Player Matchup

Poseidon
Poseidon
DarksenpuReborn
Poseidon
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,510 Elo+
Solo
Lancelot
Lancelot
GOLD Angel9172
Lancelot
Level 121
God Stats
0W - 2L
1,277 SR
Queue Stats
158W - 129L
1,572 Elo+
Solo
Ymir
Ymir
InsesitiveOwl
Ymir
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,565 Elo+
Solo
Neith
Neith
JadedWaifu
Neith
Level 143
God Stats
5W - 1L
1,859 SR
Queue Stats
177W - 145L
1,571 Elo+
Solo
King Arthur
King Arthur
Karyme420
King Arthur
Level 144
God Stats
2W - 4L
1,520 SR
Queue Stats
181W - 186L
1,525 Elo+
Solo
Team Averages
Level 116
1,531 SR
1,549 Elo+

VS

Team Averages
Level 115
1,534 SR
1,497 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Apocalipsi666
Nu Wa
Level 124
God Stats
3W - 1L
1,592 SR
Queue Stats
100W - 100L
1,490 Elo+
Solo
Scylla
Scylla
Itz Lord Grim
Scylla
Level 157
God Stats
5W - 7L
1,574 SR
Queue Stats
150W - 165L
1,441 Elo+
Solo
Neith
Neith
POTATOEUS
Neith
Level 89
God Stats
2W - 3L
1,445 SR
Queue Stats
67W - 57L
1,494 Elo+
Party 1
Arachne
Arachne
Toastedcutlery70
Arachne
Level 25
God Stats
1W - 0L
1,559 SR
Queue Stats
21W - 16L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
7
0 / 4 / 0
5,201
400
68
4,382
1,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Lancelot
13
4 / 4 / 0
7,381
568
11,564
11,957
4,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 5 / 4
6,198
477
3,694
13,689
7,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Neith
10
0 / 9 / 1
5,879
452
5,372
14,287
4,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Karyme420
King Arthur
11
1 / 5 / 3
7,068
544
6,870
13,321
10,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
4 / 0 / 3
8,453
650
9,260
7,788
3,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

14
4 / 1 / 5
8,722
671
7,545
7,482
2,189
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 1 / 4
6,810
524
5,961
6,195
2,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
POTATOEUS
Neith
14
8 / 2 / 5
8,757
674
12,840
9,583
3,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
7 / 1 / 6
8,242
634
7,109
13,546
5,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
5
Kills
26
27
Deaths
5
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
0
3
5.5
W
4
1
5
6.5
L
Poseidon
0
4
0
0
L
Lancelot
4
4
0
1
L
0
5
4
0.4
W
3
1
4
5
L
Neith
0
9
1
0.06
L
King Arthur
Karyme420
King Arthur
1
5
3
0.5
W
Neith
POTATOEUS
Neith
8
2
5
5.25
W
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,568
Damage
42,715
57,636
Taken
44,594
28,414
Mitigated
16,767
10,054
Healing
14,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
9,260
299
221
780
7,788
3,663
1,256
524
7,224
53,682
2,474
W
7,545
1,888
0
2,682
7,482
2,189
162
945
6,537
53,259
1,849
L
Poseidon
68
0
0
633
4,382
1,079
0
2,738
1,190
13,460
0
L
Lancelot
11,564
812
0
2,294
11,957
4,875
0
3,285
8,352
0
45,847
L
3,694
807
0
2,022
13,689
7,376
0
4,901
8,240
20,653
1,576
W
5,961
377
0
1,954
6,195
2,068
788
336
5,859
32,136
737
L
Neith
5,372
1,379
0
3,442
14,287
4,353
0
3,050
11,181
0
39,275
L
King Arthur
Karyme420
King Arthur
6,870
646
0
1,663
13,321
10,731
0
6,017
6,656
0
51,575
W
Neith
POTATOEUS
Neith
12,840
5,299
0
2,675
9,583
3,427
1,705
1,017
8,566
0
62,554
W
7,109
4,410
0
6,464
13,546
5,420
598
768
12,778
0
50,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,727
Gold Earned
40,984
303
Minions Killed
455
0
Camps Cleared
0
1,224,795
Distance Traveled
1,336,152
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,453
650
112
9
0
316,921
0
W
Nu Wa
8,722
671
112
9
0
237,876
4
L
Poseidon
5,201
400
30
2
0
140,100
6
L
Lancelot
7,381
568
81
6
0
322,151
2
L
Ymir
6,198
477
40
3
0
258,203
1
W
Scylla
6,810
524
44
3
0
250,389
3
L
Neith
5,879
452
62
5
0
234,359
0
L
King Arthur
7,068
544
90
7
0
269,982
0
W
Neith
8,757
674
102
8
0
232,214
0
W
Arachne
8,242
634
85
7
0
298,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role