Player Matchup

Cthulhu
Cthulhu
Nisossi
Cthulhu
Level 107
God Stats
3W - 3L
1,724 SR
Queue Stats
29W - 40L
1,556 Elo+
Party 1
Ix Chel
Ix Chel
xATC MisterFun
Ix Chel
Level 126
God Stats
3W - 3L
1,810 SR
Queue Stats
70W - 84L
1,370 Elo+
Party 1
Thor
Thor
xATC NanoWeapon
Thor
Level 109
God Stats
16W - 17L
1,237 SR
Queue Stats
78W - 97L
1,370 Elo+
Party 1
Team Averages
Level 114
1,590 SR
1,432 Elo+

VS

Team Averages
Level 124
1,422 SR
1,601 Elo+
Anhur
Anhur
Miska977013
Anhur
Level 61
God Stats
10W - 7L
1,515 SR
Queue Stats
305W - 346L
1,479 Elo+
Solo
Guan Yu
Guan Yu
Wolferlife
Guan Yu
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,825 Elo+
Solo
Ix Chel
Ix Chel
lokio11gandia
Ix Chel
Level 209
God Stats
1W - 4L
1,250 SR
Queue Stats
433W - 452L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Nisossi
Cthulhu
14
1 / 3 / 6
8,836
803
9,144
9,141
5,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
3 / 5 / 4
8,512
774
7,604
8,811
2,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

14
2 / 2 / 4
8,230
748
6,305
7,621
1,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 1
10,269
934
7,469
11,214
3,581
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
Wolferlife
Guan Yu
14
1 / 3 / 8
8,860
805
6,049
13,021
10,532
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Ix Chel
16
3 / 2 / 6
10,031
912
8,931
9,319
3,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
25
6
Kills
10
10
Deaths
7
14
Assists
15
Player
Kills
Deaths
Assists
KDA
W
6
2
1
3.25
L
Cthulhu
Nisossi
Cthulhu
1
3
6
1.33
W
Guan Yu
Wolferlife
Guan Yu
1
3
8
1.67
W
Ix Chel
3
2
6
3
L
3
5
4
1
L
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,053
Damage
22,449
25,573
Taken
33,554
9,763
Mitigated
17,209
3,432
Healing
10,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,469
5,140
0
1,476
11,214
3,581
3,125
5,364
5,363
0
32,449
L
Cthulhu
Nisossi
Cthulhu
9,144
242
590
604
9,141
5,491
0
3,839
5,282
28,149
0
W
Guan Yu
Wolferlife
Guan Yu
6,049
410
1,258
3,174
13,021
10,532
183
5,021
7,368
0
19,626
W
Ix Chel
8,931
1,162
1,454
2,641
9,319
3,096
290
5,028
4,059
44,224
609
L
7,604
811
637
1,000
8,811
2,318
0
3,126
5,661
25,759
0
L
6,305
755
294
307
7,621
1,954
0
1,874
5,747
0
13,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,578
Gold Earned
29,160
109
Minions Killed
157
0
Camps Cleared
0
595,169
Distance Traveled
651,991
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,269
934
53
5
0
193,261
0
L
Cthulhu
8,836
803
53
5
0
211,915
2
W
Guan Yu
8,860
805
18
2
0
245,717
5
W
Ix Chel
10,031
912
86
8
0
213,013
0
L
Ix Chel
8,512
774
39
4
0
183,056
0
L
Thor
8,230
748
17
2
0
200,198
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role