Player Matchup

Anubis
Anubis
 
Anubis
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Chrismaster16
Rama
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,274 Elo+
Party 2
Osiris
Osiris
DaGreatRaymondo
Osiris
Level 69
God Stats
22W - 17L
1,553 SR
Queue Stats
160W - 164L
1,422 Elo+
Solo
Athena
Athena
Jockem
Athena
Level 146
God Stats
1W - 2L
1,633 SR
Queue Stats
15W - 9L
1,613 Elo+
Party 2
Nemesis
Nemesis
N3T3RxKRYTUS
Nemesis
Level 125
God Stats
5W - 0L
1,849 SR
Queue Stats
24W - 10L
1,581 Elo+
Solo
Team Averages
Level 118
1,607 SR
1,478 Elo+

VS

Team Averages
Level 68
1,528 SR
1,450 Elo+
Ares
Ares
FayeWild98
Ares
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,359 Elo+
Party 1
Fenrir
Fenrir
Jonkur90
Fenrir
Level 108
God Stats
9W - 6L
1,670 SR
Queue Stats
44W - 56L
1,486 Elo+
Solo
Skadi
Skadi
annie95xx
Skadi
Level 17
God Stats
1W - 1L
1,687 SR
Queue Stats
2W - 5L
1,359 Elo+
Party 1
Chang'e
Chang'e
love969
Chang'e
Level 22
God Stats
2W - 3L
1,500 SR
Queue Stats
15W - 19L
1,524 Elo+
Party 3
Kukulkan
Kukulkan
swat3
Kukulkan
Level 156
God Stats
0W - 4L
1,281 SR
Queue Stats
131W - 140L
1,522 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
1 / 2 / 1
5,868
587
2,548
6,752
2,527
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
13 / 0 / 3
7,109
711
9,500
2,231
654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
2 / 1 / 0
6,006
601
6,873
8,787
6,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
Jockem
Athena
10
3 / 0 / 12
6,927
693
4,731
7,534
5,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
N3T3RxKRYTUS
Nemesis
11
2 / 1 / 1
5,587
559
4,183
6,868
2,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 7 / 0
4,767
477
1,758
9,387
4,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
Jonkur90
Fenrir
9
1 / 2 / 2
5,287
529
3,796
6,970
2,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
annie95xx
Skadi
4
0 / 9 / 0
3,818
382
574
7,816
3,028
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chang'e
love969
Chang'e
9
0 / 2 / 1
4,953
495
4,115
9,318
5,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Kukulkan
swat3
Kukulkan
12
2 / 1 / 0
6,180
618
4,639
4,110
902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
21
Kills
4
4
Deaths
21
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
2
1
0.75
W
13
0
3
14.5
W
2
1
0
2
L
1
7
0
0.14
W
Athena
Jockem
Athena
3
0
12
9
L
Fenrir
Jonkur90
Fenrir
1
2
2
1
W
Nemesis
N3T3RxKRYTUS
Nemesis
2
1
1
2.5
L
Skadi
annie95xx
Skadi
0
9
0
0
L
Chang'e
love969
Chang'e
0
2
1
0.25
L
Kukulkan
swat3
Kukulkan
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,835
Damage
14,882
32,172
Taken
37,601
17,765
Mitigated
16,735
8,913
Healing
6,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
2,548
0
0
2,297
6,752
2,527
0
3,515
3,237
46,467
790
W
9,500
8,078
0
871
2,231
654
2,379
584
1,647
0
45,598
W
6,873
2,010
0
3,175
8,787
6,356
0
3,862
4,925
0
33,007
L
1,758
626
0
390
9,387
4,332
0
2,091
7,296
5,847
0
W
Athena
Jockem
Athena
4,731
2,063
105
1,186
7,534
5,714
10
930
6,604
18,271
2,986
L
Fenrir
Jonkur90
Fenrir
3,796
786
0
1,333
6,970
2,544
0
441
6,529
0
29,479
W
Nemesis
N3T3RxKRYTUS
Nemesis
4,183
890
0
1,279
6,868
2,514
0
1,428
5,440
0
31,009
L
Skadi
annie95xx
Skadi
574
354
159
141
7,816
3,028
0
2,209
5,607
0
6,813
L
Chang'e
love969
Chang'e
4,115
936
333
4,153
9,318
5,929
0
0
9,318
25,032
1,280
L
Kukulkan
swat3
Kukulkan
4,639
82
0
278
4,110
902
0
2,134
1,976
40,060
598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,497
Gold Earned
25,005
293
Minions Killed
182
0
Camps Cleared
0
1,064,677
Distance Traveled
1,023,618
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,868
587
77
8
0
190,243
1
W
Rama
7,109
711
83
8
0
184,158
0
W
Osiris
6,006
601
56
6
0
214,801
1
L
Ares
4,767
477
6
1
0
208,993
4
W
Athena
6,927
693
27
3
0
223,358
4
L
Fenrir
5,287
529
46
5
0
238,988
0
W
Nemesis
5,587
559
50
5
0
252,117
0
L
Skadi
3,818
382
4
0
0
187,124
0
L
Chang'e
4,953
495
47
5
0
178,705
0
L
Kukulkan
6,180
618
79
8
0
209,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role