Player Matchup

Ao Kuang
Ao Kuang
Gold V
KeysIQ
Ao Kuang
Gold V
Level 138
God Stats
102W - 109L
1,534 SR
Queue Stats
376W - 397L
1,389 MMR
Solo
Xbalanque
Xbalanque
Gold V
Perikoss
Xbalanque
Gold V
Level 155
God Stats
10W - 6L
1,538 SR
Queue Stats
385W - 388L
1,328 MMR
Solo
Athena
Athena
Gold V
SenseiRayn
Athena
Gold V
Level 156
God Stats
4W - 4L
1,497 SR
Queue Stats
141W - 154L
1,239 MMR
Solo
Bellona
Bellona
Gold IV
W00ly
Bellona
Gold IV
Level 102
God Stats
13W - 10L
1,567 SR
Queue Stats
201W - 199L
1,457 MMR
Solo
Scylla
Scylla
Platinum IV
juparopi2
Scylla
Platinum IV
Level 143
God Stats
5W - 5L
1,625 SR
Queue Stats
268W - 261L
1,571 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,552 SR
1,396 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 79
1,495 SR
1,200 MMR
Chaac
Chaac
Grandmaster
 
Chaac
Grandmaster
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
TripppleDash
Baron Samedi
Silver III
Level 86
God Stats
9W - 13L
1,459 SR
Queue Stats
14W - 29L
1,128 MMR
Party 1
Thor
Thor
Silver III
Zesty01
Thor
Silver III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 29L
1,128 MMR
Party 1
Izanami
Izanami
Silver III
spencer1227
Izanami
Silver III
Level 87
God Stats
51W - 47L
1,560 SR
Queue Stats
140W - 157L
1,042 MMR
Solo
Ares
Ares
Silver IV
warax500
Ares
Silver IV
Level 49
God Stats
5W - 12L
1,455 SR
Queue Stats
13W - 19L
1,204 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
KeysIQ
Ao Kuang
16
6 / 3 / 6
9,805
545
10,548
16,864
6,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Perikoss
Xbalanque
17
2 / 1 / 6
10,300
572
13,503
10,909
4,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
SenseiRayn
Athena
16
2 / 4 / 9
10,145
564
7,763
17,871
19,931
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
W00ly
Bellona
16
4 / 3 / 4
10,433
580
11,360
21,385
17,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
juparopi2
Scylla
18
10 / 2 / 8
12,188
677
18,609
10,302
3,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
Bake KujiraHou YiLokiAchilles

VS

Bans
ZeusThanatosZhong KuiNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
8 / 5 / 1
11,045
614
21,901
21,349
20,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
TripppleDash
Baron Samedi
13
1 / 7 / 3
8,270
459
9,213
14,494
5,449
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
Zesty01
Thor
14
3 / 7 / 3
8,635
480
4,876
17,493
5,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Izanami
spencer1227
Izanami
15
0 / 2 / 0
8,826
490
6,468
13,763
4,904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
12
0 / 3 / 2
7,359
409
5,947
15,864
14,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
21
24
Kills
12
13
Deaths
24
33
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
8
5
1
1.7
W
Ao Kuang
KeysIQ
Ao Kuang
6
3
6
3
W
Xbalanque
Perikoss
Xbalanque
2
1
6
5
W
Athena
SenseiRayn
Athena
2
4
9
1.63
L
Baron Samedi
TripppleDash
Baron Samedi
1
7
3
0.36
W
Bellona
W00ly
Bellona
4
3
4
2
L
Thor
Zesty01
Thor
3
7
3
0.64
W
Scylla
juparopi2
Scylla
10
2
8
7
L
Izanami
spencer1227
Izanami
0
2
0
0
L
Ares
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,783
Damage
48,405
77,331
Taken
82,963
50,848
Mitigated
51,003
22,761
Healing
24,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
21,901
5,072
0
6,409
21,349
20,623
0
8,443
12,906
881
90,899
W
Ao Kuang
KeysIQ
Ao Kuang
10,548
1,605
0
8,327
16,864
6,080
0
1,793
15,071
79,313
1,293
W
Xbalanque
Perikoss
Xbalanque
13,503
5,976
0
5,778
10,909
4,158
2,684
2,073
8,836
0
96,198
W
Athena
SenseiRayn
Athena
7,763
1,577
0
2,031
17,871
19,931
581
6,020
11,851
27,544
3,379
L
Baron Samedi
TripppleDash
Baron Samedi
9,213
896
730
3,898
14,494
5,449
0
9,370
5,124
51,572
0
W
Bellona
W00ly
Bellona
11,360
3,514
0
5,311
21,385
17,155
528
3,098
18,287
0
66,574
L
Thor
Zesty01
Thor
4,876
759
0
5,794
17,493
5,488
0
6,840
10,653
0
59,910
W
Scylla
juparopi2
Scylla
18,609
2,738
0
1,314
10,302
3,524
520
3,145
7,157
83,597
0
L
Izanami
spencer1227
Izanami
6,468
4,604
0
5,548
13,763
4,904
252
4,826
8,937
0
80,925
L
Ares
5,947
480
0
2,084
15,864
14,539
0
6,743
9,121
25,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,871
Gold Earned
44,135
533
Minions Killed
496
0
Camps Cleared
0
1,899,879
Distance Traveled
1,768,462
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,045
614
150
8
0
380,861
0
W
Ao Kuang
9,805
545
98
5
0
427,684
5
W
Xbalanque
10,300
572
142
8
0
351,305
4
W
Athena
10,145
564
35
2
0
377,111
0
L
Baron Samedi
8,270
459
81
5
0
330,764
7
W
Bellona
10,433
580
130
7
0
363,928
3
L
Thor
8,635
480
88
5
0
356,922
2
W
Scylla
12,188
677
128
7
0
379,851
0
L
Izanami
8,826
490
146
8
0
332,052
10
L
Ares
7,359
409
31
2
0
367,863
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role