Player Matchup

Surtr
Surtr
Gold III
ChecoFuHer
Surtr
Gold III
Level 153
God Stats
47W - 49L
1,576 SR
Queue Stats
297W - 315L
1,389 MMR
Solo
Martichoras
Martichoras
Gold III
DarkAntonio014
Martichoras
Gold III
Level 125
God Stats
7W - 6L
1,500 SR
Queue Stats
234W - 245L
1,451 MMR
Solo
Anubis
Anubis
Platinum III
Evening45
Anubis
Platinum III
Level 105
God Stats
12W - 8L
1,595 SR
Queue Stats
76W - 80L
1,496 MMR
Solo
Chang'e
Chang'e
Silver IV
Purple619916
Chang'e
Silver IV
Level 157
God Stats
64W - 48L
1,588 SR
Queue Stats
577W - 613L
643 MMR
Solo
Jormungandr
Jormungandr
Gold III
xXThisPlaneXx
Jormungandr
Gold III
Level 156
God Stats
153W - 136L
1,577 SR
Queue Stats
181W - 175L
1,464 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 139
1,567 SR
1,289 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 185
1,505 SR
1,435 MMR
Ra
Ra
Silver III
 
Ra
Silver III
Level 282
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Silver I
 
Awilix
Silver I
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Amaterasu
Amaterasu
Bronze III
Draemich
Amaterasu
Bronze III
Level 144
God Stats
0W - 4L
1,500 SR
Queue Stats
4W - 8L
1,477 MMR
Solo
Ymir
Ymir
Silver II
Undertaker420
Ymir
Silver II
Level 157
God Stats
1W - 2L
1,466 SR
Queue Stats
111W - 131L
1,197 MMR
Party 1
Artemis
Artemis
Bronze III
xTestimenTx
Artemis
Bronze III
Level 147
God Stats
0W - 1L
1,562 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
9
6 / 3 / 3
6,477
648
7,607
8,129
3,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Martichoras
DarkAntonio014
Martichoras
12
0 / 2 / 2
6,738
674
6,093
6,900
2,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anubis
Evening45
Anubis
13
5 / 0 / 0
7,157
716
5,355
5,742
2,164
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chang'e
Purple619916
Chang'e
11
1 / 0 / 7
6,284
628
3,762
4,829
1,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
xXThisPlaneXx
Jormungandr
11
3 / 1 / 5
6,617
662
3,194
4,299
2,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
BastetMulanArachne

VS

Bans
Bake KujiraChronosAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
0 / 2 / 1
6,119
612
1,682
5,636
1,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Awilix
 
Awilix
9
1 / 5 / 1
5,121
512
3,609
7,682
2,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
Draemich
Amaterasu
11
3 / 1 / 1
5,780
578
2,058
9,879
8,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

9
0 / 5 / 4
5,130
513
2,578
8,606
4,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Artemis
xTestimenTx
Artemis
8
2 / 2 / 0
5,143
514
1,657
4,419
1,126
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
15
Kills
6
6
Deaths
15
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
2
1
0.25
L
Awilix
 
Awilix
1
5
1
0.3
W
Surtr
6
3
3
2.5
W
Martichoras
DarkAntonio014
Martichoras
0
2
2
0.5
L
Amaterasu
Draemich
Amaterasu
3
1
1
3.5
W
Anubis
Evening45
Anubis
5
0
0
5
W
Chang'e
Purple619916
Chang'e
1
0
7
4.5
L
0
5
4
0.4
L
Artemis
xTestimenTx
Artemis
2
2
0
1
W
Jormungandr
xXThisPlaneXx
Jormungandr
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,011
Damage
11,584
29,899
Taken
36,222
12,736
Mitigated
17,229
12,869
Healing
8,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
1,682
62
48
1,987
5,636
1,679
0
3,452
2,145
58,646
837
L
Awilix
 
Awilix
3,609
1,401
0
926
7,682
2,101
0
4,355
3,260
0
21,051
W
Surtr
7,607
2,671
0
2,959
8,129
3,897
298
875
7,254
774
26,822
W
Martichoras
DarkAntonio014
Martichoras
6,093
1,931
0
2,105
6,900
2,426
287
992
5,908
0
54,468
L
Amaterasu
Draemich
Amaterasu
2,058
1,079
62
4,201
9,879
8,175
0
449
9,268
0
24,664
W
Anubis
Evening45
Anubis
5,355
47
0
3,268
5,742
2,164
581
1,528
4,153
54,387
0
W
Chang'e
Purple619916
Chang'e
3,762
133
951
2,105
4,829
1,326
0
0
4,829
33,527
0
L
2,578
883
0
1,129
8,606
4,148
0
1,736
6,607
18,864
3,173
L
Artemis
xTestimenTx
Artemis
1,657
682
0
431
4,419
1,126
0
2,489
1,866
0
19,509
W
Jormungandr
xXThisPlaneXx
Jormungandr
3,194
958
0
1,481
4,299
2,923
228
665
3,634
28,676
5,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,273
Gold Earned
27,293
354
Minions Killed
246
0
Camps Cleared
0
1,003,162
Distance Traveled
946,898
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,119
612
114
11
0
192,469
0
L
Awilix
5,121
512
33
3
0
213,187
0
W
Surtr
6,477
648
36
4
0
219,200
0
W
Martichoras
6,738
674
95
10
0
169,730
2
L
Amaterasu
5,780
578
27
3
0
218,866
0
W
Anubis
7,157
716
95
10
0
196,871
0
W
Chang'e
6,284
628
64
6
0
228,959
3
L
Ymir
5,130
513
46
5
0
166,054
1
L
Artemis
5,143
514
26
3
0
156,322
0
W
Jormungandr
6,617
662
64
6
0
188,402
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role