Player Matchup

Sol
Sol
Cepheus01
Sol
Level 125
God Stats
13W - 15L
1,424 SR
Queue Stats
377W - 413L
1,395 Elo+
Party 3
Hachiman
Hachiman
Deerunk
Hachiman
Level 107
God Stats
5W - 1L
1,721 SR
Queue Stats
114W - 103L
1,436 Elo+
Party 2
Yemoja
Yemoja
DeviLPixiE
Yemoja
Level 122
God Stats
3W - 5L
1,249 SR
Queue Stats
293W - 284L
1,443 Elo+
Party 2
Nu Wa
Nu Wa
Temping
Nu Wa
Level 81
God Stats
2W - 4L
1,333 SR
Queue Stats
146W - 141L
1,457 Elo+
Party 2
Jormungandr
Jormungandr
crash_bestplayer
Jormungandr
Level 88
God Stats
6W - 4L
1,631 SR
Queue Stats
305W - 331L
1,394 Elo+
Party 3
Team Averages
Level 105
1,472 SR
1,425 Elo+

VS

Team Averages
Level 115
1,418 SR
1,440 Elo+
Pele
Pele
 
Pele
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Ella_MacSunshine
Agni
Level 101
God Stats
5W - 9L
1,329 SR
Queue Stats
589W - 647L
1,461 Elo+
Solo
Yemoja
Yemoja
Holographic2pac
Yemoja
Level 159
God Stats
1W - 2L
1,261 SR
Queue Stats
105W - 114L
1,393 Elo+
Solo
Yu Huang
Yu Huang
Pwar
Yu Huang
Level 127
God Stats
1W - 3L
1,499 SR
Queue Stats
81W - 69L
1,438 Elo+
Party 1
He Bo
He Bo
xpinkishbadgerx
He Bo
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
264W - 306L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 9
10,593
757
9,825
12,441
4,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hachiman
Deerunk
Hachiman
15
3 / 6 / 5
10,072
719
8,014
9,894
4,193
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
DeviLPixiE
Yemoja
17
3 / 2 / 8
9,779
699
4,245
11,898
8,469
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Nu Wa
Temping
Nu Wa
18
4 / 4 / 10
10,837
774
17,639
10,578
3,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
crash_bestplayer
Jormungandr
17
2 / 4 / 8
10,026
716
13,775
17,226
17,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
7 / 4 / 6
10,350
739
13,189
17,313
6,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

17
2 / 2 / 10
10,205
729
15,974
9,796
3,708
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 2 / 11
10,234
731
3,618
15,286
12,981
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Yu Huang
Pwar
Yu Huang
19
6 / 5 / 9
11,219
801
16,107
16,785
6,646
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

3
0 / 1 / 1
4,214
301
0
1,492
357

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
54
14
Kills
17
18
Deaths
14
40
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
7
4
6
2.5
W
2
2
9
3.25
W
Hachiman
Deerunk
Hachiman
3
6
5
0.92
W
Yemoja
DeviLPixiE
Yemoja
3
2
8
3.5
L
2
2
10
3.5
L
2
2
11
3.75
L
Yu Huang
Pwar
Yu Huang
6
5
9
2.1
W
Nu Wa
Temping
Nu Wa
4
4
10
2.25
W
Jormungandr
crash_bestplayer
Jormungandr
2
4
8
1.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,498
Damage
48,888
62,037
Taken
60,672
38,228
Mitigated
30,586
25,641
Healing
28,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
13,189
929
650
5,042
17,313
6,894
1,918
12,651
4,233
0
32,820
W
9,825
2,000
1,982
3,219
12,441
4,567
3,089
6,853
5,588
35,289
538
W
Hachiman
Deerunk
Hachiman
8,014
3,450
519
1,358
9,894
4,193
1,551
6,062
3,832
0
13,100
W
Yemoja
DeviLPixiE
Yemoja
4,245
355
10,532
3,171
11,898
8,469
180
6,687
5,211
9,991
0
L
15,974
837
479
1,462
9,796
3,708
1,565
6,995
2,306
44,295
689
L
3,618
369
11,618
5,934
15,286
12,981
588
10,199
4,469
11,675
0
L
Yu Huang
Pwar
Yu Huang
16,107
816
1,748
1,090
16,785
6,646
988
11,124
5,140
34,074
0
W
Nu Wa
Temping
Nu Wa
17,639
3,543
895
417
10,578
3,559
1,381
6,724
3,854
32,065
1,157
W
Jormungandr
crash_bestplayer
Jormungandr
13,775
1,443
688
2,860
17,226
17,440
552
9,323
7,903
29,029
1,142
L
0
0
0
0
1,492
357
0
1,383
109
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,307
Gold Earned
46,222
134
Minions Killed
152
0
Camps Cleared
0
1,113,178
Distance Traveled
976,822
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,350
739
45
3
0
246,573
0
W
Sol
10,593
757
54
4
0
216,065
0
W
Hachiman
10,072
719
16
1
0
181,554
0
W
Yemoja
9,779
699
8
1
0
244,314
0
L
Agni
10,205
729
59
4
0
227,116
0
L
Yemoja
10,234
731
15
1
0
257,262
0
L
Yu Huang
11,219
801
33
2
0
245,871
0
W
Nu Wa
10,837
774
36
3
0
227,891
0
W
Jormungandr
10,026
716
20
1
0
243,354
0
L
He Bo
4,214
301
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role