Player Matchup

Terra
Terra
 
Terra
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
BussyWussytehe
Ullr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,391 Elo+
Party 2
Jormungandr
Jormungandr
FreeShavacaDo
Jormungandr
Level 82
God Stats
1W - 1L
1,665 SR
Queue Stats
51W - 62L
1,446 Elo+
Party 2
Serqet
Serqet
Ni5vl0eM3
Serqet
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 58L
1,441 Elo+
Solo
Cthulhu
Cthulhu
egyptiankjk
Cthulhu
Level 86
God Stats
0W - 7L
1,076 SR
Queue Stats
106W - 104L
1,486 Elo+
Party 2
Team Averages
Level 99
1,448 SR
1,453 Elo+

VS

Team Averages
Level 124
1,506 SR
1,476 Elo+
Ra
Ra
Allthati5man
Ra
Level 145
God Stats
4W - 4L
1,428 SR
Queue Stats
730W - 779L
1,465 Elo+
Party 1
Heimdallr
Heimdallr
B_N9STY_9
Heimdallr
Level 148
God Stats
3W - 1L
1,502 SR
Queue Stats
391W - 378L
1,567 Elo+
Solo
Surtr
Surtr
Kab00dleN00dlez
Surtr
Level 139
God Stats
6W - 9L
1,379 SR
Queue Stats
404W - 411L
1,465 Elo+
Party 1
Xing Tian
Xing Tian
PhoenixxEterna
Xing Tian
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
177W - 166L
1,526 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Tumorpie
Morgan Le Fay
Level 89
God Stats
1W - 0L
1,720 SR
Queue Stats
8W - 12L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
18
4 / 2 / 9
10,094
841
15,757
10,925
11,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

13
2 / 6 / 3
8,153
679
7,946
11,416
4,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jormungandr
FreeShavacaDo
Jormungandr
15
5 / 8 / 5
9,494
791
16,178
18,835
20,263
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Serqet
Ni5vl0eM3
Serqet
13
1 / 4 / 7
7,974
665
2,959
6,880
3,461
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
egyptiankjk
Cthulhu
18
4 / 3 / 11
9,895
825
16,980
15,601
14,088
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 14
9,394
783
11,080
13,167
8,615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
B_N9STY_9
Heimdallr
17
3 / 4 / 16
10,220
852
12,960
12,723
6,502
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

16
3 / 3 / 19
9,993
833
10,640
21,266
18,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Xing Tian
PhoenixxEterna
Xing Tian
16
8 / 4 / 11
10,691
891
8,493
23,295
23,175
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Morgan Le Fay
Tumorpie
Morgan Le Fay
16
6 / 3 / 10
10,247
854
12,829
12,668
6,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
92
16
Kills
22
23
Deaths
16
35
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
4
2
9
4.25
W
2
2
14
4.5
W
Heimdallr
B_N9STY_9
Heimdallr
3
4
16
2.75
L
2
6
3
0.58
L
Jormungandr
FreeShavacaDo
Jormungandr
5
8
5
0.94
W
3
3
19
4.17
L
Serqet
Ni5vl0eM3
Serqet
1
4
7
1.13
W
Xing Tian
PhoenixxEterna
Xing Tian
8
4
11
3.38
W
Morgan Le Fay
Tumorpie
Morgan Le Fay
6
3
10
3.67
L
Cthulhu
egyptiankjk
Cthulhu
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,820
Damage
56,002
63,657
Taken
83,119
53,756
Mitigated
62,582
15,267
Healing
39,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
15,757
365
966
2,505
10,925
11,315
251
5,764
5,069
38,293
653
W
11,080
1,482
7,625
6,292
13,167
8,615
1,500
9,574
3,513
29,747
318
W
Heimdallr
B_N9STY_9
Heimdallr
12,960
6,992
876
2,546
12,723
6,502
2,810
6,316
6,387
0
26,463
L
7,946
5,084
0
1,206
11,416
4,629
760
5,969
5,399
0
14,236
L
Jormungandr
FreeShavacaDo
Jormungandr
16,178
3,338
773
1,184
18,835
20,263
288
9,504
9,266
23,325
4,459
W
10,640
2,260
2,070
7,030
21,266
18,156
1,127
11,910
8,916
525
19,538
L
Serqet
Ni5vl0eM3
Serqet
2,959
722
0
500
6,880
3,461
0
4,129
2,691
0
3,606
W
Xing Tian
PhoenixxEterna
Xing Tian
8,493
690
3,735
4,845
23,295
23,175
71
8,101
14,852
12,466
0
W
Morgan Le Fay
Tumorpie
Morgan Le Fay
12,829
1,849
297
4,147
12,668
6,134
1,353
8,885
3,694
22,504
602
L
Cthulhu
egyptiankjk
Cthulhu
16,980
1,024
2,523
5,610
15,601
14,088
250
6,459
8,654
37,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,610
Gold Earned
50,545
148
Minions Killed
129
0
Camps Cleared
0
990,201
Distance Traveled
1,003,442
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
10,094
841
44
4
0
261,088
0
W
Ra
9,394
783
42
4
0
183,650
0
W
Heimdallr
10,220
852
34
3
0
188,707
0
L
Ullr
8,153
679
29
2
0
153,060
0
L
Jormungandr
9,494
791
26
2
0
178,658
0
W
Surtr
9,993
833
17
1
0
219,936
0
L
Serqet
7,974
665
2
0
0
141,724
0
W
Xing Tian
10,691
891
10
1
0
220,651
0
W
Morgan Le Fay
10,247
854
26
2
0
190,498
0
L
Cthulhu
9,895
825
47
4
0
255,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role