Player Matchup

Neith
Neith
 
Neith
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Beda_V
Nu Wa
Level 99
God Stats
52W - 44L
1,515 SR
Queue Stats
195W - 214L
1,400 Elo+
Solo
Persephone
Persephone
Z4AYP14
Persephone
Level 56
God Stats
88W - 107L
1,460 SR
Queue Stats
171W - 193L
1,431 Elo+
Solo
Team Averages
Level 100
1,495 SR
1,466 Elo+

VS

Team Averages
Level 104
1,497 SR
1,499 Elo+
Shiva
Shiva
 
Shiva
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Draco0028
Apollo
Level 33
God Stats
2W - 0L
1,690 SR
Queue Stats
3W - 1L
1,526 Elo+
Solo
Guan Yu
Guan Yu
LFF x Evolved
Guan Yu
Level 127
God Stats
1W - 0L
1,385 SR
Queue Stats
10W - 6L
1,538 Elo+
Solo
Kali
Kali
miTR10
Kali
Level 64
God Stats
14W - 16L
1,425 SR
Queue Stats
246W - 255L
1,453 Elo+
Solo
Hades
Hades
mildera
Hades
Level 149
God Stats
53W - 66L
1,485 SR
Queue Stats
831W - 877L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
3 / 0 / 4
7,240
1,448
6,696
3,771
1,148
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

King Arthur
 
King Arthur
12
1 / 3 / 5
6,422
1,284
6,646
8,038
7,057
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Kukulkan
 
Kukulkan
10
0 / 0 / 1
5,391
1,078
675
325
86
Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nu Wa
Beda_V
Nu Wa
10
1 / 0 / 2
6,035
1,207
1,572
630
247
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
Z4AYP14
Persephone
12
2 / 3 / 5
6,899
1,380
4,566
4,564
1,263
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Team 1 Tickets

356

VS

Team 2 Tickets

353

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
0 / 1 / 2
5,786
1,157
1,551
3,577
2,350
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
Draco0028
Apollo
12
1 / 1 / 5
6,637
1,327
2,380
3,422
1,111
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Guan Yu
12
3 / 0 / 3
6,866
1,373
4,946
7,209
5,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kali
miTR10
Kali
10
1 / 2 / 0
5,999
1,200
2,119
4,951
2,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Hades
mildera
Hades
11
1 / 3 / 3
6,106
1,221
3,849
5,573
2,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
19
7
Kills
6
6
Deaths
7
17
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
0
4
5
L
King Arthur
 
King Arthur
1
3
5
1.17
L
Kukulkan
 
Kukulkan
0
0
1
0.5
W
Shiva
 
Shiva
0
1
2
1
L
Nu Wa
Beda_V
Nu Wa
1
0
2
2
W
Apollo
Draco0028
Apollo
1
1
5
3.5
W
Guan Yu
3
0
3
4.5
L
Persephone
Z4AYP14
Persephone
2
3
5
1.5
W
Kali
miTR10
Kali
1
2
0
0.5
W
Hades
mildera
Hades
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,155
Damage
14,845
17,328
Taken
24,732
9,801
Mitigated
13,323
1,956
Healing
4,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,696
1,845
0
720
3,771
1,148
0
1,174
2,563
0
22,740
L
King Arthur
 
King Arthur
6,646
1,003
0
483
8,038
7,057
0
1,985
5,954
0
15,550
L
Kukulkan
 
Kukulkan
675
97
0
0
325
86
0
0
325
3,064
0
W
Shiva
 
Shiva
1,551
396
110
81
3,577
2,350
0
1,244
2,333
0
11,705
L
Nu Wa
Beda_V
Nu Wa
1,572
628
0
104
630
247
0
0
630
3,464
0
W
Apollo
Draco0028
Apollo
2,380
1,764
0
468
3,422
1,111
0
970
2,452
0
16,265
W
Guan Yu
4,946
275
1,059
1,570
7,209
5,161
0
1,756
5,453
0
15,233
L
Persephone
Z4AYP14
Persephone
4,566
1,192
0
649
4,564
1,263
0
678
3,804
19,208
120
W
Kali
miTR10
Kali
2,119
677
0
323
4,951
2,240
0
1,178
3,773
0
8,641
W
Hades
mildera
Hades
3,849
480
594
734
5,573
2,461
0
1,566
4,007
11,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,987
Gold Earned
31,394
95
Minions Killed
106
4
Camps Cleared
7
399,465
Distance Traveled
469,383
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,240
1,448
34
7
2
102,837
0
L
King Arthur
6,422
1,284
13
3
0
114,059
0
L
Kukulkan
5,391
1,078
6
1
0
41,301
0
W
Shiva
5,786
1,157
18
4
2
69,125
0
L
Nu Wa
6,035
1,207
2
0
1
52,114
0
W
Apollo
6,637
1,327
32
6
3
83,745
0
W
Guan Yu
6,866
1,373
21
4
0
127,130
0
L
Persephone
6,899
1,380
40
8
1
89,154
0
W
Kali
5,999
1,200
14
3
1
94,383
0
W
Hades
6,106
1,221
21
4
1
95,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role