Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
BWeeLive
Kukulkan
Level 102
God Stats
88W - 93L
1,463 SR
Queue Stats
141W - 145L
1,472 Elo+
Solo
Izanami
Izanami
CrazyFrog_91
Izanami
Level 146
God Stats
9W - 13L
1,463 SR
Queue Stats
172W - 170L
1,483 Elo+
Solo
Serqet
Serqet
Suhk Suhm
Serqet
Level 88
God Stats
1W - 0L
1,438 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Shiva
Shiva
maanmochlir
Shiva
Level 156
God Stats
4W - 1L
1,649 SR
Queue Stats
200W - 195L
1,510 Elo+
Solo
Team Averages
Level 136
1,503 SR
1,493 Elo+

VS

Team Averages
Level 117
1,557 SR
1,477 Elo+
Susano
Susano
CoCoLoCoCab
Susano
Level 79
God Stats
1W - 4L
1,332 SR
Queue Stats
145W - 129L
1,503 Elo+
Solo
Cthulhu
Cthulhu
G-KILLAZ-W4L
Cthulhu
Level 155
God Stats
66W - 52L
1,547 SR
Queue Stats
369W - 387L
1,493 Elo+
Solo
Agni
Agni
MikeKOfficial
Agni
Level 134
God Stats
1W - 4L
1,324 SR
Queue Stats
237W - 235L
1,519 Elo+
Solo
Jing Wei
Jing Wei
Psychopath0
Jing Wei
Level 155
God Stats
3W - 3L
1,739 SR
Queue Stats
156W - 145L
1,485 Elo+
Solo
Cu Chulainn
Cu Chulainn
carlos2205
Cu Chulainn
Level 64
God Stats
0W - 1L
1,841 SR
Queue Stats
54W - 54L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
11
2 / 2 / 5
6,905
531
6,245
16,034
12,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
BWeeLive
Kukulkan
14
1 / 3 / 3
8,120
625
4,613
6,230
2,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
CrazyFrog_91
Izanami
12
0 / 4 / 5
7,016
540
4,766
7,777
2,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
Suhk Suhm
Serqet
13
9 / 0 / 3
7,730
595
7,604
8,818
4,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
5 / 1 / 3
8,200
631
10,608
10,891
9,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
13
2 / 5 / 2
6,788
522
4,520
13,183
4,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
G-KILLAZ-W4L
Cthulhu
11
1 / 3 / 4
6,525
502
11,321
10,858
6,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 5 / 0
7,182
552
3,438
7,818
2,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Psychopath0
Jing Wei
12
5 / 1 / 1
7,389
568
8,677
9,293
2,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
carlos2205
Cu Chulainn
10
0 / 4 / 1
5,966
459
6,534
13,673
10,938
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
17
Kills
10
10
Deaths
18
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
2
2
5
2.25
W
Kukulkan
BWeeLive
Kukulkan
1
3
3
0.83
L
Susano
2
5
2
0.6
W
Izanami
CrazyFrog_91
Izanami
0
4
5
0.63
L
Cthulhu
G-KILLAZ-W4L
Cthulhu
1
3
4
1
L
2
5
0
0.4
L
Jing Wei
Psychopath0
Jing Wei
5
1
1
5.5
W
Serqet
Suhk Suhm
Serqet
9
0
3
10.5
L
Cu Chulainn
carlos2205
Cu Chulainn
0
4
1
0.13
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,836
Damage
34,490
49,750
Taken
54,825
31,236
Mitigated
26,777
10,443
Healing
13,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
6,245
1,036
0
3,895
16,034
12,273
0
4,969
10,351
18,283
2,103
W
Kukulkan
BWeeLive
Kukulkan
4,613
185
0
847
6,230
2,389
0
2,861
3,337
66,928
397
L
Susano
4,520
721
0
5,806
13,183
4,316
0
1,856
11,327
0
49,939
W
Izanami
CrazyFrog_91
Izanami
4,766
3,766
0
1,947
7,777
2,593
637
2,933
4,334
0
52,923
L
Cthulhu
G-KILLAZ-W4L
Cthulhu
11,321
497
129
1,425
10,858
6,759
34
2,589
8,121
39,265
709
L
3,438
42
0
1,516
7,818
2,063
0
2,925
4,719
50,714
987
L
Jing Wei
Psychopath0
Jing Wei
8,677
7,753
0
3,175
9,293
2,701
43
1,994
6,769
0
40,622
W
Serqet
Suhk Suhm
Serqet
7,604
866
0
1,799
8,818
4,152
0
1,224
7,526
0
44,025
L
Cu Chulainn
carlos2205
Cu Chulainn
6,534
953
0
1,924
13,673
10,938
0
876
12,797
0
31,954
W
10,608
1,883
65
1,890
10,891
9,829
0
997
9,768
0
47,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,971
Gold Earned
33,850
413
Minions Killed
385
0
Camps Cleared
0
1,408,269
Distance Traveled
1,308,214
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
6,905
531
16
1
0
286,540
3
W
Kukulkan
8,120
625
134
10
0
250,069
0
L
Susano
6,788
522
89
7
0
294,431
0
W
Izanami
7,016
540
106
8
0
232,006
0
L
Cthulhu
6,525
502
66
5
0
268,377
7
L
Agni
7,182
552
108
8
0
237,034
0
L
Jing Wei
7,389
568
70
5
0
239,261
0
W
Serqet
7,730
595
70
5
0
348,554
0
L
Cu Chulainn
5,966
459
52
4
0
269,111
0
W
Shiva
8,200
631
87
7
0
291,100
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role