Player Matchup

Neith
Neith
AdverseStorm687
Neith
Level 39
God Stats
4W - 7L
1,114 SR
Queue Stats
22W - 39L
1,414 Elo+
Solo
Osiris
Osiris
DuqueQuiros2002
Osiris
Level 98
God Stats
9W - 3L
1,717 SR
Queue Stats
98W - 80L
1,469 Elo+
Party 2
Fafnir
Fafnir
LordGreen2002
Fafnir
Level 88
God Stats
10W - 8L
1,526 SR
Queue Stats
89W - 62L
1,487 Elo+
Party 2
Hercules
Hercules
OttoP_95
Hercules
Level 47
God Stats
12W - 6L
1,748 SR
Queue Stats
44W - 37L
1,471 Elo+
Solo
Poseidon
Poseidon
ViCTuSSS
Poseidon
Level 63
God Stats
2W - 2L
1,265 SR
Queue Stats
43W - 60L
1,407 Elo+
Solo
Team Averages
Level 67
1,474 SR
1,450 Elo+

VS

Team Averages
Level 54
1,466 SR
1,258 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
LongFan
Thor
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 50L
1,407 Elo+
Party 1
Cthulhu
Cthulhu
Pedro2281488
Cthulhu
Level 14
God Stats
2W - 12L
1,340 SR
Queue Stats
2W - 21L
1,024 Elo+
Party 1
Nike
Nike
Pererodok
Nike
Level 63
God Stats
11W - 13L
1,488 SR
Queue Stats
26W - 48L
1,408 Elo+
Party 1
Xbalanque
Xbalanque
Prostochlen2282
Xbalanque
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 15L
949 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 5
6,295
450
6,893
7,373
2,456
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

13
5 / 1 / 5
7,945
568
6,826
12,163
7,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 0 / 7
7,025
502
4,907
10,155
9,327
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
OttoP_95
Hercules
13
3 / 2 / 5
7,118
508
3,647
9,196
4,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Poseidon
ViCTuSSS
Poseidon
13
10 / 3 / 0
8,280
591
8,477
7,206
1,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
0 / 4 / 2
6,271
448
4,002
14,366
6,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thor
LongFan
Thor
10
3 / 5 / 0
6,520
466
2,966
10,128
3,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Pedro2281488
Cthulhu
10
0 / 4 / 0
6,156
440
4,143
14,254
7,943
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nike
12
3 / 6 / 1
7,544
539
9,905
11,947
6,159
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
Prostochlen2282
Xbalanque
10
1 / 4 / 0
6,079
434
5,725
8,882
3,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
21
Kills
7
7
Deaths
23
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
4
2
0.25
W
1
1
5
3.5
W
5
1
5
7.5
L
Thor
LongFan
Thor
3
5
0
0.6
W
2
0
7
5.5
W
Hercules
OttoP_95
Hercules
3
2
5
2.75
L
Cthulhu
Pedro2281488
Cthulhu
0
4
0
0
L
Nike
3
6
1
0.58
L
Xbalanque
Prostochlen2282
Xbalanque
1
4
0
0.25
W
Poseidon
ViCTuSSS
Poseidon
10
3
0
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,750
Damage
26,741
46,093
Taken
59,577
25,607
Mitigated
27,224
18,520
Healing
11,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
4,002
1,526
0
2,756
14,366
6,518
0
4,039
10,327
0
39,557
W
6,893
3,179
0
3,418
7,373
2,456
0
2,140
5,233
0
32,967
W
6,826
3,667
0
7,484
12,163
7,927
307
187
11,331
0
46,093
L
Thor
LongFan
Thor
2,966
378
0
10
10,128
3,557
0
2,789
7,339
0
33,116
W
4,907
2,134
0
3,838
10,155
9,327
0
1,779
8,237
19,730
0
W
Hercules
OttoP_95
Hercules
3,647
927
0
946
9,196
4,064
0
37
9,048
0
52,865
L
Cthulhu
Pedro2281488
Cthulhu
4,143
438
1,625
3,063
14,254
7,943
0
2,166
12,088
24,927
0
L
Nike
9,905
1,322
0
3,364
11,947
6,159
203
1,742
10,205
0
39,618
L
Xbalanque
Prostochlen2282
Xbalanque
5,725
3,338
0
698
8,882
3,047
126
2,486
6,396
0
33,594
W
Poseidon
ViCTuSSS
Poseidon
8,477
2,256
0
2,834
7,206
1,833
1,869
0
6,935
37,975
3,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,663
Gold Earned
32,570
302
Minions Killed
269
0
Camps Cleared
0
1,416,548
Distance Traveled
1,321,522
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,271
448
52
4
0
235,842
0
W
Neith
6,295
450
54
4
0
260,456
0
W
Osiris
7,945
568
86
6
0
298,010
0
L
Thor
6,520
466
56
4
0
312,151
0
W
Fafnir
7,025
502
10
1
0
287,246
2
W
Hercules
7,118
508
80
6
0
293,732
0
L
Cthulhu
6,156
440
40
3
0
264,365
3
L
Nike
7,544
539
62
4
0
243,805
0
L
Xbalanque
6,079
434
59
4
0
265,359
0
W
Poseidon
8,280
591
72
5
0
277,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role