Player Matchup

Hades
Hades
Meepziz
Hades
Level 137
God Stats
3W - 0L
1,530 SR
Queue Stats
4W - 2L
1,639 Elo+
Party 1
Vulcan
Vulcan
Swiftiyy
Vulcan
Level 150
God Stats
5W - 4L
1,711 SR
Queue Stats
78W - 66L
1,637 Elo+
Party 1
Odin
Odin
lVanquisher
Odin
Level 29
God Stats
13W - 7L
1,672 SR
Queue Stats
30W - 26L
1,652 Elo+
Party 1
Team Averages
Level 105
1,638 SR
1,643 Elo+

VS

Team Averages
Level 139
1,591 SR
1,546 Elo+
Ix Chel
Ix Chel
AgeRage
Ix Chel
Level 147
God Stats
2W - 4L
1,563 SR
Queue Stats
71W - 79L
1,565 Elo+
Solo
Cthulhu
Cthulhu
LiLc449
Cthulhu
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 25L
1,501 Elo+
Party 2
Artemis
Artemis
showstopper94
Artemis
Level 143
God Stats
6W - 5L
1,711 SR
Queue Stats
55W - 45L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Meepziz
Hades
20
5 / 1 / 1
14,249
891
9,856
14,429
7,453
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Vulcan
Swiftiyy
Vulcan
20
3 / 3 / 6
13,164
823
20,631
10,145
4,091
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

19
2 / 1 / 6
12,810
801
6,761
19,268
17,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
AgeRage
Ix Chel
8
0 / 2 / 1
7,655
478
0
4,165
172
Cthulhu
LiLc449
Cthulhu
20
2 / 3 / 1
11,951
747
12,468
23,191
21,168
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
19
3 / 5 / 0
12,409
776
14,521
13,892
4,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
10
Kills
5
5
Deaths
10
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
AgeRage
Ix Chel
0
2
1
0.25
L
Cthulhu
LiLc449
Cthulhu
2
3
1
0.83
W
Hades
Meepziz
Hades
5
1
1
5.5
W
Vulcan
Swiftiyy
Vulcan
3
3
6
2
W
2
1
6
5
L
Artemis
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,248
Damage
26,989
43,842
Taken
41,248
28,817
Mitigated
25,694
14,991
Healing
5,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
AgeRage
Ix Chel
0
0
0
0
4,165
172
0
3,462
668
0
0
L
Cthulhu
LiLc449
Cthulhu
12,468
477
99
4,696
23,191
21,168
0
16,830
5,177
53,371
522
W
Hades
Meepziz
Hades
9,856
613
473
7,214
14,429
7,453
1,343
4,024
10,405
75,668
0
W
Vulcan
Swiftiyy
Vulcan
20,631
324
0
2,475
10,145
4,091
1,200
3,986
6,159
63,681
0
W
6,761
803
0
4,829
19,268
17,273
280
4,780
13,595
280
23,119
L
Artemis
14,521
3,861
0
749
13,892
4,354
0
9,267
3,985
0
58,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,223
Gold Earned
32,015
230
Minions Killed
148
0
Camps Cleared
0
914,644
Distance Traveled
531,960
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,655
478
0
0
0
693
0
L
Cthulhu
11,951
747
60
4
0
284,303
2
W
Hades
14,249
891
100
6
0
298,140
0
W
Vulcan
13,164
823
97
6
0
317,667
0
W
Odin
12,810
801
33
2
0
298,837
0
L
Artemis
12,409
776
88
6
0
246,964
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role