Player Matchup

Mulan
Mulan
 
Mulan
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
CELICA-GT-_-
Ah Puch
Level 153
God Stats
408W - 367L
1,600 SR
Queue Stats
408W - 370L
1,551 Elo+
Solo
Nu Wa
Nu Wa
NiCarlomagno
Nu Wa
Level 183
God Stats
9W - 7L
1,665 SR
Queue Stats
315W - 311L
1,503 Elo+
Solo
Lancelot
Lancelot
volublecypress9
Lancelot
Level 64
God Stats
19W - 23L
1,500 SR
Queue Stats
106W - 155L
1,466 Elo+
Party 1
Ishtar
Ishtar
xWomanSxScorNx
Ishtar
Level 109
God Stats
2W - 2L
1,373 SR
Queue Stats
30W - 41L
1,440 Elo+
Party 1
Team Averages
Level 119
1,528 SR
1,492 Elo+

VS

Team Averages
Level 120
1,529 SR
1,453 Elo+
Lancelot
Lancelot
 
Lancelot
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
AniimatedDreamz
Terra
Level 126
God Stats
0W - 2L
1,715 SR
Queue Stats
151W - 157L
1,505 Elo+
Solo
Loki
Loki
Dexruyne
Loki
Level 121
God Stats
8W - 12L
1,391 SR
Queue Stats
91W - 160L
1,308 Elo+
Solo
Sol
Sol
JoseGamer2016
Sol
Level 125
God Stats
1W - 2L
1,548 SR
Queue Stats
50W - 46L
1,475 Elo+
Solo
Gilgamesh
Gilgamesh
ViceXVI
Gilgamesh
Level 100
God Stats
3W - 6L
1,490 SR
Queue Stats
622W - 575L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
8
0 / 2 / 1
4,939
449
1,637
5,608
3,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Puch
CELICA-GT-_-
Ah Puch
12
1 / 5 / 2
6,711
610
1,539
6,655
1,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
5 / 1 / 5
7,223
657
13,430
3,888
1,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
13
9 / 1 / 2
7,786
708
6,639
7,559
3,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

10
2 / 3 / 4
6,085
553
3,328
5,888
1,768
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
9
1 / 6 / 0
5,339
485
1,402
8,988
2,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 4 / 4
5,521
502
1,895
8,115
4,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Loki
5
0 / 1 / 0
4,378
398
811
3,458
671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
4 / 2 / 2
6,828
621
6,374
7,617
1,669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
ViceXVI
Gilgamesh
12
6 / 4 / 1
7,020
638
8,454
11,939
4,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
17
Kills
12
12
Deaths
17
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
0
2
1
0.25
L
Lancelot
 
Lancelot
1
6
0
0.17
L
1
4
4
0.75
W
Ah Puch
CELICA-GT-_-
Ah Puch
1
5
2
0.4
L
Loki
0
1
0
0
L
4
2
2
2.5
W
5
1
5
7.5
L
Gilgamesh
ViceXVI
Gilgamesh
6
4
1
1.63
W
Lancelot
9
1
2
10
W
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,573
Damage
18,936
29,598
Taken
40,117
11,502
Mitigated
13,898
6,312
Healing
8,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
1,637
557
0
309
5,608
3,729
0
1,570
3,918
0
20,600
L
Lancelot
 
Lancelot
1,402
254
0
1,558
8,988
2,249
0
4,645
4,111
0
31,104
L
1,895
319
183
1,063
8,115
4,516
182
2,768
5,048
12,757
0
W
Ah Puch
CELICA-GT-_-
Ah Puch
1,539
200
0
1,408
6,655
1,953
101
0
6,655
45,206
264
L
Loki
811
54
0
1,144
3,458
671
0
1,714
1,526
0
10,167
L
6,374
2,154
0
3,139
7,617
1,669
1,578
2,340
5,075
40,158
4,453
W
13,430
5,811
0
833
3,888
1,048
457
1,078
2,730
43,591
430
L
Gilgamesh
ViceXVI
Gilgamesh
8,454
2,844
0
1,412
11,939
4,793
0
2,357
9,437
0
45,531
W
Lancelot
6,639
440
0
2,404
7,559
3,004
0
1,414
6,058
0
36,017
W
3,328
1,267
0
1,358
5,888
1,768
0
3,712
2,050
0
21,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,744
Gold Earned
29,086
278
Minions Killed
264
0
Camps Cleared
0
1,018,409
Distance Traveled
1,002,390
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
4,939
449
31
3
0
178,144
0
L
Lancelot
5,339
485
55
5
0
214,118
0
L
Terra
5,521
502
24
2
0
241,555
4
W
Ah Puch
6,711
610
79
7
0
170,030
0
L
Loki
4,378
398
26
2
0
102,813
0
L
Sol
6,828
621
86
8
0
219,313
0
W
Nu Wa
7,223
657
68
6
0
199,420
0
L
Gilgamesh
7,020
638
73
7
0
224,591
0
W
Lancelot
7,786
708
59
5
0
266,168
0
W
Ishtar
6,085
553
41
4
0
204,647
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role