Player Matchup

Nut
Nut
AlchemyWytch
Nut
Level 82
God Stats
2W - 2L
1,360 SR
Queue Stats
339W - 362L
1,523 Elo+
Solo
Terra
Terra
AnOffDutyNinja
Terra
Level 158
God Stats
1W - 6L
1,028 SR
Queue Stats
403W - 421L
1,401 Elo+
Solo
Bellona
Bellona
Avatar_Rider
Bellona
Level 125
God Stats
5W - 0L
1,570 SR
Queue Stats
60W - 61L
1,440 Elo+
Party 2
Amaterasu
Amaterasu
BehavingBaton35
Amaterasu
Level 84
God Stats
1W - 0L
1,313 SR
Queue Stats
13W - 1L
1,928 Elo+
Solo
Ah Puch
Ah Puch
CrazedCanadian22
Ah Puch
Level 157
God Stats
3W - 4L
1,457 SR
Queue Stats
193W - 196L
1,423 Elo+
Party 2
Team Averages
Level 121
1,346 SR
1,543 Elo+

VS

Team Averages
Level 99
1,623 SR
1,433 Elo+
Izanami
Izanami
DeviLPixiE
Izanami
Level 122
God Stats
4W - 4L
1,656 SR
Queue Stats
293W - 284L
1,453 Elo+
Party 1
Nox
Nox
Mikekasell
Nox
Level 71
God Stats
2W - 2L
1,640 SR
Queue Stats
41W - 55L
1,398 Elo+
Solo
Chang'e
Chang'e
Temping
Chang'e
Level 81
God Stats
3W - 3L
1,594 SR
Queue Stats
146W - 141L
1,467 Elo+
Party 1
Ao Kuang
Ao Kuang
forthegloryofs8n
Ao Kuang
Level 101
God Stats
3W - 3L
1,484 SR
Queue Stats
107W - 114L
1,397 Elo+
Solo
Nu Wa
Nu Wa
offIimits
Nu Wa
Level 121
God Stats
25W - 8L
1,741 SR
Queue Stats
665W - 708L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 7
7,789
779
4,487
4,525
1,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
4 / 4 / 12
9,304
930
7,831
16,897
16,262
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bellona
Avatar_Rider
Bellona
15
4 / 2 / 11
9,169
917
6,079
10,595
9,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Amaterasu
BehavingBaton35
Amaterasu
15
5 / 2 / 11
9,056
906
6,737
10,479
7,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 1 / 9
9,447
945
15,769
5,347
2,288
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DeviLPixiE
Izanami
11
2 / 4 / 3
6,734
673
5,802
6,881
2,097
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

12
0 / 4 / 3
6,642
664
2,303
7,556
2,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Temping
Chang'e
12
2 / 3 / 5
7,142
714
4,396
9,285
4,426
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

13
1 / 4 / 5
7,053
705
4,820
9,657
6,486
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
offIimits
Nu Wa
15
3 / 3 / 4
8,448
845
9,276
8,934
2,677
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
28
18
Kills
8
10
Deaths
18
50
Assists
20
Player
Kills
Deaths
Assists
KDA
W
0
1
7
3.5
W
4
4
12
2.5
W
Bellona
Avatar_Rider
Bellona
4
2
11
4.75
W
Amaterasu
BehavingBaton35
Amaterasu
5
2
11
5.25
W
5
1
9
9.5
L
Izanami
DeviLPixiE
Izanami
2
4
3
0.88
L
0
4
3
0.38
L
Chang'e
Temping
Chang'e
2
3
5
1.5
L
1
4
5
0.88
L
Nu Wa
offIimits
Nu Wa
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,903
Damage
26,597
47,843
Taken
42,313
37,523
Mitigated
18,143
22,314
Healing
14,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,487
1,773
0
986
4,525
1,755
2,960
3,488
1,037
0
25,533
W
7,831
413
6,410
4,926
16,897
16,262
726
4,584
12,313
12,577
1,609
W
Bellona
Avatar_Rider
Bellona
6,079
953
1,151
2,276
10,595
9,986
1,206
3,503
7,092
0
17,467
W
Amaterasu
BehavingBaton35
Amaterasu
6,737
2,608
979
3,074
10,479
7,232
965
5,062
5,417
0
20,875
W
15,769
514
1,283
1,229
5,347
2,288
1,802
3,545
1,802
33,420
0
L
Izanami
DeviLPixiE
Izanami
5,802
2,527
577
1,155
6,881
2,097
237
3,322
3,402
0
11,083
L
2,303
277
0
0
7,556
2,457
0
4,468
2,952
9,304
404
L
Chang'e
Temping
Chang'e
4,396
373
4,557
3,264
9,285
4,426
0
5,785
3,377
5,811
256
L
4,820
1,332
334
1,142
9,657
6,486
153
4,500
4,716
7,783
0
L
Nu Wa
offIimits
Nu Wa
9,276
1,514
1,634
2,315
8,934
2,677
39
5,083
3,727
30,150
696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,765
Gold Earned
36,019
131
Minions Killed
97
0
Camps Cleared
0
886,890
Distance Traveled
721,542
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
7,789
779
37
4
0
166,598
0
W
Terra
9,304
930
12
1
0
174,053
0
W
Bellona
9,169
917
23
2
0
178,283
0
W
Amaterasu
9,056
906
26
3
0
190,917
0
W
Ah Puch
9,447
945
33
3
0
177,039
0
L
Izanami
6,734
673
13
1
0
121,924
0
L
Nox
6,642
664
29
3
0
136,968
0
L
Chang'e
7,142
714
10
1
0
169,220
0
L
Ao Kuang
7,053
705
12
1
0
161,742
0
L
Nu Wa
8,448
845
33
3
0
131,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role