Player Matchup

Geb
Geb
 
Geb
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
LF_JOKER
Vamana
Level 162
God Stats
27W - 30L
1,495 SR
Queue Stats
271W - 285L
1,461 Elo+
Solo
Anubis
Anubis
TAKESHI_KOVACS_3
Anubis
Level 61
God Stats
11W - 12L
1,590 SR
Queue Stats
144W - 155L
1,501 Elo+
Solo
Artio
Artio
XxNoChillNaxX
Artio
Level 143
God Stats
0W - 1L
1,749 SR
Queue Stats
24W - 39L
1,414 Elo+
Solo
Nut
Nut
hellslastson5095
Nut
Level 128
God Stats
1W - 1L
1,288 SR
Queue Stats
383W - 371L
1,484 Elo+
Solo
Team Averages
Level 139
1,524 SR
1,472 Elo+

VS

Team Averages
Level 111
1,493 SR
1,458 Elo+
Nike
Nike
 
Nike
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
JDot008
Maui
Level 67
God Stats
7W - 9L
1,378 SR
Queue Stats
74W - 79L
1,452 Elo+
Party 1
Kukulkan
Kukulkan
MoltenGore
Kukulkan
Level 158
God Stats
21W - 33L
1,377 SR
Queue Stats
405W - 387L
1,468 Elo+
Solo
Apollo
Apollo
powerplayer2k16
Apollo
Level 136
God Stats
4W - 1L
1,821 SR
Queue Stats
197W - 191L
1,431 Elo+
Solo
Bakasura
Bakasura
s3n0ra fr0g
Bakasura
Level 67
God Stats
4W - 6L
1,389 SR
Queue Stats
73W - 79L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
0 / 2 / 0
4,834
483
2,115
5,715
3,010
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vamana
LF_JOKER
Vamana
10
2 / 2 / 0
5,969
597
4,038
8,398
5,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 4 / 1
4,975
498
2,775
7,848
2,972
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
0 / 3 / 0
4,926
493
4,802
9,849
5,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

9
0 / 2 / 0
4,381
438
2,870
6,409
1,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
11
2 / 0 / 3
6,360
636
6,449
8,217
5,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Maui
JDot008
Maui
10
1 / 0 / 3
6,088
609
840
5,686
2,226
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Kukulkan
MoltenGore
Kukulkan
11
3 / 2 / 3
6,441
644
4,808
5,512
1,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
3 / 0 / 1
6,160
616
6,667
5,375
1,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
s3n0ra fr0g
Bakasura
12
4 / 0 / 3
6,735
674
2,935
7,546
2,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
2
Kills
13
13
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
2
0
0
W
Nike
 
Nike
2
0
3
3.5
W
Maui
JDot008
Maui
1
0
3
2.5
L
Vamana
LF_JOKER
Vamana
2
2
0
1
W
Kukulkan
MoltenGore
Kukulkan
3
2
3
2.25
L
0
4
1
0.13
L
0
3
0
0
L
0
2
0
0
W
3
0
1
3.5
W
Bakasura
s3n0ra fr0g
Bakasura
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,600
Damage
21,699
38,219
Taken
32,336
18,751
Mitigated
13,627
11,826
Healing
12,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
2,115
0
0
1,522
5,715
3,010
0
530
5,065
14,308
0
W
Nike
 
Nike
6,449
686
0
1,502
8,217
5,049
0
3,518
3,852
0
41,120
W
Maui
JDot008
Maui
840
133
1,501
1,896
5,686
2,226
343
815
4,819
18,219
0
L
Vamana
LF_JOKER
Vamana
4,038
988
186
3,331
8,398
5,820
0
2,453
5,668
0
39,520
W
Kukulkan
MoltenGore
Kukulkan
4,808
418
0
954
5,512
1,473
0
1,861
3,173
43,175
0
L
2,775
0
0
1,857
7,848
2,972
0
2,372
5,379
35,230
395
L
4,802
163
0
3,844
9,849
5,209
0
0
9,362
24,212
0
L
2,870
1,438
0
1,086
6,409
1,740
0
293
6,036
0
26,145
W
6,667
4,465
0
2,774
5,375
1,937
1,270
1,771
3,604
0
47,595
W
Bakasura
s3n0ra fr0g
Bakasura
2,935
1,999
0
4,294
7,546
2,942
0
853
6,583
0
39,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,085
Gold Earned
31,784
239
Minions Killed
346
0
Camps Cleared
0
939,327
Distance Traveled
1,024,721
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,834
483
11
1
0
167,963
2
W
Nike
6,360
636
64
6
0
185,420
0
W
Maui
6,088
609
26
3
0
221,502
2
L
Vamana
5,969
597
58
6
0
189,477
0
W
Kukulkan
6,441
644
82
8
0
190,860
0
L
Anubis
4,975
498
66
7
0
196,107
0
L
Artio
4,926
493
52
5
0
196,429
3
L
Nut
4,381
438
52
5
0
189,351
0
W
Apollo
6,160
616
84
8
0
178,051
0
W
Bakasura
6,735
674
90
9
0
248,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role