Player Matchup

Pele
Pele
BALifeboat
Pele
Level 218
God Stats
11W - 1L
2,009 SR
Queue Stats
249W - 64L
1,942 Elo+
Party 1
Fenrir
Fenrir
Doriiko
Fenrir
Level 233
God Stats
5W - 0L
2,104 SR
Queue Stats
562W - 103L
1,887 Elo+
Party 1
Danzaburou
Danzaburou
FatalGank
Danzaburou
Level 197
God Stats
3W - 0L
1,864 SR
Queue Stats
134W - 40L
1,801 Elo+
Party 1
Freya
Freya
PlayBoring
Freya
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
VinylicDust9
Ymir
Level 28
God Stats
7W - 0L
1,839 SR
Queue Stats
103W - 11L
1,961 Elo+
Party 1
Team Averages
Level 160
1,863 SR
1,818 Elo+

VS

Team Averages
Level 117
1,493 SR
1,426 Elo+
Kuzenbo
Kuzenbo
FLUFFY_MAN_
Kuzenbo
Level 128
God Stats
1W - 4L
1,386 SR
Queue Stats
263W - 283L
1,450 Elo+
Solo
Kukulkan
Kukulkan
GigiGalore
Kukulkan
Level 148
God Stats
16W - 16L
1,530 SR
Queue Stats
88W - 112L
1,422 Elo+
Solo
Nemesis
Nemesis
Neseko
Nemesis
Level 101
God Stats
2W - 3L
1,602 SR
Queue Stats
169W - 204L
1,491 Elo+
Solo
Ah Puch
Ah Puch
Polyvenyl
Ah Puch
Level 107
God Stats
2W - 7L
1,395 SR
Queue Stats
5W - 9L
1,336 Elo+
Solo
Artemis
Artemis
gersonisai24
Artemis
Level 102
God Stats
21W - 19L
1,553 SR
Queue Stats
314W - 374L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 12
10,888
990
14,040
9,591
4,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fenrir
Doriiko
Fenrir
17
16 / 3 / 5
11,655
1,060
20,101
15,711
8,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Danzaburou
FatalGank
Danzaburou
17
6 / 0 / 4
11,196
1,018
7,589
7,000
5,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Freya
16
4 / 0 / 12
10,331
939
7,591
7,509
3,329
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
2 / 0 / 13
10,453
950
4,737
12,869
12,708
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
FLUFFY_MAN_
Kuzenbo
13
0 / 2 / 1
8,454
769
5,149
12,206
16,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Kukulkan
GigiGalore
Kukulkan
14
1 / 7 / 1
9,114
829
3,272
8,058
2,991
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Neseko
Nemesis
14
1 / 9 / 0
8,704
791
4,918
16,638
7,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Puch
Polyvenyl
Ah Puch
14
1 / 9 / 1
8,567
779
8,643
11,510
3,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Artemis
gersonisai24
Artemis
14
0 / 6 / 2
8,558
778
7,472
9,627
3,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
8
33
Kills
3
3
Deaths
33
46
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
0
12
11
W
Fenrir
Doriiko
Fenrir
16
3
5
6.17
L
Kuzenbo
FLUFFY_MAN_
Kuzenbo
0
2
1
0.25
W
Danzaburou
FatalGank
Danzaburou
6
0
4
8
L
Kukulkan
GigiGalore
Kukulkan
1
7
1
0.21
L
Nemesis
Neseko
Nemesis
1
9
0
0.11
W
Freya
4
0
12
10
L
Ah Puch
Polyvenyl
Ah Puch
1
9
1
0.17
W
2
0
13
8.5
L
Artemis
gersonisai24
Artemis
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,058
Damage
29,454
52,680
Taken
58,039
34,485
Mitigated
33,325
20,064
Healing
3,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,040
3,219
0
2,831
9,591
4,048
1,819
2,541
7,050
0
46,983
W
Fenrir
Doriiko
Fenrir
20,101
4,189
0
4,436
15,711
8,419
0
7,205
8,506
0
40,433
L
Kuzenbo
FLUFFY_MAN_
Kuzenbo
5,149
1,642
0
523
12,206
16,402
0
3,304
8,455
14,136
0
W
Danzaburou
FatalGank
Danzaburou
7,589
2,252
0
2,558
7,000
5,981
3,606
1,742
5,258
0
32,020
L
Kukulkan
GigiGalore
Kukulkan
3,272
122
0
0
8,058
2,991
0
2,685
5,115
15,994
605
L
Nemesis
Neseko
Nemesis
4,918
813
0
1,743
16,638
7,127
0
3,305
13,078
0
12,798
W
Freya
7,591
2,176
0
2,844
7,509
3,329
1,185
1,431
6,078
29,415
1,596
L
Ah Puch
Polyvenyl
Ah Puch
8,643
333
0
393
11,510
3,691
0
1,445
9,593
23,585
433
W
4,737
1,179
2,746
4,649
12,869
12,708
182
3,640
9,229
9,573
1,061
L
Artemis
gersonisai24
Artemis
7,472
1,142
0
1,043
9,627
3,114
0
1,423
7,893
0
21,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,523
Gold Earned
43,397
279
Minions Killed
153
0
Camps Cleared
0
1,184,390
Distance Traveled
894,086
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,888
990
85
8
0
270,798
0
W
Fenrir
11,655
1,060
54
5
0
232,161
0
L
Kuzenbo
8,454
769
17
2
0
222,093
2
W
Danzaburou
11,196
1,018
69
6
0
213,998
0
L
Kukulkan
9,114
829
37
3
0
138,331
0
L
Nemesis
8,704
791
21
2
0
183,475
0
W
Freya
10,331
939
58
5
0
253,575
0
L
Ah Puch
8,567
779
36
3
0
173,253
4
W
Ymir
10,453
950
13
1
0
213,858
0
L
Artemis
8,558
778
42
4
0
176,934
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role