Player Matchup

Bakasura
Bakasura
CallMeShinji-
Bakasura
Level 121
God Stats
11W - 2L
1,785 SR
Queue Stats
47W - 46L
1,494 Elo+
Party 2
Martichoras
Martichoras
DiabolusCrudus
Martichoras
Level 61
God Stats
2W - 0L
1,755 SR
Queue Stats
101W - 92L
1,529 Elo+
Party 3
Ymir
Ymir
DiabolusImperius
Ymir
Level 8
God Stats
2W - 0L
1,772 SR
Queue Stats
7W - 6L
1,519 Elo+
Party 3
Serqet
Serqet
Smarpey
Serqet
Level 127
God Stats
21W - 12L
1,471 SR
Queue Stats
154W - 122L
1,567 Elo+
Solo
Ra
Ra
YourLocalSupport
Ra
Level 128
God Stats
6W - 1L
1,644 SR
Queue Stats
319W - 287L
1,602 Elo+
Party 2
Team Averages
Level 89
1,686 SR
1,542 Elo+

VS

Team Averages
Level 139
1,663 SR
1,515 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Kahbarina
Sun Wukong
Level 147
God Stats
2W - 1L
1,820 SR
Queue Stats
325W - 314L
1,545 Elo+
Party 1
Neith
Neith
ObsoleteGoddess
Neith
Level 158
God Stats
17W - 9L
1,676 SR
Queue Stats
381W - 355L
1,503 Elo+
Solo
Nu Wa
Nu Wa
davixxhx
Nu Wa
Level 121
God Stats
88W - 65L
1,551 SR
Queue Stats
289W - 274L
1,489 Elo+
Party 1
Bastet
Bastet
xxMus
Bastet
Level 212
God Stats
48W - 21L
1,770 SR
Queue Stats
1,180W - 1,094L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CallMeShinji-
Bakasura
11
1 / 0 / 0
6,684
608
1,416
6,013
2,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Martichoras
DiabolusCrudus
Martichoras
11
3 / 3 / 1
6,619
602
5,156
8,842
3,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 1 / 3
5,761
524
3,104
8,889
4,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
Smarpey
Serqet
11
3 / 0 / 3
6,066
551
3,512
7,249
2,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
4 / 1 / 1
6,550
595
4,813
6,654
2,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
0 / 2 / 1
5,468
497
2,236
4,522
1,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sun Wukong
Kahbarina
Sun Wukong
10
2 / 1 / 0
5,479
498
3,915
7,596
3,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
2 / 4 / 1
6,535
594
6,632
7,156
2,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
davixxhx
Nu Wa
10
1 / 3 / 1
5,758
523
5,692
4,092
919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
xxMus
Bastet
9
0 / 1 / 1
4,643
422
5,361
7,056
2,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
11
Kills
5
5
Deaths
11
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
2
1
0.25
W
Bakasura
CallMeShinji-
Bakasura
1
0
0
1
W
Martichoras
DiabolusCrudus
Martichoras
3
3
1
1.17
W
0
1
3
1.5
L
Sun Wukong
Kahbarina
Sun Wukong
2
1
0
2
L
2
4
1
0.63
W
Serqet
Smarpey
Serqet
3
0
3
4.5
W
4
1
1
4.5
L
Nu Wa
davixxhx
Nu Wa
1
3
1
0.5
L
Bastet
xxMus
Bastet
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,001
Damage
23,836
37,647
Taken
30,422
14,514
Mitigated
10,198
17,423
Healing
11,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
2,236
213
113
1,337
4,522
1,211
0
967
3,118
29,591
0
W
Bakasura
CallMeShinji-
Bakasura
1,416
1,128
0
4,252
6,013
2,285
126
1,721
3,908
0
28,629
W
Martichoras
DiabolusCrudus
Martichoras
5,156
1,441
0
2,667
8,842
3,189
114
341
8,313
0
51,639
W
3,104
914
0
2,285
8,889
4,721
0
1,970
6,345
18,146
1,483
L
Sun Wukong
Kahbarina
Sun Wukong
3,915
1,081
0
4,538
7,596
3,132
0
701
6,801
0
37,241
L
6,632
1,401
0
1,353
7,156
2,134
152
343
6,813
0
49,074
W
Serqet
Smarpey
Serqet
3,512
1,032
0
3,548
7,249
2,092
0
1,079
5,992
0
35,435
W
4,813
635
957
3,714
6,654
2,227
32
1,682
4,540
49,089
0
L
Nu Wa
davixxhx
Nu Wa
5,692
623
0
349
4,092
919
0
2,400
1,339
32,568
589
L
Bastet
xxMus
Bastet
5,361
1,093
0
3,410
7,056
2,802
0
2,705
4,075
0
25,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,680
Gold Earned
27,883
389
Minions Killed
344
0
Camps Cleared
0
1,121,837
Distance Traveled
1,010,907
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,468
497
69
6
0
135,962
3
W
Bakasura
6,684
608
89
8
0
218,210
2
W
Martichoras
6,619
602
87
8
0
209,496
0
W
Ymir
5,761
524
48
4
0
222,760
4
L
Sun Wukong
5,479
498
66
6
0
252,367
1
L
Neith
6,535
594
84
8
0
172,732
1
W
Serqet
6,066
551
63
6
0
251,655
0
W
Ra
6,550
595
102
9
0
219,716
2
L
Nu Wa
5,758
523
70
6
0
215,838
0
L
Bastet
4,643
422
55
5
0
234,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role