Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
AeGonSM
Artemis
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,386 Elo+
Party 1
Aphrodite
Aphrodite
gutherzig
Aphrodite
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 59L
1,616 Elo+
Party 1
Serqet
Serqet
picaporte007
Serqet
Level 147
God Stats
9W - 8L
1,072 SR
Queue Stats
219W - 225L
1,517 Elo+
Solo
Cerberus
Cerberus
ВладиSладкий
Cerberus
Level 148
God Stats
1W - 0L
1,253 SR
Queue Stats
66W - 69L
1,520 Elo+
Party 1
Team Averages
Level 139
1,365 SR
1,508 Elo+

VS

Team Averages
Level 77
1,500 SR
1,496 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Lokoo_94
Heimdallr
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 142L
1,485 Elo+
Party 2
Surtr
Surtr
Niya-Fatna
Surtr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
4 / 0 / 0
6,545
655
7,321
9,542
6,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
AeGonSM
Artemis
9
1 / 4 / 5
5,577
558
4,520
6,323
1,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
gutherzig
Aphrodite
11
6 / 0 / 5
6,384
638
6,385
6,747
2,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
11
7 / 2 / 3
6,163
616
4,389
7,527
2,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 0 / 7
5,595
560
3,584
8,599
4,236
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
5 / 0 / 0
6,611
661
4,688
5,338
1,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ra
 
Ra
11
1 / 5 / 2
5,760
576
2,658
7,099
1,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
 
Ares
7
0 / 5 / 2
4,794
479
3,580
9,898
5,406
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Heimdallr
Lokoo_94
Heimdallr
9
0 / 5 / 2
4,892
489
5,041
6,473
2,121
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
9
0 / 4 / 0
5,213
521
4,612
8,679
6,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
19
Kills
6
6
Deaths
19
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
0
0
4
L
Aphrodite
 
Aphrodite
5
0
0
5
L
Ra
 
Ra
1
5
2
0.4
L
Ares
 
Ares
0
5
2
0.2
W
Artemis
AeGonSM
Artemis
1
4
5
0.88
L
Heimdallr
Lokoo_94
Heimdallr
0
5
2
0.2
L
Surtr
0
4
0
0
W
Aphrodite
gutherzig
Aphrodite
6
0
5
8.5
W
Serqet
7
2
3
4.25
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,199
Damage
20,579
38,738
Taken
37,487
17,703
Mitigated
17,982
16,557
Healing
9,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
7,321
1,286
0
3,357
9,542
6,431
0
1,713
7,829
0
48,345
L
Aphrodite
 
Aphrodite
4,688
580
403
4,169
5,338
1,852
0
796
4,496
45,537
851
L
Ra
 
Ra
2,658
236
108
1,446
7,099
1,944
0
2,190
4,509
34,420
1,465
L
Ares
 
Ares
3,580
351
0
1,267
9,898
5,406
0
3,512
6,191
9,480
1,805
W
Artemis
AeGonSM
Artemis
4,520
1,360
0
340
6,323
1,866
0
2,681
3,637
0
30,709
L
Heimdallr
Lokoo_94
Heimdallr
5,041
1,513
0
900
6,473
2,121
0
2,454
3,561
0
32,564
L
Surtr
4,612
2,252
0
1,552
8,679
6,659
0
0
8,679
861
29,883
W
Aphrodite
gutherzig
Aphrodite
6,385
884
1,494
4,959
6,747
2,385
0
3,059
3,688
29,833
1,523
W
Serqet
4,389
540
0
990
7,527
2,785
0
1,894
5,633
0
31,282
W
3,584
0
1,383
4,034
8,599
4,236
0
1,675
6,924
15,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,264
Gold Earned
27,270
283
Minions Killed
272
0
Camps Cleared
0
1,095,634
Distance Traveled
997,594
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,545
655
87
9
0
204,091
4
L
Aphrodite
6,611
661
91
9
0
242,573
0
L
Ra
5,760
576
68
7
0
178,937
0
L
Ares
4,794
479
12
1
0
201,797
3
W
Artemis
5,577
558
60
6
0
183,057
0
L
Heimdallr
4,892
489
51
5
0
189,787
0
L
Surtr
5,213
521
50
5
0
184,500
1
W
Aphrodite
6,384
638
60
6
0
227,419
0
W
Serqet
6,163
616
45
5
0
247,208
0
W
Cerberus
5,595
560
31
3
0
233,859
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role