Player Matchup

Morgan Le Fay
Morgan Le Fay
ChrisP0I0ch
Morgan Le Fay
Level 84
God Stats
3W - 6L
1,489 SR
Queue Stats
16W - 41L
1,298 Elo+
Party 2
Gilgamesh
Gilgamesh
DrPFLOKi
Gilgamesh
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 27L
1,207 Elo+
Party 2
Ishtar
Ishtar
PandaKeim25
Ishtar
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 24L
1,152 Elo+
Party 2
Anubis
Anubis
Saftzapfen
Anubis
Level 69
God Stats
3W - 5L
1,481 SR
Queue Stats
7W - 17L
1,396 Elo+
Party 2
Kuzenbo
Kuzenbo
morrisphilipp
Kuzenbo
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 36L
1,203 Elo+
Party 2
Team Averages
Level 101
1,494 SR
1,251 Elo+

VS

Team Averages
Level 49
1,468 SR
1,456 Elo+
Sun Wukong
Sun Wukong
Achilles3111
Sun Wukong
Level 140
God Stats
20W - 18L
1,551 SR
Queue Stats
44W - 58L
1,386 Elo+
Solo
Bakasura
Bakasura
JTrx21
Bakasura
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,636 Elo+
Party 1
Anhur
Anhur
MourningBliss
Anhur
Level 44
God Stats
1W - 1L
1,288 SR
Queue Stats
4W - 7L
1,311 Elo+
Party 1
Aphrodite
Aphrodite
MrToxicManBaby
Aphrodite
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
sajkai
Kuzenbo
Level 28
God Stats
4W - 0L
1,500 SR
Queue Stats
20W - 23L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ChrisP0I0ch
Morgan Le Fay
14
0 / 2 / 1
8,193
819
9,648
5,163
1,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
DrPFLOKi
Gilgamesh
13
1 / 4 / 3
8,325
833
7,727
11,111
7,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ishtar
13
1 / 6 / 1
8,451
845
3,901
9,997
3,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Saftzapfen
Anubis
14
3 / 8 / 0
8,607
861
8,447
11,828
4,384
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Kuzenbo
12
0 / 5 / 2
8,149
815
5,050
13,679
12,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Achilles3111
Sun Wukong
15
3 / 0 / 11
9,364
936
6,779
8,941
5,658
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
JTrx21
Bakasura
15
7 / 0 / 9
9,647
965
8,728
7,740
3,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

16
8 / 2 / 8
9,795
980
10,967
10,350
3,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Aphrodite
MrToxicManBaby
Aphrodite
15
1 / 2 / 8
9,313
931
7,695
9,771
4,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kuzenbo
sajkai
Kuzenbo
16
6 / 1 / 15
9,842
984
11,388
12,144
15,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
76
5
Kills
25
25
Deaths
5
7
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Achilles3111
Sun Wukong
3
0
11
8.5
L
Morgan Le Fay
ChrisP0I0ch
Morgan Le Fay
0
2
1
0.25
L
Gilgamesh
DrPFLOKi
Gilgamesh
1
4
3
0.63
W
Bakasura
JTrx21
Bakasura
7
0
9
11.5
W
8
2
8
6
W
Aphrodite
MrToxicManBaby
Aphrodite
1
2
8
2.5
L
Ishtar
1
6
1
0.25
L
Anubis
Saftzapfen
Anubis
3
8
0
0.38
L
Kuzenbo
0
5
2
0.2
W
Kuzenbo
sajkai
Kuzenbo
6
1
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,773
Damage
45,557
51,778
Taken
48,946
29,336
Mitigated
31,885
3,748
Healing
16,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Achilles3111
Sun Wukong
6,779
849
0
2,071
8,941
5,658
148
4,840
4,072
6,550
24,728
L
Morgan Le Fay
ChrisP0I0ch
Morgan Le Fay
9,648
2,611
0
15
5,163
1,670
0
1,957
2,781
30,470
898
L
Gilgamesh
DrPFLOKi
Gilgamesh
7,727
1,039
0
776
11,111
7,370
0
4,042
6,412
0
16,505
W
Bakasura
JTrx21
Bakasura
8,728
5,214
0
1,218
7,740
3,304
869
3,137
4,560
0
13,385
W
10,967
6,518
0
2,790
10,350
3,632
1,063
4,891
5,224
0
27,219
W
Aphrodite
MrToxicManBaby
Aphrodite
7,695
234
3,091
5,636
9,771
4,006
1,150
5,106
4,453
42,303
0
L
Ishtar
3,901
1,974
0
0
9,997
3,219
186
4,000
5,179
0
13,000
L
Anubis
Saftzapfen
Anubis
8,447
44
0
1,737
11,828
4,384
0
3,370
8,043
21,456
0
L
Kuzenbo
5,050
1,614
0
1,220
13,679
12,693
0
5,857
7,457
9,559
0
W
Kuzenbo
sajkai
Kuzenbo
11,388
4,252
0
1,466
12,144
15,285
197
5,090
6,882
17,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,725
Gold Earned
47,961
140
Minions Killed
231
0
Camps Cleared
0
925,893
Distance Traveled
1,071,031
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,364
936
53
5
0
223,585
6
L
Morgan Le Fay
8,193
819
62
6
0
184,433
1
L
Gilgamesh
8,325
833
27
3
0
194,724
0
W
Bakasura
9,647
965
23
2
0
234,610
0
W
Anhur
9,795
980
43
4
0
188,474
0
W
Aphrodite
9,313
931
98
10
0
205,114
0
L
Ishtar
8,451
845
14
1
0
175,698
1
L
Anubis
8,607
861
27
3
0
176,209
1
L
Kuzenbo
8,149
815
10
1
0
194,829
4
W
Kuzenbo
9,842
984
14
1
0
219,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role