level 123
1,394 SR
1,414 Elo+
Izanami
Izanami
AvislgnisRex
Izanami
Level 148
God Stats
4W - 6L
1,186 SR
Queue Stats
672W - 745L
1,344 Elo+
Party 2
Ares
Ares
Jokesreeba
Ares
Level 154
God Stats
1W - 0L
1,526 SR
Queue Stats
142W - 103L
1,505 Elo+
Solo
Nu Wa
Nu Wa
NGC JokerFox
Nu Wa
Level 67
God Stats
74W - 64L
1,469 SR
Queue Stats
460W - 514L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
NIK WHO10
Danzaburou
14
3 / 8 / 2
10,548
753
7,107
13,406
3,596
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Discordia
RarityKat8460
Discordia
16
2 / 4 / 1
10,376
741
9,568
11,528
3,433
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 6 / 3
9,725
695
7,914
19,109
14,966
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AvislgnisRex
Izanami
18
6 / 0 / 12
11,607
829
14,543
10,784
5,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
4 / 5 / 8
10,745
768
6,365
19,243
22,446
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

19
8 / 2 / 9
12,311
879
15,708
5,007
1,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
7
Kills
18
18
Deaths
7
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Izanami
AvislgnisRex
Izanami
6
0
12
12
W
4
5
8
1.6
W
8
2
9
6.25
L
Danzaburou
NIK WHO10
Danzaburou
3
8
2
0.5
L
Discordia
RarityKat8460
Discordia
2
4
1
0.63
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,589
Damage
36,616
44,043
Taken
35,034
21,995
Mitigated
30,220
5,829
Healing
7,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AvislgnisRex
Izanami
14,543
8,779
0
4,054
10,784
5,883
1,899
4,016
6,768
0
53,410
W
6,365
705
0
3,315
19,243
22,446
850
4,732
14,511
17,668
0
W
15,708
7,003
0
230
5,007
1,891
993
1,321
3,686
48,521
0
L
Danzaburou
NIK WHO10
Danzaburou
7,107
1,721
0
693
13,406
3,596
486
6,652
6,526
0
26,648
L
Discordia
RarityKat8460
Discordia
9,568
72
0
1,939
11,528
3,433
606
4,916
6,414
52,893
658
L
7,914
2,613
0
3,197
19,109
14,966
104
9,699
9,030
1,196
27,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,649
Gold Earned
34,663
153
Minions Killed
175
0
Camps Cleared
0
568,265
Distance Traveled
721,000
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,607
829
80
6
0
255,256
0
W
Ares
10,745
768
20
1
0
230,461
4
W
Nu Wa
12,311
879
75
5
0
235,283
0
L
Danzaburou
10,548
753
29
2
0
144,878
0
L
Discordia
10,376
741
89
6
0
206,407
0
L
Surtr
9,725
695
35
3
0
216,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role