Player Matchup

Artemis
Artemis
Daiisuki
Artemis
Level 139
God Stats
5W - 2L
1,386 SR
Queue Stats
67W - 54L
1,545 Elo+
Party 1
Poseidon
Poseidon
ElNAZY30
Poseidon
Level 59
God Stats
3W - 2L
1,452 SR
Queue Stats
164W - 166L
1,422 Elo+
Party 1
Thor
Thor
ElRAIDON
Thor
Level 194
God Stats
4W - 3L
1,603 SR
Queue Stats
214W - 177L
1,571 Elo+
Party 1
Ne Zha
Ne Zha
LittleBreak
Ne Zha
Level 158
God Stats
3W - 5L
1,446 SR
Queue Stats
95W - 89L
1,465 Elo+
Solo
Ymir
Ymir
o77o
Ymir
Level 27
God Stats
34W - 28L
1,595 SR
Queue Stats
44W - 36L
1,614 Elo+
Party 1
Team Averages
Level 115
1,497 SR
1,523 Elo+

VS

Team Averages
Level 120
1,538 SR
1,567 Elo+
Chiron
Chiron
 
Chiron
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Antipatria
Cerberus
Level 107
God Stats
0W - 2L
1,279 SR
Queue Stats
16W - 7L
1,686 Elo+
Party 2
Rama
Rama
MuadDıb
Rama
Level 227
God Stats
69W - 21L
1,799 SR
Queue Stats
331W - 172L
1,741 Elo+
Party 2
Lancelot
Lancelot
Stormlopes
Lancelot
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 104L
1,406 Elo+
Solo
Merlin
Merlin
johnn_oli
Merlin
Level 74
God Stats
8W - 6L
1,610 SR
Queue Stats
161W - 156L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Daiisuki
Artemis
11
2 / 1 / 3
6,537
545
3,362
5,175
1,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Poseidon
ElNAZY30
Poseidon
14
8 / 2 / 4
8,618
718
7,155
4,211
1,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thor
13
7 / 3 / 4
7,599
633
8,606
9,979
3,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ne Zha
13
4 / 2 / 1
7,712
643
8,370
11,957
3,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
o77o
Ymir
8
0 / 3 / 6
5,437
453
1,560
7,395
4,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate

Breastplate

+20
Physical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
6
0 / 3 / 0
4,544
379
1,701
4,523
1,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Antipatria
Cerberus
13
4 / 3 / 1
7,230
603
7,614
11,511
8,996
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rama
12
4 / 5 / 2
6,879
573
6,402
9,196
2,484
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
Stormlopes
Lancelot
11
1 / 4 / 0
5,831
486
2,741
7,998
2,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
johnn_oli
Merlin
10
2 / 6 / 1
6,041
503
1,579
6,309
1,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
21
Kills
11
11
Deaths
21
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
3
0
0
L
Cerberus
Antipatria
Cerberus
4
3
1
1.5
W
Artemis
Daiisuki
Artemis
2
1
3
3.5
W
Poseidon
ElNAZY30
Poseidon
8
2
4
5
W
Thor
7
3
4
3
W
Ne Zha
4
2
1
2.25
L
Rama
4
5
2
1
L
Lancelot
Stormlopes
Lancelot
1
4
0
0.25
L
Merlin
johnn_oli
Merlin
2
6
1
0.42
W
Ymir
o77o
Ymir
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,053
Damage
20,037
38,717
Taken
39,537
13,409
Mitigated
16,322
11,322
Healing
11,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
1,701
516
0
958
4,523
1,075
0
0
4,509
0
17,591
L
Cerberus
Antipatria
Cerberus
7,614
385
0
5,433
11,511
8,996
0
2,530
8,981
40,054
2,972
W
Artemis
Daiisuki
Artemis
3,362
1,381
0
892
5,175
1,369
513
1,415
3,712
0
41,422
W
Poseidon
ElNAZY30
Poseidon
7,155
1,214
0
638
4,211
1,006
0
1,160
2,937
61,899
0
W
Thor
8,606
3,036
0
4,083
9,979
3,052
0
1,036
8,857
0
54,756
W
Ne Zha
8,370
3,570
0
3,961
11,957
3,903
0
4,158
7,799
0
55,901
L
Rama
6,402
4,830
0
2,576
9,196
2,484
0
2,087
7,109
0
42,252
L
Lancelot
Stormlopes
Lancelot
2,741
527
0
2,277
7,998
2,405
0
923
7,075
0
34,531
L
Merlin
johnn_oli
Merlin
1,579
0
0
574
6,309
1,362
0
3,175
3,134
23,107
903
W
Ymir
o77o
Ymir
1,560
494
0
1,748
7,395
4,079
0
902
6,493
9,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,903
Gold Earned
30,525
361
Minions Killed
359
0
Camps Cleared
0
1,224,570
Distance Traveled
1,007,822
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
4,544
379
32
3
0
95,516
2
L
Cerberus
7,230
603
121
10
0
245,175
0
W
Artemis
6,537
545
71
6
0
226,045
2
W
Poseidon
8,618
718
106
9
0
274,751
0
W
Thor
7,599
633
88
7
0
254,823
0
W
Ne Zha
7,712
643
81
7
0
223,137
2
L
Rama
6,879
573
78
7
0
227,483
4
L
Lancelot
5,831
486
66
6
0
251,026
4
L
Merlin
6,041
503
62
5
0
188,622
0
W
Ymir
5,437
453
15
1
0
245,814
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role