Player Matchup

Neith
Neith
AdventurousWeeb
Neith
Level 142
God Stats
2W - 3L
1,437 SR
Queue Stats
165W - 166L
1,511 Elo+
Solo
King Arthur
King Arthur
ZenosTheOne
King Arthur
Level 158
God Stats
8W - 8L
1,581 SR
Queue Stats
174W - 52L
1,691 Elo+
Party 1
Ix Chel
Ix Chel
romezfu
Ix Chel
Level 62
God Stats
2W - 1L
1,640 SR
Queue Stats
59W - 34L
1,554 Elo+
Party 1
Team Averages
Level 121
1,553 SR
1,585 Elo+

VS

Team Averages
Level 130
1,467 SR
1,517 Elo+
Persephone
Persephone
PegarAki
Persephone
Level 202
God Stats
2W - 1L
1,642 SR
Queue Stats
108W - 65L
1,579 Elo+
Solo
Chang'e
Chang'e
Zabalad96
Chang'e
Level 120
God Stats
1W - 2L
1,237 SR
Queue Stats
173W - 175L
1,451 Elo+
Solo
Mulan
Mulan
erar_25
Mulan
Level 68
God Stats
13W - 7L
1,522 SR
Queue Stats
146W - 131L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 3
8,499
708
6,190
8,741
3,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

King Arthur
ZenosTheOne
King Arthur
16
5 / 4 / 0
10,042
837
12,595
16,575
13,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ix Chel
romezfu
Ix Chel
13
0 / 8 / 3
8,331
694
7,527
11,113
3,850
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
PegarAki
Persephone
15
2 / 2 / 10
10,118
843
11,214
6,999
2,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

Chang'e
Zabalad96
Chang'e
16
3 / 1 / 11
10,232
853
8,221
12,238
4,417
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
erar_25
Mulan
17
11 / 2 / 3
11,730
978
11,540
13,589
12,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
5
Kills
16
16
Deaths
5
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
W
Persephone
PegarAki
Persephone
2
2
10
3.5
W
Chang'e
Zabalad96
Chang'e
3
1
11
8.5
L
King Arthur
ZenosTheOne
King Arthur
5
4
0
1.25
W
Mulan
erar_25
Mulan
11
2
3
6.25
L
Ix Chel
romezfu
Ix Chel
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,312
Damage
30,975
36,429
Taken
32,826
20,295
Mitigated
19,952
6,277
Healing
13,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,190
1,995
0
1,585
8,741
3,152
0
4,923
3,790
0
28,906
W
Persephone
PegarAki
Persephone
11,214
484
246
1,273
6,999
2,655
158
1,616
5,328
41,084
0
W
Chang'e
Zabalad96
Chang'e
8,221
704
3,606
6,070
12,238
4,417
897
2,756
9,405
22,363
723
L
King Arthur
ZenosTheOne
King Arthur
12,595
1,814
234
854
16,575
13,293
13
8,434
8,117
0
32,873
W
Mulan
erar_25
Mulan
11,540
1,089
0
1,868
13,589
12,880
11
2,694
10,748
228
41,728
L
Ix Chel
romezfu
Ix Chel
7,527
970
1,427
2,177
11,113
3,850
0
6,165
4,948
23,784
611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,872
Gold Earned
32,080
127
Minions Killed
157
0
Camps Cleared
0
566,163
Distance Traveled
658,149
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,499
708
51
4
0
174,449
0
W
Persephone
10,118
843
57
5
0
202,554
0
W
Chang'e
10,232
853
44
4
0
219,170
0
L
King Arthur
10,042
837
36
3
0
223,145
0
W
Mulan
11,730
978
56
5
0
236,425
1
L
Ix Chel
8,331
694
40
3
0
168,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role