Player Matchup

Sobek
Sobek
 
Sobek
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Cybermeetic
Ishtar
Level 122
God Stats
7W - 10L
1,442 SR
Queue Stats
285W - 361L
1,402 Elo+
Solo
Skadi
Skadi
Ludwicze3k
Skadi
Level 108
God Stats
1W - 1L
1,444 SR
Queue Stats
63W - 84L
1,408 Elo+
Solo
Apollo
Apollo
Rsgotmefaat
Apollo
Level 83
God Stats
1W - 1L
1,727 SR
Queue Stats
123W - 127L
1,494 Elo+
Solo
Team Averages
Level 115
1,523 SR
1,461 Elo+

VS

Team Averages
Level 91
1,615 SR
1,428 Elo+
Ah Puch
Ah Puch
Chaaar94
Ah Puch
Level 134
God Stats
2W - 0L
1,724 SR
Queue Stats
84W - 96L
1,417 Elo+
Solo
Merlin
Merlin
Curongaming
Merlin
Level 107
God Stats
3W - 3L
1,481 SR
Queue Stats
164W - 221L
1,390 Elo+
Solo
Surtr
Surtr
Dr9shadows
Surtr
Level 79
God Stats
2W - 0L
1,758 SR
Queue Stats
27W - 52L
1,371 Elo+
Solo
Zeus
Zeus
KPOBOCTOK74
Zeus
Level 68
God Stats
17W - 7L
1,611 SR
Queue Stats
407W - 422L
1,488 Elo+
Solo
Maui
Maui
Slabutz1
Maui
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
1 / 5 / 6
7,974
797
6,592
12,899
15,037
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

He Bo
 
He Bo
14
4 / 1 / 2
7,726
773
4,581
4,669
1,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
13
0 / 4 / 7
7,229
723
4,594
6,679
2,307
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mystical Earring

Mystical Earring

+15
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Skadi
15
4 / 5 / 3
8,404
840
7,255
10,146
3,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Apollo
12
0 / 6 / 2
6,738
674
5,969
9,872
3,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Chaaar94
Ah Puch
17
5 / 2 / 11
9,570
957
12,815
8,245
3,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Merlin
13
2 / 1 / 10
7,982
798
2,644
4,212
1,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
13
3 / 3 / 6
8,476
848
3,886
8,614
7,318
Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
7 / 1 / 9
9,670
967
13,939
7,775
3,524
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Maui
16
4 / 2 / 16
9,197
920
3,828
8,760
7,660
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
73
9
Kills
21
21
Deaths
9
20
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
5
6
0.8
L
He Bo
 
He Bo
4
1
2
5
W
Ah Puch
Chaaar94
Ah Puch
5
2
11
5.25
W
Merlin
2
1
10
7
L
Ishtar
0
4
7
0.88
W
Surtr
3
3
6
2
W
7
1
9
11.5
L
Skadi
4
5
3
1.1
L
Apollo
0
6
2
0.17
W
Maui
4
2
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,991
Damage
37,112
44,265
Taken
37,606
26,102
Mitigated
24,132
8,804
Healing
14,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
6,592
392
44
2,633
12,899
15,037
0
6,780
6,119
15,771
0
L
He Bo
 
He Bo
4,581
101
487
1,081
4,669
1,655
200
3,646
1,023
13,945
0
W
Ah Puch
Chaaar94
Ah Puch
12,815
562
1,578
3,085
8,245
3,858
110
1,937
6,308
34,807
0
W
Merlin
2,644
542
95
1,048
4,212
1,772
26
1,485
2,727
9,342
248
L
Ishtar
4,594
2,581
499
486
6,679
2,307
40
5,536
1,143
0
13,261
W
Surtr
3,886
1,017
1,540
2,872
8,614
7,318
31
2,424
6,190
188
8,156
W
13,939
1,769
1,589
2,182
7,775
3,524
711
2,921
4,854
30,501
0
L
Skadi
7,255
886
916
1,076
10,146
3,692
0
9,541
605
0
24,776
L
Apollo
5,969
2,075
602
980
9,872
3,411
54
7,740
2,132
0
10,720
W
Maui
3,828
865
0
220
8,760
7,660
245
2,406
6,354
4,933
164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,071
Gold Earned
44,895
127
Minions Killed
125
0
Camps Cleared
0
869,577
Distance Traveled
1,005,213
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,974
797
15
2
0
207,953
0
L
He Bo
7,726
773
21
2
0
179,149
0
W
Ah Puch
9,570
957
58
6
0
197,843
0
W
Merlin
7,982
798
17
2
0
181,877
0
L
Ishtar
7,229
723
32
3
0
128,724
0
W
Surtr
8,476
848
10
1
0
209,835
0
W
Zeus
9,670
967
33
3
0
197,723
0
L
Skadi
8,404
840
44
4
0
179,228
0
L
Apollo
6,738
674
15
2
0
174,523
0
W
Maui
9,197
920
7
1
0
217,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role