Player Matchup

Tyr
Tyr
AsrVj
Tyr
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
44W - 45L
1,638 Elo+
Party 1
Nike
Nike
GoatedForeal
Nike
Level 90
God Stats
7W - 7L
1,628 SR
Queue Stats
814W - 828L
1,422 Elo+
Party 1
Anubis
Anubis
Lazers 4 Win
Anubis
Level 174
God Stats
0W - 2L
1,228 SR
Queue Stats
126W - 119L
1,610 Elo+
Party 1
Team Averages
Level 97
1,452 SR
1,557 Elo+

VS

Team Averages
Level 148
1,537 SR
1,514 Elo+
Scylla
Scylla
Baghity
Scylla
Level 159
God Stats
9W - 5L
1,500 SR
Queue Stats
79W - 66L
1,500 Elo+
Solo
King Arthur
King Arthur
Damorian89
King Arthur
Level 121
God Stats
1W - 0L
1,510 SR
Queue Stats
35W - 35L
1,536 Elo+
Solo
Hun Batz
Hun Batz
SilverCrow7540
Hun Batz
Level 165
God Stats
10W - 2L
1,601 SR
Queue Stats
126W - 130L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
AsrVj
Tyr
14
1 / 1 / 1
7,655
766
3,934
9,938
6,629
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
0 / 5 / 2
7,228
723
3,981
12,208
3,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
13
1 / 8 / 1
7,811
781
4,489
9,928
3,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Baghity
Scylla
16
3 / 0 / 8
9,746
975
11,034
4,318
1,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Damorian89
King Arthur
15
5 / 2 / 8
9,512
951
6,392
10,216
8,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
17
6 / 0 / 8
10,372
1,037
9,368
7,831
3,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
2
Kills
14
14
Deaths
2
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Tyr
AsrVj
Tyr
1
1
1
1.5
W
Scylla
Baghity
Scylla
3
0
8
7
W
King Arthur
Damorian89
King Arthur
5
2
8
4.5
L
0
5
2
0.2
L
Anubis
1
8
1
0.19
W
Hun Batz
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,404
Damage
26,794
32,074
Taken
22,365
13,910
Mitigated
13,129
6,621
Healing
2,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
AsrVj
Tyr
3,934
191
0
3,801
9,938
6,629
0
2,236
7,415
0
19,634
W
Scylla
Baghity
Scylla
11,034
602
0
160
4,318
1,230
235
1,187
2,959
40,525
185
W
King Arthur
Damorian89
King Arthur
6,392
302
0
691
10,216
8,040
0
1,453
8,546
0
21,376
L
3,981
292
0
1,627
12,208
3,978
0
4,422
7,280
0
12,212
L
Anubis
4,489
123
0
1,193
9,928
3,303
0
3,446
6,055
23,489
0
W
Hun Batz
9,368
1,179
0
2,090
7,831
3,859
1,032
1,276
6,339
0
52,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,694
Gold Earned
29,630
99
Minions Killed
193
0
Camps Cleared
0
567,157
Distance Traveled
676,920
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,655
766
24
2
0
242,806
0
W
Scylla
9,746
975
85
9
0
218,548
0
W
King Arthur
9,512
951
32
3
0
228,968
0
L
Nike
7,228
723
26
3
0
181,458
3
L
Anubis
7,811
781
49
5
0
142,893
0
W
Hun Batz
10,372
1,037
76
8
0
229,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role