Player Matchup

Scylla
Scylla
AzuIaSimp
Scylla
Level 61
God Stats
6W - 5L
1,534 SR
Queue Stats
77W - 43L
1,624 Elo+
Party 2
Thanatos
Thanatos
Korzor
Thanatos
Level 121
God Stats
3W - 3L
1,921 SR
Queue Stats
122W - 113L
1,531 Elo+
Party 3
Hercules
Hercules
MissEphemeral
Hercules
Level 92
God Stats
0W - 2L
1,279 SR
Queue Stats
9W - 16L
1,396 Elo+
Party 3
Artemis
Artemis
TheRealQuah
Artemis
Level 124
God Stats
52W - 37L
1,529 SR
Queue Stats
217W - 210L
1,448 Elo+
Party 3
Cerberus
Cerberus
balul
Cerberus
Level 60
God Stats
5W - 7L
1,538 SR
Queue Stats
132W - 124L
1,634 Elo+
Party 2
Team Averages
Level 92
1,560 SR
1,527 Elo+

VS

Team Averages
Level 112
1,556 SR
1,549 Elo+
Charybdis
Charybdis
CabrakanGaming
Charybdis
Level 132
God Stats
5W - 2L
1,686 SR
Queue Stats
72W - 63L
1,531 Elo+
Party 1
Osiris
Osiris
Kenkq
Osiris
Level 87
God Stats
17W - 10L
1,561 SR
Queue Stats
166W - 144L
1,565 Elo+
Solo
Cerberus
Cerberus
Patches2
Cerberus
Level 97
God Stats
6W - 3L
1,516 SR
Queue Stats
116W - 112L
1,552 Elo+
Party 1
Discordia
Discordia
SoloMePlz
Discordia
Level 155
God Stats
2W - 2L
1,416 SR
Queue Stats
332W - 322L
1,525 Elo+
Solo
Fenrir
Fenrir
kirkos02
Fenrir
Level 89
God Stats
2W - 1L
1,602 SR
Queue Stats
101W - 97L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AzuIaSimp
Scylla
12
2 / 3 / 0
7,039
541
5,081
8,124
1,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Korzor
Thanatos
10
0 / 8 / 5
5,860
451
4,595
11,818
3,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
MissEphemeral
Hercules
10
3 / 3 / 2
6,456
497
4,634
9,802
5,217
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Artemis
TheRealQuah
Artemis
11
0 / 3 / 3
6,008
462
3,791
7,350
2,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
balul
Cerberus
13
4 / 6 / 0
7,662
589
4,694
16,157
7,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CabrakanGaming
Charybdis
15
4 / 1 / 3
8,179
629
6,769
8,157
2,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Osiris
Kenkq
Osiris
13
6 / 4 / 0
8,640
665
12,546
12,105
7,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
Patches2
Cerberus
13
2 / 1 / 5
7,750
596
6,177
10,114
6,257
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Discordia
SoloMePlz
Discordia
15
7 / 1 / 3
9,250
712
7,339
5,090
1,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
kirkos02
Fenrir
13
4 / 2 / 5
7,884
606
6,803
9,483
3,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
9
Kills
23
23
Deaths
9
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Scylla
AzuIaSimp
Scylla
2
3
0
0.67
W
Charybdis
CabrakanGaming
Charybdis
4
1
3
5.5
W
Osiris
Kenkq
Osiris
6
4
0
1.5
L
Thanatos
Korzor
Thanatos
0
8
5
0.31
L
Hercules
MissEphemeral
Hercules
3
3
2
1.33
W
Cerberus
Patches2
Cerberus
2
1
5
4.5
W
Discordia
SoloMePlz
Discordia
7
1
3
8.5
L
Artemis
TheRealQuah
Artemis
0
3
3
0.5
L
Cerberus
balul
Cerberus
4
6
0
0.67
W
Fenrir
kirkos02
Fenrir
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,795
Damage
39,634
53,251
Taken
44,949
20,904
Mitigated
21,643
17,193
Healing
17,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
AzuIaSimp
Scylla
5,081
518
0
1,693
8,124
1,877
0
5,701
2,423
49,436
0
W
Charybdis
CabrakanGaming
Charybdis
6,769
3,076
0
3,493
8,157
2,604
961
667
7,444
0
73,416
W
Osiris
Kenkq
Osiris
12,546
4,534
0
4,240
12,105
7,756
396
4,138
7,411
0
56,455
L
Thanatos
Korzor
Thanatos
4,595
1,884
0
4,033
11,818
3,894
0
2,348
9,386
0
32,950
L
Hercules
MissEphemeral
Hercules
4,634
1,200
0
2,330
9,802
5,217
0
2,990
6,770
0
13,738
W
Cerberus
Patches2
Cerberus
6,177
146
2,654
3,725
10,114
6,257
14
1,239
8,783
23,646
0
W
Discordia
SoloMePlz
Discordia
7,339
342
0
875
5,090
1,341
284
2,106
2,832
61,234
2,498
L
Artemis
TheRealQuah
Artemis
3,791
1,239
0
2,670
7,350
2,087
0
2,471
4,879
0
40,620
L
Cerberus
balul
Cerberus
4,694
150
0
6,467
16,157
7,829
0
0
15,414
36,553
0
W
Fenrir
kirkos02
Fenrir
6,803
2,146
0
2,642
9,483
3,685
0
1,312
8,091
0
55,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,025
Gold Earned
41,703
356
Minions Killed
460
0
Camps Cleared
0
1,306,455
Distance Traveled
1,349,493
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,039
541
117
9
0
262,200
0
W
Charybdis
8,179
629
138
11
0
248,341
0
W
Osiris
8,640
665
86
7
0
247,105
1
L
Thanatos
5,860
451
52
4
0
286,143
0
L
Hercules
6,456
497
26
2
0
281,301
3
W
Cerberus
7,750
596
38
3
0
285,938
5
W
Discordia
9,250
712
122
9
0
268,054
3
L
Artemis
6,008
462
53
4
0
243,548
1
L
Cerberus
7,662
589
108
8
0
233,263
0
W
Fenrir
7,884
606
76
6
0
300,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role