Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Eri_gci
Nu Wa
Level 99
God Stats
48W - 8L
1,670 SR
Queue Stats
72W - 33L
1,620 Elo+
Solo
Hachiman
Hachiman
MakroPufik
Hachiman
Level 31
God Stats
0W - 1L
1,483 SR
Queue Stats
5W - 4L
1,682 Elo+
Solo
King Arthur
King Arthur
Seviadan
King Arthur
Level 106
God Stats
1W - 2L
1,789 SR
Queue Stats
15W - 20L
1,501 Elo+
Party 1
Team Averages
Level 80
1,588 SR
1,561 Elo+

VS

Team Averages
Level 119
1,382 SR
1,465 Elo+
Artemis
Artemis
Brockchen5034
Artemis
Level 159
God Stats
26W - 20L
1,532 SR
Queue Stats
320W - 320L
1,432 Elo+
Party 2
Hercules
Hercules
Dirtracer21
Hercules
Level 87
God Stats
2W - 2L
1,447 SR
Queue Stats
159W - 122L
1,490 Elo+
Solo
Hera
Hera
Killionaire1337
Hera
Level 159
God Stats
6W - 0L
1,294 SR
Queue Stats
180W - 172L
1,495 Elo+
Party 2
Cthulhu
Cthulhu
leleloab
Cthulhu
Level 77
God Stats
3W - 2L
1,480 SR
Queue Stats
288W - 302L
1,441 Elo+
Solo
Ravana
Ravana
pol4rb34r_BW
Ravana
Level 114
God Stats
1W - 3L
1,158 SR
Queue Stats
122W - 132L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
1 / 4 / 1
5,256
478
2,664
8,879
2,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
 
Cthulhu
2
0 / 1 / 0
3,742
340
154
1,212
578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
Eri_gci
Nu Wa
11
2 / 3 / 1
5,928
539
4,857
5,904
1,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hachiman
MakroPufik
Hachiman
12
3 / 1 / 1
6,402
582
4,210
5,404
1,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
Seviadan
King Arthur
9
2 / 3 / 4
5,602
509
4,855
12,178
8,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
10
0 / 2 / 2
5,383
489
3,095
3,841
1,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Dirtracer21
Hercules
12
3 / 0 / 0
7,221
656
5,087
6,578
5,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
3 / 2 / 2
6,894
627
5,657
4,667
1,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
leleloab
Cthulhu
9
0 / 3 / 1
5,143
468
4,212
6,819
3,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ravana
12
4 / 1 / 4
6,798
618
4,957
4,404
1,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
19
8
Kills
10
12
Deaths
8
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
4
1
0.38
L
Cthulhu
 
Cthulhu
0
1
0
0
W
Artemis
0
2
2
0.5
W
Hercules
Dirtracer21
Hercules
3
0
0
3
L
Nu Wa
Eri_gci
Nu Wa
2
3
1
0.83
W
3
2
2
2
L
Hachiman
MakroPufik
Hachiman
3
1
1
3.5
L
King Arthur
Seviadan
King Arthur
2
3
4
1.33
W
Cthulhu
leleloab
Cthulhu
0
3
1
0.17
W
Ravana
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,740
Damage
23,008
33,577
Taken
26,309
15,442
Mitigated
13,478
9,957
Healing
4,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
2,664
377
0
2,872
8,879
2,979
0
1,652
7,227
0
30,155
L
Cthulhu
 
Cthulhu
154
144
0
450
1,212
578
0
0
1,212
2,704
87
W
Artemis
3,095
1,331
0
525
3,841
1,000
0
249
3,556
0
29,116
W
Hercules
Dirtracer21
Hercules
5,087
1,385
0
1,369
6,578
5,940
0
385
6,157
4,445
42,380
L
Nu Wa
Eri_gci
Nu Wa
4,857
1,022
0
0
5,904
1,765
0
3,771
2,133
29,606
854
W
5,657
1,156
0
1,150
4,667
1,208
0
1,893
2,561
55,339
0
L
Hachiman
MakroPufik
Hachiman
4,210
2,377
0
3,145
5,404
1,589
0
1,649
3,755
0
44,638
L
King Arthur
Seviadan
King Arthur
4,855
913
0
3,490
12,178
8,531
0
3,599
8,579
0
19,542
W
Cthulhu
leleloab
Cthulhu
4,212
356
0
625
6,819
3,709
0
558
6,199
27,887
0
W
Ravana
4,957
1,636
0
795
4,404
1,621
228
1,250
3,038
0
51,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,930
Gold Earned
31,439
254
Minions Killed
389
0
Camps Cleared
0
880,331
Distance Traveled
1,138,644
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,256
478
61
6
0
230,740
0
L
Cthulhu
3,742
340
11
1
0
27,483
0
W
Artemis
5,383
489
52
5
0
202,943
4
W
Hercules
7,221
656
100
9
0
216,841
0
L
Nu Wa
5,928
539
50
5
0
215,832
0
W
Hera
6,894
627
105
10
0
228,114
1
L
Hachiman
6,402
582
101
9
0
188,578
0
L
King Arthur
5,602
509
31
3
0
217,698
0
W
Cthulhu
5,143
468
49
4
0
236,216
0
W
Ravana
6,798
618
83
8
0
254,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role