Player Matchup

Sun Wukong
Sun Wukong
DarthSidiousss
Sun Wukong
Level 129
God Stats
26W - 34L
1,484 SR
Queue Stats
265W - 238L
1,580 Elo+
Party 1
Tyr
Tyr
Frezler
Tyr
Level 152
God Stats
19W - 15L
1,621 SR
Queue Stats
207W - 197L
1,554 Elo+
Party 1
Awilix
Awilix
HeyKevinOficial
Awilix
Level 143
God Stats
6W - 5L
1,601 SR
Queue Stats
116W - 104L
1,508 Elo+
Party 1
Agni
Agni
giancarlosxg
Agni
Level 68
God Stats
1W - 8L
1,134 SR
Queue Stats
254W - 246L
1,432 Elo+
Solo
Apollo
Apollo
powerplayer2k16
Apollo
Level 136
God Stats
4W - 1L
1,879 SR
Queue Stats
197W - 191L
1,447 Elo+
Solo
Team Averages
Level 126
1,544 SR
1,504 Elo+

VS

Team Averages
Level 103
1,446 SR
1,467 Elo+
Kukulkan
Kukulkan
BIGLOU100
Kukulkan
Level 109
God Stats
22W - 14L
1,601 SR
Queue Stats
64W - 74L
1,495 Elo+
Party 2
Camazotz
Camazotz
Gatortails42
Camazotz
Level 84
God Stats
5W - 4L
1,513 SR
Queue Stats
170W - 192L
1,466 Elo+
Party 2
Cerberus
Cerberus
KungFuuMassa
Cerberus
Level 171
God Stats
18W - 30L
1,408 SR
Queue Stats
840W - 818L
1,436 Elo+
Solo
Zhong Kui
Zhong Kui
P1ckl3d N1njA
Zhong Kui
Level 86
God Stats
3W - 3L
1,315 SR
Queue Stats
82W - 87L
1,487 Elo+
Party 2
Neith
Neith
wartemashee
Neith
Level 66
God Stats
6W - 10L
1,396 SR
Queue Stats
226W - 208L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DarthSidiousss
Sun Wukong
14
2 / 1 / 1
7,650
478
6,470
12,743
10,887
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tyr
15
0 / 1 / 1
8,645
540
7,326
20,049
19,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
9 / 3 / 2
9,361
585
10,611
14,203
4,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

10
2 / 2 / 2
7,322
458
3,240
4,946
1,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 6 / 2
7,923
495
5,320
13,506
4,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BIGLOU100
Kukulkan
14
2 / 4 / 3
8,627
539
8,719
7,099
2,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
Gatortails42
Camazotz
14
3 / 4 / 0
7,680
480
4,903
13,398
5,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cerberus
KungFuuMassa
Cerberus
16
3 / 3 / 2
9,367
585
7,947
14,349
6,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
P1ckl3d N1njA
Zhong Kui
15
1 / 0 / 1
9,222
576
11,771
10,517
7,037
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 3 / 2
9,725
608
14,433
12,169
4,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
21
14
Kills
13
13
Deaths
14
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BIGLOU100
Kukulkan
2
4
3
0.88
L
Sun Wukong
DarthSidiousss
Sun Wukong
2
1
1
2.5
L
Tyr
0
1
1
0.5
W
Camazotz
Gatortails42
Camazotz
3
4
0
0.75
L
9
3
2
3.33
W
Cerberus
KungFuuMassa
Cerberus
3
3
2
1.33
W
Zhong Kui
P1ckl3d N1njA
Zhong Kui
1
0
1
1.5
L
2
2
2
1.5
L
1
6
2
0.33
W
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,967
Damage
47,773
65,447
Taken
57,532
39,781
Mitigated
26,308
19,551
Healing
22,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BIGLOU100
Kukulkan
8,719
671
0
230
7,099
2,535
714
1,847
5,252
54,030
1,780
L
Sun Wukong
DarthSidiousss
Sun Wukong
6,470
1,195
0
1,759
12,743
10,887
0
3,409
9,334
0
43,435
L
Tyr
7,326
620
0
6,323
20,049
19,168
0
11,954
8,095
0
71,169
W
Camazotz
Gatortails42
Camazotz
4,903
1,556
0
4,292
13,398
5,112
244
623
12,775
0
47,244
L
10,611
3,476
0
5,932
14,203
4,568
0
7,321
6,882
0
77,421
W
Cerberus
KungFuuMassa
Cerberus
7,947
501
546
5,061
14,349
6,710
0
738
13,611
71,549
2,693
W
Zhong Kui
P1ckl3d N1njA
Zhong Kui
11,771
2,162
0
8,138
10,517
7,037
555
0
10,517
71,179
1,603
L
3,240
238
0
1,125
4,946
1,147
0
3,023
1,923
31,408
1,050
L
5,320
3,845
0
4,412
13,506
4,011
571
1,708
11,798
0
61,447
W
14,433
4,128
0
4,205
12,169
4,914
560
0
12,169
0
93,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,901
Gold Earned
44,621
471
Minions Killed
613
0
Camps Cleared
0
1,593,047
Distance Traveled
1,618,970
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,627
539
108
7
0
327,327
5
L
Sun Wukong
7,650
478
56
4
0
331,624
0
L
Tyr
8,645
540
132
8
0
363,496
0
W
Camazotz
7,680
480
55
3
0
357,066
0
L
Awilix
9,361
585
122
8
0
401,051
4
W
Cerberus
9,367
585
161
10
0
335,396
0
W
Zhong Kui
9,222
576
133
8
0
278,208
2
L
Agni
7,322
458
59
4
0
194,529
0
L
Apollo
7,923
495
102
6
0
302,347
0
W
Neith
9,725
608
156
10
0
320,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role