Player Matchup

Hun Batz
Hun Batz
Bronze I
 
Hun Batz
Bronze I
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Gold V
JAWAXDD
Hades
Gold V
Level 154
God Stats
7W - 4L
1,675 SR
Queue Stats
402W - 414L
1,446 MMR
Solo
Cthulhu
Cthulhu
Silver V
V_a_N-G_o_G
Cthulhu
Silver V
Level 163
God Stats
23W - 31L
1,529 SR
Queue Stats
394W - 424L
610 MMR
Solo
Fafnir
Fafnir
Silver I
llTuptusll
Fafnir
Silver I
Level 104
God Stats
7W - 9L
1,479 SR
Queue Stats
169W - 184L
1,201 MMR
Party 1
Anhur
Anhur
Gold V
mainspecdwa321
Anhur
Gold V
Level 33
God Stats
0W - 2L
1,566 SR
Queue Stats
10W - 17L
1,694 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 121
1,550 SR
1,290 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 152
1,558 SR
1,464 MMR
Neith
Neith
Silver V
 
Neith
Silver V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Gold V
 
Awilix
Gold V
Level 252
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Gold III
 
Aphrodite
Gold III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold V
XxTripleXxX
Hou Yi
Gold V
Level 108
God Stats
11W - 17L
1,537 SR
Queue Stats
18W - 23L
1,388 MMR
Solo
Zeus
Zeus
Gold III
magi3002
Zeus
Gold III
Level 98
God Stats
2W - 0L
1,754 SR
Queue Stats
113W - 108L
1,432 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
1 / 3 / 1
5,370
537
2,323
8,240
2,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Hades
JAWAXDD
Hades
10
1 / 3 / 1
5,289
529
3,292
7,471
2,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Cthulhu
V_a_N-G_o_G
Cthulhu
10
0 / 3 / 0
5,364
536
1,077
6,615
4,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fafnir
llTuptusll
Fafnir
8
1 / 2 / 0
5,231
523
1,412
7,550
5,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 4 / 1
5,259
526
1,466
5,773
1,439
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
ArtemisJanusArachneSusano

VS

Bans
SurtrAthenaCharybdisNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
1 / 0 / 1
6,318
632
4,644
4,519
1,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Awilix
 
Awilix
11
3 / 0 / 5
6,206
621
3,642
6,027
2,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
 
Aphrodite
10
1 / 0 / 4
6,031
603
2,159
2,999
1,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
11
4 / 1 / 3
6,502
650
4,367
3,557
1,141
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zeus
11
6 / 2 / 2
6,647
665
7,043
5,520
1,737
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
3
Kills
15
15
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
3
1
0.5
W
Neith
 
Neith
1
0
1
1.5
W
Awilix
 
Awilix
3
0
5
5.5
W
Aphrodite
 
Aphrodite
1
0
4
3
L
Hades
JAWAXDD
Hades
1
3
1
0.5
L
Cthulhu
V_a_N-G_o_G
Cthulhu
0
3
0
0
W
Hou Yi
4
1
3
5.5
L
Fafnir
llTuptusll
Fafnir
1
2
0
0.5
W
Zeus
6
2
2
3.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,570
Damage
21,855
35,649
Taken
22,622
16,066
Mitigated
7,831
10,343
Healing
10,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
2,323
434
0
3,230
8,240
2,232
0
1,748
6,492
0
34,376
W
Neith
 
Neith
4,644
2,333
0
1,347
4,519
1,323
0
966
3,353
0
45,193
W
Awilix
 
Awilix
3,642
1,297
0
1,637
6,027
2,034
0
1,069
4,918
0
46,207
W
Aphrodite
 
Aphrodite
2,159
606
2,038
2,063
2,999
1,596
0
660
2,339
13,104
0
L
Hades
JAWAXDD
Hades
3,292
322
325
2,280
7,471
2,426
0
4,276
3,195
26,342
0
L
Cthulhu
V_a_N-G_o_G
Cthulhu
1,077
49
0
1,512
6,615
4,903
0
473
6,142
25,952
253
W
Hou Yi
4,367
1,593
0
1,159
3,557
1,141
100
759
2,798
0
49,167
L
Fafnir
llTuptusll
Fafnir
1,412
364
0
1,450
7,550
5,066
0
1,790
5,760
11,164
0
W
Zeus
7,043
1,266
0
1,978
5,520
1,737
0
2,269
3,251
44,875
1,163
L
1,466
997
0
1,546
5,773
1,439
0
906
4,867
0
33,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,513
Gold Earned
31,704
264
Minions Killed
370
0
Camps Cleared
0
984,633
Distance Traveled
989,378
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,370
537
68
7
0
208,042
2
W
Neith
6,318
632
94
9
0
159,602
0
W
Awilix
6,206
621
77
8
0
234,181
0
W
Aphrodite
6,031
603
17
2
0
186,926
5
L
Hades
5,289
529
61
6
0
191,408
0
L
Cthulhu
5,364
536
64
6
0
173,302
0
W
Hou Yi
6,502
650
91
9
0
182,587
0
L
Fafnir
5,231
523
10
1
0
214,340
4
W
Zeus
6,647
665
91
9
0
226,082
0
L
Anhur
5,259
526
61
6
0
197,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role