Player Matchup

Sun Wukong
Sun Wukong
KieranRo
Sun Wukong
Level 136
God Stats
28W - 17L
1,691 SR
Queue Stats
245W - 172L
1,526 Elo+
Solo
Charybdis
Charybdis
N0TAN00BIE
Charybdis
Level 110
God Stats
30W - 29L
1,534 SR
Queue Stats
121W - 113L
1,498 Elo+
Solo
Bacchus
Bacchus
SpykeEdwards
Bacchus
Level 41
God Stats
5W - 7L
1,335 SR
Queue Stats
65W - 81L
1,413 Elo+
Solo
Tsukuyomi
Tsukuyomi
malik6721
Tsukuyomi
Level 159
God Stats
1W - 0L
1,571 SR
Queue Stats
2W - 4L
1,222 Elo+
Solo
Thoth
Thoth
saparmurat
Thoth
Level 138
God Stats
8W - 5L
1,552 SR
Queue Stats
835W - 883L
1,465 Elo+
Solo
Team Averages
Level 117
1,537 SR
1,425 Elo+

VS

Team Averages
Level 117
1,517 SR
1,529 Elo+
Artio
Artio
 
Artio
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
G3ARl-lEAD
Thor
Level 119
God Stats
116W - 156L
1,447 SR
Queue Stats
794W - 815L
1,478 Elo+
Solo
Nu Wa
Nu Wa
P2X3
Nu Wa
Level 118
God Stats
61W - 41L
1,617 SR
Queue Stats
67W - 54L
1,548 Elo+
Solo
Hachiman
Hachiman
ToastMoneyG
Hachiman
Level 50
God Stats
7W - 6L
1,548 SR
Queue Stats
213W - 174L
1,610 Elo+
Solo
Sun Wukong
Sun Wukong
Vitriollic
Sun Wukong
Level 145
God Stats
6W - 8L
1,474 SR
Queue Stats
82W - 75L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KieranRo
Sun Wukong
11
3 / 2 / 0
6,767
1,353
4,310
6,211
3,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charybdis
N0TAN00BIE
Charybdis
11
0 / 2 / 2
6,088
1,218
5,030
4,360
1,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
SpykeEdwards
Bacchus
11
0 / 1 / 3
6,620
1,324
2,867
5,730
5,567
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Tsukuyomi
malik6721
Tsukuyomi
11
2 / 2 / 3
6,894
1,379
7,862
6,709
2,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Thoth
11
0 / 1 / 2
6,174
1,235
3,298
3,338
950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

354

VS

Team 2 Tickets

364

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
1 / 1 / 2
6,561
1,312
2,896
8,104
7,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 1 / 0
5,386
1,077
0
826
240
Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
P2X3
Nu Wa
12
2 / 2 / 5
7,446
1,489
9,196
6,055
1,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
ToastMoneyG
Hachiman
12
1 / 1 / 5
6,584
1,317
5,563
5,129
1,626
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
Vitriollic
Sun Wukong
12
4 / 0 / 3
7,315
1,463
5,263
6,005
3,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
23
5
Kills
8
8
Deaths
5
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
1
2
2
L
0
1
0
0
W
Sun Wukong
KieranRo
Sun Wukong
3
2
0
1.5
W
Charybdis
N0TAN00BIE
Charybdis
0
2
2
0.5
L
Nu Wa
P2X3
Nu Wa
2
2
5
2.25
W
Bacchus
SpykeEdwards
Bacchus
0
1
3
1.5
L
Hachiman
ToastMoneyG
Hachiman
1
1
5
3.5
L
Sun Wukong
Vitriollic
Sun Wukong
4
0
3
5.5
W
Tsukuyomi
malik6721
Tsukuyomi
2
2
3
1.75
W
Thoth
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,367
Damage
22,918
26,348
Taken
26,119
13,975
Mitigated
14,918
1,727
Healing
3,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
2,896
239
614
1,832
8,104
7,659
0
2,110
5,994
10,185
0
L
0
0
0
0
826
240
0
344
482
0
686
W
Sun Wukong
KieranRo
Sun Wukong
4,310
483
0
528
6,211
3,604
0
3,155
3,056
0
12,542
W
Charybdis
N0TAN00BIE
Charybdis
5,030
2,916
0
0
4,360
1,419
0
1,865
2,495
0
13,637
L
Nu Wa
P2X3
Nu Wa
9,196
2,912
0
0
6,055
1,847
0
1,645
4,410
23,918
263
W
Bacchus
SpykeEdwards
Bacchus
2,867
29
0
701
5,730
5,567
0
2,642
3,088
6,498
0
L
Hachiman
ToastMoneyG
Hachiman
5,563
4,052
0
1,077
5,129
1,626
0
819
4,310
0
20,129
L
Sun Wukong
Vitriollic
Sun Wukong
5,263
367
0
198
6,005
3,546
0
1,247
4,758
0
10,351
W
Tsukuyomi
malik6721
Tsukuyomi
7,862
2,046
0
122
6,709
2,435
0
2,724
3,985
0
19,902
W
Thoth
3,298
0
0
376
3,338
950
0
1,693
1,645
25,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,543
Gold Earned
33,292
120
Minions Killed
100
6
Camps Cleared
5
572,941
Distance Traveled
459,673
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,561
1,312
14
3
1
119,650
0
L
Thor
5,386
1,077
0
0
0
11,103
0
W
Sun Wukong
6,767
1,353
10
2
2
117,042
0
W
Charybdis
6,088
1,218
31
6
1
100,122
0
L
Nu Wa
7,446
1,489
36
7
3
99,735
0
W
Bacchus
6,620
1,324
6
1
1
116,995
0
L
Hachiman
6,584
1,317
42
8
1
105,424
0
L
Sun Wukong
7,315
1,463
8
2
0
123,761
0
W
Tsukuyomi
6,894
1,379
36
7
2
119,850
0
W
Thoth
6,174
1,235
37
7
0
118,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role