Player Matchup

Baron Samedi
Baron Samedi
ChaosManager
Baron Samedi
Level 157
God Stats
5W - 1L
1,528 SR
Queue Stats
87W - 88L
1,549 Elo+
Party 1
Artemis
Artemis
DqG Speciialz
Artemis
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,655 Elo+
Party 1
Cerberus
Cerberus
Maanpaardt
Cerberus
Level 252
God Stats
1W - 0L
1,512 SR
Queue Stats
10W - 11L
1,372 Elo+
Party 1
Team Averages
Level 171
1,513 SR
1,525 Elo+

VS

Team Averages
Level 96
1,524 SR
1,526 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Wilkenit
Vulcan
Level 76
God Stats
15W - 17L
1,448 SR
Queue Stats
98W - 89L
1,537 Elo+
Party 2
Discordia
Discordia
g0ingtogetya
Discordia
Level 108
God Stats
56W - 41L
1,626 SR
Queue Stats
99W - 92L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ChaosManager
Baron Samedi
18
9 / 0 / 6
11,500
958
14,578
11,955
7,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Artemis
15
3 / 1 / 7
9,556
796
4,859
10,074
4,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cerberus
Maanpaardt
Cerberus
16
3 / 3 / 8
10,207
851
6,702
14,976
11,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
2 / 5 / 2
9,089
757
9,135
12,772
3,589
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
Wilkenit
Vulcan
16
1 / 5 / 2
9,419
785
9,888
7,381
2,460
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Discordia
g0ingtogetya
Discordia
13
1 / 5 / 3
8,538
712
7,821
8,241
2,855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
15
Kills
4
4
Deaths
15
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
2
5
2
0.6
W
Baron Samedi
ChaosManager
Baron Samedi
9
0
6
12
W
Artemis
3
1
7
6.5
W
Cerberus
Maanpaardt
Cerberus
3
3
8
2.33
L
Vulcan
Wilkenit
Vulcan
1
5
2
0.4
L
Discordia
g0ingtogetya
Discordia
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,139
Damage
26,844
37,005
Taken
28,394
23,686
Mitigated
8,904
13,366
Healing
2,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
9,135
539
0
2,086
12,772
3,589
0
9,883
2,580
24,280
0
W
Baron Samedi
ChaosManager
Baron Samedi
14,578
551
1,505
4,770
11,955
7,900
597
8,344
3,611
63,126
960
W
Artemis
4,859
1,522
0
3,860
10,074
4,766
2,619
8,255
1,819
0
18,440
W
Cerberus
Maanpaardt
Cerberus
6,702
500
0
3,231
14,976
11,020
164
10,234
4,742
19,583
1,691
L
Vulcan
Wilkenit
Vulcan
9,888
260
0
21
7,381
2,460
0
4,681
2,408
32,974
386
L
Discordia
g0ingtogetya
Discordia
7,821
117
0
0
8,241
2,855
0
5,738
2,300
25,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,263
Gold Earned
27,046
178
Minions Killed
127
0
Camps Cleared
0
689,034
Distance Traveled
628,376
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,089
757
31
3
0
177,875
0
W
Baron Samedi
11,500
958
88
7
0
235,308
0
W
Artemis
9,556
796
43
4
0
215,769
0
W
Cerberus
10,207
851
47
4
0
237,957
0
L
Vulcan
9,419
785
70
6
0
234,003
0
L
Discordia
8,538
712
26
2
0
216,498
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role