Player Matchup

Cupid
Cupid
 
Cupid
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Augures
Bastet
Level 128
God Stats
19W - 11L
1,605 SR
Queue Stats
439W - 484L
1,493 Elo+
Party 2
Maui
Maui
LASТ
Maui
Level 144
God Stats
11W - 6L
1,661 SR
Queue Stats
146W - 160L
1,490 Elo+
Party 2
Team Averages
Level 122
1,553 SR
1,497 Elo+

VS

Team Averages
Level 127
1,649 SR
1,560 Elo+
Camazotz
Camazotz
Danbear
Camazotz
Level 158
God Stats
11W - 6L
1,645 SR
Queue Stats
42W - 30L
1,631 Elo+
Party 1
Ix Chel
Ix Chel
DeNinjaZX6
Ix Chel
Level 107
God Stats
9W - 3L
1,614 SR
Queue Stats
39W - 25L
1,648 Elo+
Party 1
Maui
Maui
DrTFOUUU
Maui
Level 65
God Stats
8W - 5L
1,936 SR
Queue Stats
194W - 226L
1,487 Elo+
Solo
Hachiman
Hachiman
FlowerPotHat
Hachiman
Level 159
God Stats
23W - 23L
1,512 SR
Queue Stats
854W - 940L
1,484 Elo+
Solo
Cliodhna
Cliodhna
sparky2O
Cliodhna
Level 148
God Stats
3W - 3L
1,540 SR
Queue Stats
236W - 228L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
4 / 1 / 6
7,014
701
6,665
6,485
1,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Janus
 
Janus
12
3 / 0 / 1
6,766
677
7,479
5,968
1,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
 
Kuzenbo
10
3 / 2 / 4
6,179
618
4,219
10,997
8,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Mystical Earring

Mystical Earring

+15
Mp 5

Bastet
Augures
Bastet
10
7 / 1 / 7
6,679
668
5,139
7,721
2,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Maui
LASТ
Maui
12
3 / 0 / 4
7,377
738
8,248
7,759
4,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Danbear
Camazotz
9
1 / 1 / 0
5,186
519
6,411
9,427
2,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
DeNinjaZX6
Ix Chel
11
0 / 5 / 0
5,447
545
3,338
7,421
2,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
6
1 / 5 / 2
4,925
493
2,437
10,620
5,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
FlowerPotHat
Hachiman
9
2 / 4 / 1
5,430
543
5,290
8,082
2,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
sparky2O
Cliodhna
9
0 / 5 / 1
5,133
513
5,291
10,644
2,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
20
Kills
4
4
Deaths
20
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
4
1
6
7
W
Janus
 
Janus
3
0
1
3.5
W
Kuzenbo
 
Kuzenbo
3
2
4
2.5
W
Bastet
Augures
Bastet
7
1
7
10.5
L
Camazotz
Danbear
Camazotz
1
1
0
1
L
Ix Chel
DeNinjaZX6
Ix Chel
0
5
0
0
L
Maui
1
5
2
0.4
L
Hachiman
FlowerPotHat
Hachiman
2
4
1
0.63
W
Maui
LASТ
Maui
3
0
4
5
L
Cliodhna
sparky2O
Cliodhna
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,750
Damage
22,767
38,930
Taken
46,194
18,911
Mitigated
15,183
18,007
Healing
13,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
6,665
4,744
0
3,334
6,485
1,880
523
938
5,547
0
40,671
W
Janus
 
Janus
7,479
328
0
2,694
5,968
1,823
0
1,717
4,251
57,161
1,343
W
Kuzenbo
 
Kuzenbo
4,219
1,649
0
4,861
10,997
8,402
15
2,203
8,794
17,168
0
W
Bastet
Augures
Bastet
5,139
1,243
0
3,872
7,721
2,103
0
308
7,413
0
25,696
L
Camazotz
Danbear
Camazotz
6,411
1,568
0
3,641
9,427
2,643
0
3,202
6,129
0
35,276
L
Ix Chel
DeNinjaZX6
Ix Chel
3,338
579
699
1,617
7,421
2,193
0
4,601
2,572
41,995
0
L
Maui
2,437
1,093
0
1,884
10,620
5,275
0
2,701
7,801
11,667
0
L
Hachiman
FlowerPotHat
Hachiman
5,290
2,802
0
2,753
8,082
2,088
0
2,194
5,888
0
26,632
W
Maui
LASТ
Maui
8,248
3,297
0
3,246
7,759
4,703
470
609
7,150
46,649
8,999
L
Cliodhna
sparky2O
Cliodhna
5,291
607
0
3,132
10,644
2,984
0
6,048
4,552
0
37,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,015
Gold Earned
26,121
342
Minions Killed
263
0
Camps Cleared
0
1,119,792
Distance Traveled
1,083,228
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,014
701
71
7
0
193,578
0
W
Janus
6,766
677
111
11
0
236,540
0
W
Kuzenbo
6,179
618
19
2
0
210,967
0
W
Bastet
6,679
668
42
4
0
264,960
4
L
Camazotz
5,186
519
71
7
0
270,890
0
L
Ix Chel
5,447
545
77
8
0
202,767
0
L
Maui
4,925
493
13
1
0
179,615
2
L
Hachiman
5,430
543
46
5
0
199,242
1
W
Maui
7,377
738
99
10
0
213,747
0
L
Cliodhna
5,133
513
56
6
0
230,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role