Player Matchup

King Arthur
King Arthur
Platinum III
AnHonestMerchant
King Arthur
Platinum III
Level 129
God Stats
6W - 8L
1,573 SR
Queue Stats
138W - 133L
1,875 MMR
Solo
Cthulhu
Cthulhu
Platinum II
Davonte105
Cthulhu
Platinum II
Level 184
God Stats
1W - 1L
1,500 SR
Queue Stats
576W - 583L
1,842 MMR
Solo
Xbalanque
Xbalanque
Platinum III
The_Bananator
Xbalanque
Platinum III
Level 262
God Stats
18W - 11L
1,692 SR
Queue Stats
376W - 389L
1,836 MMR
Solo
Discordia
Discordia
Diamond III
pNeuma24
Discordia
Diamond III
Level 149
God Stats
5W - 2L
1,815 SR
Queue Stats
321W - 311L
2,281 MMR
Party 1
Mercury
Mercury
Diamond V
skyluxxx
Mercury
Diamond V
Level 148
God Stats
11W - 13L
1,591 SR
Queue Stats
279W - 265L
2,112 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 174
1,634 SR
1,989 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 176
1,660 SR
1,854 MMR
Horus
Horus
Diamond III
 
Horus
Diamond III
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Platinum IV
RetainKobe
Cabrakan
Platinum IV
Level 200
God Stats
9W - 6L
1,705 SR
Queue Stats
102W - 104L
1,818 MMR
Solo
Raijin
Raijin
Diamond V
Undead575
Raijin
Diamond V
Level 182
God Stats
5W - 2L
1,716 SR
Queue Stats
352W - 360L
2,023 MMR
Solo
Hou Yi
Hou Yi
Platinum II
itsRoger
Hou Yi
Platinum II
Level 157
God Stats
6W - 5L
1,711 SR
Queue Stats
88W - 69L
1,982 MMR
Solo
Athena
Athena
Diamond III
legendaryfishh
Athena
Diamond III
Level 166
God Stats
3W - 0L
1,668 SR
Queue Stats
86W - 60L
1,950 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AnHonestMerchant
King Arthur
6
3 / 4 / 0
4,458
637
5,357
6,195
3,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cthulhu
Davonte105
Cthulhu
7
1 / 0 / 0
3,879
554
2,312
4,640
2,702
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xbalanque
The_Bananator
Xbalanque
8
0 / 1 / 0
4,458
637
2,815
4,176
1,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
pNeuma24
Discordia
9
0 / 0 / 1
4,457
637
3,304
3,195
627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
skyluxxx
Mercury
8
0 / 3 / 0
3,970
567
1,879
6,122
1,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
AchillesSusanoGebThoth

VS

Bans
ThanatosThorJanusBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
8
4 / 0 / 1
4,877
697
3,628
7,166
2,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
RetainKobe
Cabrakan
9
3 / 3 / 2
5,734
819
2,715
5,398
3,212
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Raijin
Undead575
Raijin
8
0 / 0 / 2
4,603
658
2,130
3,045
747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
itsRoger
Hou Yi
9
1 / 0 / 0
4,375
625
3,360
3,414
983
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

6
0 / 1 / 3
4,052
579
2,375
6,942
4,151
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
4
Kills
8
8
Deaths
4
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
4
0
1
4.5
L
King Arthur
AnHonestMerchant
King Arthur
3
4
0
0.75
L
Cthulhu
Davonte105
Cthulhu
1
0
0
1
W
Cabrakan
RetainKobe
Cabrakan
3
3
2
1.33
L
Xbalanque
The_Bananator
Xbalanque
0
1
0
0
W
Raijin
Undead575
Raijin
0
0
2
1
W
Hou Yi
itsRoger
Hou Yi
1
0
0
1
W
0
1
3
1.5
L
Discordia
pNeuma24
Discordia
0
0
1
0.5
L
Mercury
skyluxxx
Mercury
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,667
Damage
14,208
24,328
Taken
25,965
9,922
Mitigated
11,822
5,673
Healing
9,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
3,628
1,546
480
3,661
7,166
2,729
28
1,669
5,397
0
23,210
L
King Arthur
AnHonestMerchant
King Arthur
5,357
1,051
0
1,310
6,195
3,596
0
2,286
3,909
1,795
16,465
L
Cthulhu
Davonte105
Cthulhu
2,312
258
46
1,150
4,640
2,702
0
1,278
3,252
12,247
0
W
Cabrakan
RetainKobe
Cabrakan
2,715
413
0
1,806
5,398
3,212
0
354
5,044
30,447
1,266
L
Xbalanque
The_Bananator
Xbalanque
2,815
1,021
0
1,812
4,176
1,188
0
325
3,851
0
31,600
W
Raijin
Undead575
Raijin
2,130
171
0
500
3,045
747
0
1,560
1,121
28,429
592
W
Hou Yi
itsRoger
Hou Yi
3,360
1,437
0
1,491
3,414
983
0
607
2,807
0
28,666
W
2,375
1,334
0
1,344
6,942
4,151
0
1,310
5,626
10,126
0
L
Discordia
pNeuma24
Discordia
3,304
123
0
750
3,195
627
0
745
2,266
28,937
652
L
Mercury
skyluxxx
Mercury
1,879
988
0
605
6,122
1,809
0
1,927
4,091
0
22,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,222
Gold Earned
23,641
201
Minions Killed
247
0
Camps Cleared
0
781,662
Distance Traveled
790,246
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
4,877
697
49
7
0
169,119
0
L
King Arthur
4,458
637
22
3
0
130,613
0
L
Cthulhu
3,879
554
15
2
0
158,729
0
W
Cabrakan
5,734
819
70
10
0
134,456
0
L
Xbalanque
4,458
637
59
8
0
130,675
1
W
Raijin
4,603
658
60
9
0
155,732
0
W
Hou Yi
4,375
625
50
7
0
163,541
1
W
Athena
4,052
579
18
3
0
167,398
4
L
Discordia
4,457
637
60
9
0
160,280
2
L
Mercury
3,970
567
45
6
0
201,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role