Player Matchup

Nut
Nut
 
Nut
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Catnip-Everclean
Ah Puch
Level 190
God Stats
9W - 4L
1,735 SR
Queue Stats
592W - 608L
1,571 Elo+
Solo
Thor
Thor
Jermofot
Thor
Level 190
God Stats
7W - 8L
1,510 SR
Queue Stats
643W - 665L
1,469 Elo+
Solo
Kuzenbo
Kuzenbo
LlavateLasManos
Kuzenbo
Level 167
God Stats
7W - 9L
1,512 SR
Queue Stats
385W - 373L
1,545 Elo+
Solo
Ne Zha
Ne Zha
somuthebad
Ne Zha
Level 158
God Stats
15W - 17L
1,483 SR
Queue Stats
414W - 417L
1,528 Elo+
Solo
Team Averages
Level 175
1,548 SR
1,523 Elo+

VS

Team Averages
Level 126
1,593 SR
1,652 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
D Diminished
Cthulhu
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 21L
1,758 Elo+
Party 1
Neith
Neith
FiskB1ack
Neith
Level 109
God Stats
2W - 0L
1,639 SR
Queue Stats
93W - 30L
1,735 Elo+
Party 1
The Morrigan
The Morrigan
ImGrievous
The Morrigan
Level 158
God Stats
3W - 0L
1,826 SR
Queue Stats
300W - 281L
1,527 Elo+
Solo
Geb
Geb
ooParkour
Geb
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 28L
1,743 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
13
2 / 3 / 0
6,939
694
3,884
6,901
2,281
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 4 / 3
7,293
729
8,633
9,266
3,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
10
0 / 3 / 2
6,257
626
3,708
7,140
2,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 2 / 2
7,445
745
5,713
19,646
13,910
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ne Zha
somuthebad
Ne Zha
14
2 / 3 / 1
7,445
745
11,173
9,580
4,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
14
0 / 1 / 11
8,372
837
8,321
8,181
3,893
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
D Diminished
Cthulhu
16
6 / 0 / 8
9,323
932
10,515
9,600
8,828
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Neith
FiskB1ack
Neith
15
4 / 2 / 8
8,794
879
13,315
8,116
3,337
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Morrigan
ImGrievous
The Morrigan
15
4 / 1 / 10
8,820
882
10,718
5,859
2,631
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
1 / 1 / 11
8,915
892
7,082
11,875
11,168
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
63
4
Kills
15
15
Deaths
5
8
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
2
3
0
0.67
W
Xbalanque
 
Xbalanque
0
1
11
5.5
L
0
4
3
0.38
W
Cthulhu
D Diminished
Cthulhu
6
0
8
10
W
Neith
FiskB1ack
Neith
4
2
8
4
W
The Morrigan
ImGrievous
The Morrigan
4
1
10
9
L
Thor
0
3
2
0.33
L
0
2
2
0.5
W
1
1
11
6.5
L
Ne Zha
somuthebad
Ne Zha
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,111
Damage
49,951
52,533
Taken
43,631
26,287
Mitigated
29,857
18,749
Healing
20,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
3,884
859
744
562
6,901
2,281
0
3,183
3,516
0
12,706
W
Xbalanque
 
Xbalanque
8,321
2,771
1,445
2,102
8,181
3,893
863
2,170
6,011
0
24,451
L
8,633
45
881
1,492
9,266
3,212
0
5,838
3,263
26,567
602
W
Cthulhu
D Diminished
Cthulhu
10,515
335
1,027
1,335
9,600
8,828
501
3,188
6,412
18,936
2,038
W
Neith
FiskB1ack
Neith
13,315
2,982
750
1,259
8,116
3,337
1,718
2,383
5,733
0
27,658
W
The Morrigan
ImGrievous
The Morrigan
10,718
1,035
1,515
1,940
5,859
2,631
913
2,833
3,026
24,771
781
L
Thor
3,708
0
1,535
744
7,140
2,372
0
3,789
3,314
0
5,824
L
5,713
2,548
3,026
8,760
19,646
13,910
0
8,879
10,444
8,108
0
W
7,082
564
4,609
4,264
11,875
11,168
92
3,600
8,275
11,311
70
L
Ne Zha
somuthebad
Ne Zha
11,173
275
0
1,005
9,580
4,512
0
4,592
4,792
0
27,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,379
Gold Earned
44,224
105
Minions Killed
169
0
Camps Cleared
0
897,735
Distance Traveled
990,126
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
6,939
694
25
3
0
175,059
0
W
Xbalanque
8,372
837
50
5
0
176,990
0
L
Ah Puch
7,293
729
39
4
0
155,807
0
W
Cthulhu
9,323
932
31
3
0
208,424
0
W
Neith
8,794
879
31
3
0
186,082
0
W
The Morrigan
8,820
882
43
4
0
191,870
0
L
Thor
6,257
626
10
1
0
162,833
0
L
Kuzenbo
7,445
745
9
1
0
195,256
0
W
Geb
8,915
892
14
1
0
226,760
0
L
Ne Zha
7,445
745
22
2
0
208,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role