Player Matchup

Morgan Le Fay
Morgan Le Fay
FII-Abyss-IIF
Morgan Le Fay
Level 108
God Stats
1W - 2L
1,558 SR
Queue Stats
60W - 46L
1,590 Elo+
Party 1
Bakasura
Bakasura
FIIAspectIIF
Bakasura
Level 69
God Stats
5W - 3L
1,640 SR
Queue Stats
187W - 143L
1,549 Elo+
Party 1
Bellona
Bellona
Menma_75
Bellona
Level 125
God Stats
5W - 6L
1,601 SR
Queue Stats
93W - 82L
1,585 Elo+
Solo
Scylla
Scylla
OneeLoliEnjoyer
Scylla
Level 108
God Stats
1W - 2L
1,588 SR
Queue Stats
120W - 109L
1,554 Elo+
Solo
Neith
Neith
eby1234
Neith
Level 119
God Stats
19W - 16L
1,536 SR
Queue Stats
480W - 436L
1,526 Elo+
Solo
Team Averages
Level 106
1,585 SR
1,561 Elo+

VS

Team Averages
Level 149
1,466 SR
1,538 Elo+
Hades
Hades
DsxDennis
Hades
Level 183
God Stats
18W - 18L
1,579 SR
Queue Stats
376W - 328L
1,613 Elo+
Solo
Guan Yu
Guan Yu
JoeBillDinosaur
Guan Yu
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
145W - 128L
1,496 Elo+
Solo
Bakasura
Bakasura
bemble
Bakasura
Level 140
God Stats
1W - 2L
1,284 SR
Queue Stats
456W - 415L
1,537 Elo+
Solo
Medusa
Medusa
jajaGUNZ
Medusa
Level 157
God Stats
14W - 10L
1,704 SR
Queue Stats
194W - 176L
1,544 Elo+
Solo
Neith
Neith
sniperx4
Neith
Level 120
God Stats
2W - 8L
1,264 SR
Queue Stats
188W - 149L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FII-Abyss-IIF
Morgan Le Fay
11
0 / 7 / 7
6,675
477
7,850
9,863
2,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
FIIAspectIIF
Bakasura
15
9 / 3 / 2
8,724
623
9,656
12,883
4,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Menma_75
Bellona
12
0 / 7 / 3
6,826
488
4,543
11,646
6,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

11
2 / 6 / 5
6,927
495
7,965
8,970
1,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
eby1234
Neith
13
2 / 4 / 2
7,469
534
6,458
9,473
3,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
DsxDennis
Hades
14
7 / 2 / 3
9,491
678
10,703
13,572
8,554
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
7 / 1 / 7
9,058
647
2,996
10,930
7,575
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bakasura
bemble
Bakasura
15
4 / 6 / 9
9,191
657
7,829
14,238
6,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Medusa
jajaGUNZ
Medusa
14
8 / 3 / 6
8,974
641
12,754
12,937
3,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Neith
sniperx4
Neith
15
1 / 1 / 6
8,867
633
5,400
7,259
2,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
58
13
Kills
27
27
Deaths
13
19
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Hades
DsxDennis
Hades
7
2
3
4.25
L
Morgan Le Fay
FII-Abyss-IIF
Morgan Le Fay
0
7
7
0.5
L
Bakasura
FIIAspectIIF
Bakasura
9
3
2
3.33
W
7
1
7
10.5
L
Bellona
Menma_75
Bellona
0
7
3
0.21
L
2
6
5
0.75
W
Bakasura
bemble
Bakasura
4
6
9
1.42
L
Neith
eby1234
Neith
2
4
2
0.75
W
Medusa
jajaGUNZ
Medusa
8
3
6
3.67
W
Neith
sniperx4
Neith
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,472
Damage
39,682
52,835
Taken
58,936
18,560
Mitigated
28,453
8,855
Healing
21,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
DsxDennis
Hades
10,703
1,194
535
8,020
13,572
8,554
333
1,665
10,892
63,869
2,434
L
Morgan Le Fay
FII-Abyss-IIF
Morgan Le Fay
7,850
390
0
1,038
9,863
2,717
0
1,033
8,357
40,675
590
L
Bakasura
FIIAspectIIF
Bakasura
9,656
6,154
0
3,875
12,883
4,882
0
2,382
10,379
0
42,519
W
2,996
322
3,256
3,841
10,930
7,575
382
4,208
6,532
0
18,148
L
Bellona
Menma_75
Bellona
4,543
1,880
0
1,017
11,646
6,141
0
6,503
4,950
0
36,877
L
7,965
759
0
1,348
8,970
1,797
0
537
8,293
31,475
854
W
Bakasura
bemble
Bakasura
7,829
5,515
0
2,751
14,238
6,241
0
4,211
8,958
0
44,809
L
Neith
eby1234
Neith
6,458
1,574
0
1,577
9,473
3,023
0
0
9,263
0
48,359
W
Medusa
jajaGUNZ
Medusa
12,754
4,173
0
718
12,937
3,824
729
4,512
7,417
0
68,687
W
Neith
sniperx4
Neith
5,400
1,174
0
1,971
7,259
2,259
2,375
657
6,602
0
70,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,621
Gold Earned
45,581
378
Minions Killed
469
0
Camps Cleared
0
1,316,361
Distance Traveled
1,418,152
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,491
678
119
9
0
244,189
2
L
Morgan Le Fay
6,675
477
81
6
0
260,306
2
L
Bakasura
8,724
623
86
6
0
309,025
2
W
Guan Yu
9,058
647
21
2
0
300,260
4
L
Bellona
6,826
488
69
5
0
238,463
4
L
Scylla
6,927
495
60
4
0
265,640
0
W
Bakasura
9,191
657
104
7
0
327,951
5
L
Neith
7,469
534
82
6
0
242,927
0
W
Medusa
8,974
641
94
7
0
292,428
1
W
Neith
8,867
633
131
9
0
253,324
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role